but is your project allow C++?
svn diff --force http://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/trunk http://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/branches/ufoai_menu > a.patch
patch -p0 --dry-run < ..\ufoai-menu\a.patch
Index: menu_singleplayer.ufo
===================================================================
--- menu_singleplayer.ufo (revision 19786)
+++ menu_singleplayer.ufo (working copy)
@@ -84,7 +84,7 @@
size "256 64"
image menu/button_big
font f_menubig
- color "0 0.5 0 1"
+ color "0.5 0.5 0.5 1"
selectcolor "1 1 1 1"
string "_Save"
}
<mattn2|home> bayo (if you read the logs) the geoscape controlls for rotating and zooming are no longer working (menu_geoscape.ufo)
<geever> bayo, and also both of "Back" And "Exit" is written in main menu when coming from geoscape ...
<mattn2|home> bayo also geoscape->options button - the appearing menu is back and exit
^^ hehe
<geever> I've found it's reason but not sure how he wanted to do
<mattn2|home> bayo - also Unknown command "0" at the game console
<geever> Exit is a custombutton, ans Back is a string maybe back should override Exit...
s/ans/and/
set mn_debugmenu 2
set mn_debugmenu 0