UFO:Alien Invasion

Technical support => Feature Requests => Topic started by: Afterthought_btw on September 09, 2008, 02:04:31 pm

Title: Error compiling maps, SVN rev 19060
Post by: Afterthought_btw on September 09, 2008, 02:04:31 pm
Okay, I run compile_maps, and at a certain point Windows (Vista) pops up with an error saying ufo2map.exe has stopped working. This is what it spits out at the command line.

Code: [Select]
[compile] C:\...\UFO AI/base\maps\prefab\prefab_mountain.map

interrupt or ufo2map returned nonzero, deleting .bsp

The system cannot find the path specified.
Title: Re: Error compiling maps, SVN rev 19060
Post by: Ralgert on September 13, 2008, 12:15:35 am
- copy (or hardlink) ufo2map.exe to your ufoai root directory ('C:\...\UFO AI\')
- use \contrib\scripts\compile_maps.bat only with the mapname, if you want to compile one map
example: compile-maps prefab_mountain
Title: Re: Error compiling maps, SVN rev 19060
Post by: Mattn on September 13, 2008, 10:14:40 am
prefabs should not be compiled - they are ... prefabs ... for other maps.

if they are compiled via the batch file, this is a bug in our batch file (vista specific, because it works for the other windows versions)
Title: Re: Error compiling maps, SVN rev 19060
Post by: blondandy on September 15, 2008, 06:41:33 pm
i will endeavor to fix the batch file next time i boot windows.

as a workaround (if you never try to make your own maps) delete the prefabs directory.
Title: Re: Error compiling maps, SVN rev 19060
Post by: blondandy on September 15, 2008, 07:11:55 pm
batch file fixed at revision 19238