UFO:Alien Invasion

Development => Artwork => Topic started by: BTAxis on August 18, 2008, 02:21:38 pm

Title: Artist required for UFOPaedia images
Post by: BTAxis on August 18, 2008, 02:21:38 pm
As per the topic. We need people to create images for use in the UFOpaedia.

Currently the focus is on the images we need for version 2.3, as written down on the 2.3 TODO (http://ufoai.ninex.info/wiki/index.php/TODO/2.3#Artwork).

Images we need:

For reference, take a look at our existing images (http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/pics/techs/).

Dimensions of the images: 438x1000

edit
Use the autospy images as a reference. Also please keep in mind, that you have to agree to release your work under GPL2.0 or later.
Title: Re: Artist required for UFOPaedia images
Post by: ghosta on August 28, 2008, 01:05:56 pm
Here you get one for Orbital UFO Activity or Alien Strategy or Alien Communication or wherever it may fit into.

The .zip file contains the .xcf original

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Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on August 28, 2008, 01:16:10 pm
Looks interesting, but can you make the resolution the same as the autopsy images we have in trunk?
Title: Re: Artist required for UFOPaedia images
Post by: ghosta on August 28, 2008, 01:37:58 pm
hm then I have to add something at the bottom of the picture...
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 28, 2008, 01:39:34 pm
nice job
Title: Re: Artist required for UFOPaedia images
Post by: ghosta on August 28, 2008, 03:04:17 pm
Resized, rezipped, reattached.

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Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 28, 2008, 07:15:49 pm
How's this?
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on August 28, 2008, 07:23:13 pm
It's the wrong resolution. Furthermore it has legible text. That's not a good thing, because of translations. You can include text, but make sure it can't be recognized as any language in particular.
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 28, 2008, 07:55:57 pm
I used the antimatter image as a template - it was 600x600.. Hmm...

As far as text goes - does it really matter? 90% of that text on the image is numbers and coordinates.

I can make it smaller, but numbers are numbers on any language.


EDIT: Just checked. The images in the Tech folder are of various sizes. That's no help at all.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on August 28, 2008, 09:34:40 pm
Resized, rezipped, reattached.

That would be a good one for The Alien Strategy, I think. No suggested improvements.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on August 28, 2008, 10:21:39 pm
Ah, I put it down with mattn as Orbital UFO Activity, since we already had a candidate for Alien Strategy by TimberDragon.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 28, 2008, 10:42:05 pm
Trashman please also share the source image files
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 28, 2008, 11:20:56 pm
Edited a bit...

This is supposed to be hte image for the UFO Theroy (searching the Solar system for alien base)

EDIT: Only unoriginal image on the pic are the planet images, but they were free to use (public).
Added the .zip with the .psd

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Title: Re: Artist required for UFOPaedia images
Post by: Winter on August 29, 2008, 12:30:05 am
Ah, I put it down with mattn as Orbital UFO Activity, since we already had a candidate for Alien Strategy by TimberDragon.

My thinking is, TimberDragon's image could work well with other topics, but this one only seems to fit with Alien Strategy. It's also a little bit more detailed. We'd be better off looking for a different home for TD's one.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 29, 2008, 09:35:04 am
it should also be sweet if someone could convert the autopsy image of the taman to a dead taman (like it's done for the other aliens in base/pics/techs already)

the psd source file is located here: http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/data_source/images/taman_autopsy.psd?view=log
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 29, 2008, 03:20:57 pm
Experiment a bit with Alien Materials and UFO research.

*IMAGE REMOVED*
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 29, 2008, 07:14:45 pm
nice - but please also provide the sourcefiles
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 29, 2008, 07:56:55 pm
I'm not done yet with it.
Also note that only the molecule image was nicked from the net and it was under the public usage GUI - one can do whatever one wants with it.


So..what should I focus on - the alien materials or UFO (veichle) research?

Right now I can go both ways with craft and material/hull analysis. Maybe I should go both ways and make 2 different images.

And before I forget - can I get some consensus on the image resolutions? Like I've said, the tech folder contains at least 3-4 different resolutions.
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 30, 2008, 12:49:02 am
Here's the two:

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Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 30, 2008, 07:20:44 am
do these images have the same resolution that the alien autopsy images?
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 30, 2008, 11:48:14 am
No, they have the same resolution as the Antimatter image.

As I asked before, given that there are several different resolutions used (even for autopsy images) - exactly which one should I go for?
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 30, 2008, 04:10:21 pm
438x1000 is the resolution we need
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 30, 2008, 08:11:10 pm
This better?

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Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 30, 2008, 08:49:16 pm
yes, thanks - but please also submit the sourcefiles ;)
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on August 30, 2008, 09:42:17 pm
http://www.mediafire.com/?sharekey=2c937bcb38ef65c1d2db6fb9a8902bda
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on August 31, 2008, 12:41:30 pm
thank you very much
Title: Re: Artist required for UFOPaedia images
Post by: ghosta on August 31, 2008, 11:17:30 pm
Can someone edit the first post plz?
Title: Re: Artist required for UFOPaedia images
Post by: El Zoido on September 23, 2008, 11:51:09 pm
Hey, I would like to contribute a bit, so I thought about making the pic for "universal serum".
As I couldn't think about a good depiction of a truth serum I went for something a lie-detector could show.
Borrowed heavily from the taman-pics!



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Title: Re: Artist required for UFOPaedia images
Post by: Winter on September 24, 2008, 01:25:42 am
Hey, I would like to contribute a bit, so I thought about making the pic for "universal serum".
As I couldn't think about a good depiction of a truth serum I went for something a lie-detector could show.
Borrowed heavily from the taman-pics!

This is cool, I like it, and it fits really well with the existing stuff. Thanks, El Zoido!

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on September 24, 2008, 07:23:45 am
can you provide the source file (psd or xcf or whatever)
Title: Re: Artist required for UFOPaedia images
Post by: El Zoido on September 25, 2008, 10:07:39 pm
He's dead, Jim...

http://drop.io/tamandead (http://drop.io/tamandead)

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Title: Re: Artist required for UFOPaedia images
Post by: Winter on September 25, 2008, 11:14:16 pm
Great work, El Zoido, but we really also need your source files in whatever format you made them, psd or xcf or any other extensive layered format.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: El Zoido on September 26, 2008, 12:02:25 am
You should find them (.xcf) in the link I posted with the pic, if it's not working send me an pm with your mail and I will send them directly to you.

[edit] And now the link should even be working ;) [\edit]
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on September 26, 2008, 07:34:31 am
thank you very much - nice work - applied to trunk
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on September 28, 2008, 12:20:27 pm
Winter: We've taken TrashMan's UFO_R2 image as the image for Alien Materials for now.
Title: Re: Artist required for UFOPaedia images
Post by: mydmitry on October 25, 2008, 07:12:38 pm
more more pictures  ;D but can't attach better size only 1024kb allowed

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Title: Re: Artist required for UFOPaedia images
Post by: mydmitry on October 25, 2008, 07:14:40 pm
more more pictures  ;D but can't attach better size only 1024kb allowed

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Title: Re: Artist required for UFOPaedia images
Post by: mydmitry on October 25, 2008, 07:17:48 pm
more more pictures  ;D but can't attach better size only 1024kb allowed

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Title: Re: Artist required for UFOPaedia images
Post by: mydmitry on October 25, 2008, 07:18:27 pm
more more pictures  ;D but can't attach better size only 1024kb allowed

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Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on October 26, 2008, 11:34:46 am
Please keep in mind that we want all UFOPaedia images to be the same size, that is, the size of the autopsy images.
Title: Re: Artist required for UFOPaedia images
Post by: ghosta on October 26, 2008, 07:10:59 pm
438x1000
Title: Re: Artist required for UFOPaedia images
Post by: mydmitry on October 30, 2008, 03:48:53 pm
Please give current list of images you needed for now? (and size width*height)
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on October 30, 2008, 04:17:37 pm
First post and previous post, respectively.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on October 30, 2008, 06:53:49 pm
I modified one of the old ones I liked to get a feel for the UFOpedia.

Changes:
1 - Scan lines are now easy (too easy?) to see.
2 - Alien eye art was supplemented with a stock photo.
3 - Typeface of "34,2 °C" was changed to checkbook.ttf.

I'll be using a CC-BY-SA 3.0 license if that's okay with everyone.

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Title: Re: Artist required for UFOPaedia images
Post by: Mattn on October 30, 2008, 07:11:04 pm
it must be the same license as the original file was ;)

also what about the source (gimp or photoshop?)
Title: Re: Artist required for UFOPaedia images
Post by: Josh on November 02, 2008, 01:39:03 pm
Okay... NOW try it. It should work this time...

PSD Files
http://www.mediafire.com/?sharekey=126962e3ee3db927d2db6fb9a8902bda (http://www.mediafire.com/?sharekey=126962e3ee3db927d2db6fb9a8902bda)

Concept Art
http://www.flickr.com/photos/31939361@N04/sets/ (http://www.flickr.com/photos/31939361@N04/sets/)

Flickr handles the CC licensing btw.

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Title: Re: Artist required for UFOPaedia images
Post by: Mattn on November 02, 2008, 02:24:31 pm
thanks - i've applied them to trunk. but they are not yet activated as i wait for feedback from winter or btaxis.
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on November 02, 2008, 02:37:48 pm
I like this image, but the skull at the top might not be appropriate. It's a symbol of death, while this weapon is meant to be nonlethal. Maybe you could change it to the symbol for irritants?
Title: Re: Artist required for UFOPaedia images
Post by: Josh on November 02, 2008, 11:19:34 pm
What? It's non-lethal? Dammit!

How about THIS...

http://www.mediafire.com/?sharekey=85e2f510d7497bcfd2db6fb9a8902bda

WAITWAITWAIT! I just wanted to mention... Everything I release is protected under the Creative Commons License CC-BY-SA 3.0; Give credit where credit is due and share alike, just like all content in UFO:AI.

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Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on November 02, 2008, 11:42:26 pm
Looks good to me.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on November 24, 2008, 05:41:12 am
... And so the fruits of his craft, which he had devoted himself so slavishly to,
was dumped
unceremoniously in the middle of the room. The grateful citizens of the forum thanked him for his efforts and put the pictures up for all to see...

*PLOP*
http://www.mediafire.com/?sharekey=89dd279b59023c10d2db6fb9a8902bda (http://www.mediafire.com/?sharekey=89dd279b59023c10d2db6fb9a8902bda)

And then he made himself a sandwich.

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Title: Re: Artist required for UFOPaedia images
Post by: Mattn on November 24, 2008, 06:41:03 am
i hope your sandwich was tasty ;)

images looks cool - i've commited them already - but not yet activated as btaxis and winter have to give their go first. thanks for the work
Title: Re: Artist required for UFOPaedia images
Post by: Winter on November 24, 2008, 11:47:47 am
i hope your sandwich was tasty ;)

images looks cool - i've commited them already - but not yet activated as btaxis and winter have to give their go first. thanks for the work

Please go right ahead and activate them, both are fantastic. Enemy On Earth and XVI Census, respectively, although we might find an even better spot for the top one later on in the research tree.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on November 24, 2008, 01:08:34 pm
I think they're great also. More where that came from?
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on November 27, 2008, 10:53:28 pm
Here's the re-worked UFO Theory

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Title: Re: Artist required for UFOPaedia images
Post by: geever on November 28, 2008, 12:36:08 am
@Trashman: Ufo Theory is about how ufos are constructed, and have a picture already (from you).

-geever
Title: Re: Artist required for UFOPaedia images
Post by: TrashMan on November 28, 2008, 01:37:36 am
Whatever the first thing you research is (scouring the system for UFO base)
Title: Re: Artist required for UFOPaedia images
Post by: Winter on November 28, 2008, 02:03:37 am
Whatever the first thing you research is (scouring the system for UFO base)

That's Alien Origins, and we already have a nice wee cinematic for that by Psawhn.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on November 28, 2008, 03:25:19 am
Perhaps TrashMan's graphic could be used (or adapted) for something else?  It would be a shame for it to go to waste...

Regarding the cinematic, I haven't tested RoQ playback recently, but the last time I did it crashed the game, both on linux and windows - Is that still being worked on?
Title: Re: Artist required for UFOPaedia images
Post by: Josh on December 15, 2008, 01:37:29 am
Why am I so full of myself? I don't know. Could I be that awesome? Maybe not. But in response to the question...

Quote from: BTaxis
More where that came from?

I'm afraid the answer is an emphatic 'not really'. My computer crashed from a minor infestation of scareware, adware, spyware, trojans, keyloggers and a host of other viruses that I can't pronounce or remember forcing my entire windows hard drive with all my info to be reformatted. Twice.

The moral of the story: "wear protection". Also if you must reformat your computer, get somebody else to do it. It's a pain in the ass.

But if the next post also just happened to carry an updated list of the tech icons that still need pictures, it would make my job so much more pleasant and encouraging. If you did, I would also promise to not club seals in the future. Do it for the seals.


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Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on December 15, 2008, 03:31:02 pm
My condoleances. Personally, I don't use any protection, be it scanners or firewalls. In my experience, they're worse than the things they're meant to prevent. Plus, if you're a little careful, don't download and run everything you see and use a decent browser (http://httP;//www.opera.com), you're fairly safe.
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on December 15, 2008, 10:27:49 pm
Interesting you say that - I once had a conversation with another tech, a guy who did programming and had a career with a company that specialized in security software for Windows, an older guy who really knew computers and was into such stuff for years, he talked about testing a theory that if you have a PC running Windows, and if you really knew your system and what was and wasn't running on it at all times, shutting down the right unnecessary services and such, you could theoretically connect the machine directly to a broad-band/high-speed internet connection without any firewall of any kind, not from the ISP, the NIC/modem, not a router, not even the Windows built-in firewall, and have the machine run just fine without problems.

I've never tested this idea myself, but here in the U.S. of A. security software is very necessary, and without it they have some statistic out there about an "average life expectancy" of a freshly installed copy of XP with nothing installed connected directly to the internet, which used to be around ~20 minutes before it got worse.  After that time had passed, the machine would not function anymore because it would be hacked-up so badly.

BTW, some of the free security apps are rated to work better than many of the commercial ones you pay for these days - My personal favorite is Comodo suite combined with other stuff, but there are other choices out there.  I'd also recommend googling "turning off unnecessary services in Windows XP" for a list that will make it more secure and speed things up.
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on December 15, 2008, 10:38:54 pm
Interesting you say that - I once had a conversation with another tech, a guy who did programming and had a career with a company that specialized in security software for Windows, an older guy who really knew computers and was into such stuff for years, he talked about testing a theory that if you have a PC running Windows, and if you really knew your system and what was and wasn't running on it at all times, shutting down the right unnecessary services and such, you could theoretically connect the machine directly to a broad-band/high-speed internet connection without any firewall of any kind, not from the ISP, the NIC/modem, not a router, not even the Windows built-in firewall, and have the machine run just fine without problems.

This is exactly what I did when I was on campus. 100Mbit connection directly on the backbone. No protection. No issues. Well, okay, not NO issues. But the issues I did have were few and far between, and recovering from them was peanuts compared to the shit I would have had to go through if I'd used firewalls and scanners.
Title: Re: Artist required for UFOPaedia images
Post by: geever on December 15, 2008, 11:13:40 pm
Sorry isn't this an artwork forum topic?

-geever
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on December 15, 2008, 11:43:23 pm
Yes, we strayed a bit, sorry.

I believe where we left off Josh said he could use a list of the remaining needed icons.

Regarding his artwork so far, yes, it does indeed look quite impressive.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on December 16, 2008, 09:57:06 am
For the seals, I will compile a list.

For the seals. You bastard[/i[.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Josh on December 24, 2008, 01:43:25 am
I have one for Continuous Wave Laser Operation.

(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/SpearOfLight1.jpg)

If you have suggestions, you can tinker with the PSD file. (http://www.2shared.com/file/4510581/b1fdb42/SpearOfLight.html)

Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on December 24, 2008, 02:06:22 am
Mucho better than what we have at the moment.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on December 24, 2008, 07:08:39 am
. . . Wow. That's fantastic.

I'll try and get you that list, it's been a hectic few days for me between laptop failures, christmas and preparing for holiday (to Greenland!)

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Josh on December 24, 2008, 07:13:31 am
Durham Laser Experiment. (http://www.ing.iac.es/PR/newsletter/news8/laser1.jpg) I often have trouble drawing the definition between inspiration and rip-off, but I thought I should mention my source.

Also, now that I've been given the gift of hindsight I must concede that this could be better. I'm thinking, drag the flare thingy at the top down to the laser lens in the observatory, adjust the viewing gates, and let the beam fall off the top edge. Plus, the reflected light coming off the observatory seems fake somehow.

...

Update: The previous image has been amended.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on December 24, 2008, 08:42:03 am
Durham Laser Experiment. (http://www.ing.iac.es/PR/newsletter/news8/laser1.jpg) I often have trouble drawing the definition between inspiration and rip-off, but I thought I should mention my source.

I think it'll be alright, there are enough differences and the image is quite appropriate.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on December 24, 2008, 01:33:08 pm
Current image has been included into trunk. Thanks again, Josh.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 03, 2009, 11:17:16 am
we also need an image techs/alien_base for the rs_alien_base tech.
and another missing one is techs/antimatter_engine

what should be done with those tech entries? they are flooding the console right now
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 03, 2009, 01:32:13 pm
We do need images for them. Keep in mind that the alien base "tech" is a special email that talks about the first alien base being discovered. See the wiki for the text: http://ufoai.ninex.info/wiki/index.php/Research/Alien_Base
An image suitable to this would be appreciated.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 03, 2009, 04:05:53 pm
Alien Mind
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_mind.jpg)

PSD File (http://www.2shared.com/file/4575977/d4609e4e/alien_mind.html)

Am I doing this right? I've been following trashman's style for the most part
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 03, 2009, 04:17:26 pm
That's awesome. I'll commit it right away.

I think it's nice to keep the style somewhat uniform, but deviations aren't a problem. For example, our autopsies have a very different style. So if you ever feel you need the whole space for a depiction, that's perfectly all right.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on January 03, 2009, 06:19:06 pm
And keep in mind that anything done in Trashman's style will need to be redone once the new GUI is finished, creating loads of extra work.

Regards,
Ryan
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 03, 2009, 07:46:15 pm
please also submit the source files - then we have a chance to "easily" change the colors to fit the new gui layout later on
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 04, 2009, 11:13:28 am
Sure. I did those things you just said. It's in my last post too.

Alien Communication/Codex
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_codex.jpg)

Surprise! It's a DIGITAL CODEX! You know, like the rosetta stone or the code of hammurabi, except now it's in your computer where you'll never be able to use it, along with all the other stuff I have.

Artistically speaking, this "codex" is almost monochromatic, and the visual balance is offset to the left. It also feels unfinished somehow, but I left you the PSD file instead, just like you asked.

PSD File (http://www.2shared.com/file/4576984/d8447cd5/alien_codex.html)
Title: Re: Artist required for UFOPaedia images
Post by: bayo on January 04, 2009, 11:23:52 am
wow :o
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 04, 2009, 11:27:03 am
very nice - thanks a lot
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 04, 2009, 11:36:03 am
it would be nice if you could adopt this image: http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/data_source/images/techs/alien_breathing.psd?view=log in the dimensions of the others, too.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 04, 2009, 12:09:17 pm
Uhhhh, heh... I can't seem to download that PSD file there, champ. :(
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 04, 2009, 12:49:36 pm
If you click "download" it should work. You may have to rightclick on it and force your browser to write it to disk rather than opening it directly.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 04, 2009, 12:52:22 pm
That second one did it. Thank you O' beneficent one who only has my best interests at heart.

And here's my way of saying thanks :)

Alien Breathing (Retouched)
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_breathing_retouched.jpg)

It's mostly the same it was before, except I added a body gradient. You can edit it out easily in the PSD file.

Note to Self:
Quote from: Mattn
we also need an image techs/alien_base for the rs_alien_base tech.
and another missing one is techs/antimatter_engine

So Noted.

PSD File (http://www.2shared.com/file/4577568/fed78371/alien_breathing_retouched.html)
Title: Re: Artist required for UFOPaedia images
Post by: Winter on January 04, 2009, 02:30:08 pm
Surprise! It's a DIGITAL CODEX! You know, like the rosetta stone or the code of hammurabi, except now it's in your computer where you'll never be able to use it, along with all the other stuff I have.

Artistically speaking, this "codex" is almost monochromatic, and the visual balance is offset to the left. It also feels unfinished somehow, but I left you the PSD file instead, just like you asked.

It's a lovely image, Josh, but it has little to do with the actual content of Alien Communication. In the entire topic there's no mention of alien writing -- it's based solely on communicating with captive aliens through teaching them sign language. Would be a bit of a non-sequitur on that topic.

My suggestion would be to adapt this with a 3d star chart for the Alien Star Chart research, which follows after UFO -- Carrier.

Regards,
Ryan
Title: Re: Artist required for UFOPaedia images
Post by: Maxizinsane on January 05, 2009, 05:41:41 am
Josh: wow, really nice pics you made there for the alien mind, I made my own image but yours is ten times better.

I didn't think there was that much people that made pics for the game.

Anyway, here's my not as good version:

Source file:http://pedago.cegepoutaouais.qc.ca/media/0579730/ufo/The_Alien_Mind.psd (http://pedago.cegepoutaouais.qc.ca/media/0579730/ufo/The_Alien_Mind.psd)

[attachment deleted by admin]
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 05, 2009, 06:41:51 am
what is the license you release your work under?
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 05, 2009, 12:01:34 pm
Well okay... The codex made sense when I made it. Alien communication, alien language, alien sign language... I honestly have no idea how to go about it really. It's such an esoteric concept.

Re: Alien Base Discovered
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_base.jpg)

This depicts an alien scout being followed back to a newly operational alien base which, coincidentally, is hidden in a mountain that looks exactly like devil's tower. Of course you get the E-Mail once the data is analyzed from the scout recorder. Also, PSD File.

EDIT

With the aid of BTAxis, I have changed the scout ship to a supply ship, and the preview image itself has been updated. I wasn't sure how many liberties I could take with the vehicle, but they look like folding wings to me, so the preview has folding wings. If you don't like it, there are two versions of the supply ship in the PSD File just in case: one with folded wings, and the other with unfolded wings. It's just a matter of toggling the visibility in photoshop and you'll be ready to go in no time. 

Be sure to download the second PSD File for the UFO supply ship version. Hope this helps.

PSD File #1 (http://www.2shared.com/file/4583732/6dc34ac2/alien_base.html)
PSD File #2 (http://www.2shared.com/file/4584425/752d68c0/alien_base.html)

EDIT
O' Crap fuck. I just realized the ship in the top panel is gone.
In the name of clever excuses everywhere, I'm just going to invoke the law of "it's-too-far-away-anyway" and leave it at that. Thank you clever excuse, you always come through for me.
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 05, 2009, 01:10:55 pm
Very nice, but can you make it a supply ship instead? Those are known to fly on and off to alien bases during construction as well as for supplying them.
http://ufoai.ninex.info/wiki/index.php/UFO/Supply_Ship
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 05, 2009, 01:50:59 pm
I would love to, but I have no picture to work from. I think this is where one of the 3D guys comes in and says "I'll do it".
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 05, 2009, 01:54:03 pm
Well, one way to get one is by importing the model into radiant. I don't know if that's suitable for the task.

Hmm. You'd have to do it in an older radiant, since uforadiant displays normals.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 05, 2009, 01:56:34 pm
Not really. Unless I can get a bottom view of the ship on a blank background. Specifically the angle at which the scout ship is pointed would be great.

I'm trying to find the .obj file for the supply ship.....

EDIT

Thank you for the post after this one. That's perfect.
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 05, 2009, 02:05:05 pm
Like this:

(http://ufoai.streetofeyes.com/screenshots/supply.png)

The bottom looks like crap because the model doesn't have one (it's made of brushes).
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 05, 2009, 04:15:47 pm
Thanks for the updated PSDs. I think it looks better with the supply UFO.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 06, 2009, 02:03:29 pm
Me too. You said sign language right?

Alien Communication.
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_IQtest.jpg)

Updated. (Caution: The following posts may not make any sense. Viewer discretion advised.)

PSD File (http://www.2shared.com/file/4590190/527a3988/alien_comm.html)
PSD File (new) (http://www.2shared.com/file/4609849/67559bbb/alien_IQtest.html)
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 06, 2009, 02:34:49 pm
For some reason, I don't like that at all.
Title: Re: Artist required for UFOPaedia images
Post by: DuKe2112 on January 06, 2009, 03:28:03 pm
Probably because aliens don't have hands like that.
Also compared to the others it look pretty dull, like writing down the alphabet on a bnig sheat of paper.

hmm, how about trying another patchwork?
Like taking a bit of the writing of the first pic, some of these hand, or better some taman hands, and maybe a brainwave scan (because of the possible telepathic connections)

The other new pictures all look like some culmination of the test results, like the graphic version of the textual report. I realy like that and think the other shut look similar wherever feasible.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on January 06, 2009, 05:38:05 pm
For some reason, I don't like that at all.

I think it's alright, actually, although some alien hands in the image would help.

Regards,
Ryan
Title: Re: Artist required for UFOPaedia images
Post by: Zorlen on January 06, 2009, 09:14:06 pm
I think that signs don't represent alien alphabet (though they could have one, e.g. for equipment interfaces), but rather  some concepts. But the general idea of the image is clear which I like.
I only suggest that since Alien Communication (http://ufoai.ninex.info/wiki/index.php/Research/Alien_Communication) was not only about sign language, but about alien psychology, interaction and such, I suggest adding inkblot or IQ-test (http://haha.nu/interesting/iq-test-3/) images, some symbolical depiction of basic chemical formulae or math operations, or something like Voyager plate (http://www.nord-com.net/uj.pfeiffer/sonde_voyager_plaque2.gif) picture.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 08, 2009, 03:53:55 pm
Okay, this is the third time, so let's try to wrap this up. I've updated my previous post with a new image, but the PSD file is still old. I'll upload a new PSD once the critiquing is finished and I've had time to add in stuff and tweak it.
Title: Re: Artist required for UFOPaedia images
Post by: Zorlen on January 08, 2009, 07:39:49 pm
I personally find it pretty good :-)
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 08, 2009, 07:45:07 pm
Let's leave it at this. Please update the PSDs as needed and move on to something else.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on January 09, 2009, 12:24:49 am
I like it, it looks unique and it works. Top job, Josh, my thanks and compliments.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 10, 2009, 09:23:52 pm
Your welcome :) you can download the new PSD file if you want.


Are these all the techs that are left?
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 10, 2009, 09:51:04 pm
psd file commited to data_source - thanks
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 10, 2009, 09:53:27 pm
Your welcome :) you can download the new PSD file if you want.

  • Bloodspider Autopsy
  • Orbital UFO Activity
  • Alien Infiltration
  • Odd Behaviour
  • Alien Body Armour & Alien Medium Armour
  • Antimatter Engines

Are these all the techs that are left?

there is an entry for XVI Census on the todo list, too. not sure what the status is
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on January 10, 2009, 10:13:35 pm
All the techs that are currently up and running, I guess. There's a whole lot of stuff that hasn't been written yet, and that's not on the list.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on January 10, 2009, 10:31:29 pm
Are these all the techs that are left?

Not by a long way, but they're the biggest priorities in the tech tree at the moment. I haven't had much chance to write on UFO:AI for a long time, since I have so many other obligations on the go, but when the need arises I'll do my utmost to make time for more articles.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: lion.cc on January 31, 2009, 12:40:36 am
Orbital UFO Activity

need feedback


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Title: Re: Artist required for UFOPaedia images
Post by: Josh on January 31, 2009, 10:15:15 pm
I like it.

But the ship in the first panel I think should be grainier and blurrier, the details are too sharp. You might even want to tint it blue.

Also, it bothers me that the scoutship is pointed almost directly at us. I think it ruins the illusion that we are following/analyzing the scoutship, so you may need a different stock photo to work with, and I'm sure somebody can give you one if you ask around.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on February 01, 2009, 10:06:11 am
It's a nice image, BUT it has nothing to do with the research article. Orbital UFO Activity is about the Carrier UFO and trying to make an orbital gun capable of shooting one down. We can't use an image that isn't based on the topic of research.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: lion.cc on February 02, 2009, 02:09:17 am
i need clarification on some of the remaining techs:

   
    * Orbital UFO Activity
its a pure research item, so WHO is construcing it?
assembling a big cannon platform in alien controlled space seems a difficult task to me, especially with that carrier around.
so why not launch a wave of ICBMs, dumb-fired to evade alien ECM, nuking the area all around the big slow moving carrier ship?
whatever, still have a GO for the orbital cannon image?

    * Alien Infiltration
i found nothing on that, is it just like some alien soldiers attacking somewhere, is it aliens secretly infiltrating governments or society in general?? plz help

    * Odd Behaviour
live aliens already in containment acting odd?

    * Alien Body Armour & Alien Medium Armour
are these armor models final?


Title: Re: Artist required for UFOPaedia images
Post by: Winter on February 02, 2009, 02:44:24 am
    * Orbital UFO Activity
its a pure research item, so WHO is construcing it?
assembling a big cannon platform in alien controlled space seems a difficult task to me, especially with that carrier around.
so why not launch a wave of ICBMs, dumb-fired to evade alien ECM, nuking the area all around the big slow moving carrier ship?
whatever, still have a GO for the orbital cannon image?

Please read the article! The gun is not located in orbit, it's a NASA/ESA space launch gun ON EARTH adapted to fire super-fast shells that will impact before the aliens have a chance to respond.


Quote
    * Alien Infiltration
i found nothing on that, is it just like some alien soldiers attacking somewhere, is it aliens secretly infiltrating governments or society in general?? plz help

Alien Infiltration is about setting up a network of psionic humans to monitor XVI progress around the globe. Not in the game yet, but having an image for it would be good.


Quote
    * Odd Behaviour
live aliens already in containment acting odd?

Suggestion: A living Taman sitting down in a relaxed pose, looking up with a disturbingly intelligent look in its eye.


Quote
    * Alien Body Armour & Alien Medium Armour
are these armor models final?
[/quote]

No.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on February 02, 2009, 03:01:46 am
Alien Infiltration is about setting up a network of psionic humans to monitor XVI progress around the globe. Not in the game yet, but having an image for it would be good.

A slight clarification here: at present, XVI Census enables the graphical XVI overlay. As a matter of fact, it is not XVI Census but Alien Infiltration that's supposed to do this. XVI Census is supposed to give a rough, generalized impression of XVI in the various nations (which isn't very useful in locating alien bases).
Title: Re: Artist required for UFOPaedia images
Post by: lion.cc on February 08, 2009, 11:57:43 pm
Orbital Ufo Activity

[attachment deleted by admin]
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on February 09, 2009, 12:38:52 am
The English text might be a problem.
Title: Re: Artist required for UFOPaedia images
Post by: lion.cc on February 09, 2009, 12:50:29 am
alien infiltration

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Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on February 09, 2009, 02:11:21 am
Like the concept, but the nose is slightly too prominent.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on February 10, 2009, 01:19:24 am
Orbital Ufo Activity

Have you got permission for the photos you used here? What licence are they?

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: lion.cc on February 10, 2009, 07:22:31 pm
all photos taken from sxc.hu, they are free to use but im not sure which licence they are, i only took one when "standart restrictions" applied.
i made the rocket with blender, i can model now :) i made it close to some nasa concepts.
im currently working on a new one for alien infiltration, but i like the aliens in orbit image, i hope u like it too :) try google godess atalante,i think the name really fits haha :D

Title: Re: Artist required for UFOPaedia images
Post by: Josh on March 22, 2009, 12:16:25 pm
Aliens: Odd Behavior
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_oddbehavior.jpg)
PSD File (http://www.2shared.com/fadmin/5150251/417fa511/alien_oddbehavior.psd)

It's actually only kind of half finished, the "Taman" is not fully painted.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on March 22, 2009, 05:30:37 pm
nice - but please also provide the source file ;)
Title: Re: Artist required for UFOPaedia images
Post by: Zorlen on March 22, 2009, 05:43:23 pm
Wow, I like the last image! Looks intelligent and menacing, as Winter suggested.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on March 24, 2009, 10:39:11 am
O sorry, I forgot to tell you I uploaded the PSD. I'm assuming then it's to your tastes?
Title: Re: Artist required for UFOPaedia images
Post by: BTAxis on March 24, 2009, 10:44:38 am
I really like it, at least.
Title: Re: Artist required for UFOPaedia images
Post by: Josh on March 24, 2009, 12:07:57 pm
Well that's good to know :)
Title: Re: Artist required for UFOPaedia images
Post by: Winter on March 24, 2009, 03:12:09 pm
Aliens: Odd Behavior
(http://i291.photobucket.com/albums/ll292/godmode_on/UFO%20AI/Techs/alien_oddbehavior.jpg)
PSD File (http://www.2shared.com/fadmin/5150251/417fa511/alien_oddbehavior.psd)

It's actually only kind of half finished, the "Taman" is not fully painted.

That's spectacular. I'm not sure you actually need to finish the Taman any further, he seems really shadowy and menacing as he is. Amazing work.

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: DuKe2112 on March 24, 2009, 08:32:55 pm
Well you have to be carefull about "finishing" the taman, it could actually destroy the current effect.
Title: Re: Artist required for UFOPaedia images
Post by: coCoKNIght on March 27, 2009, 12:42:39 am
It would be nice to have different images for the research proposal and for the result. Is this in planning?
If nobody is working at it atm I'm willing to give the bloodspider a try this weekend. Does it have to be as ugly as the model?
Also if there are some specifications like image dimensions etc. It would be nice to have them included to the first post, as well as links to the wiki entries of the images to do to encourage artists to participate.
Title: Re: Artist required for UFOPaedia images
Post by: geever on March 27, 2009, 08:25:53 am
About dimensions, plz read the topic-starter post.

-geever
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on March 27, 2009, 08:59:28 am
About dimensions, plz read the topic-starter post.

-geever

i've just added it there ;)
Title: Re: Artist required for UFOPaedia images
Post by: geever on March 27, 2009, 10:14:46 am
hehe, okay. :) I remember it was mentioned before, and found it there on recheck...

-geever
Title: bloodspider autopsy
Post by: coCoKNIght on April 11, 2009, 02:18:19 am
What do you think of this?
(http://cocoknight.com/ufo/bloodspider/bloodspider-autopsy.jpg)
Title: Re: Artist required for UFOPaedia images
Post by: vedrit on April 11, 2009, 07:45:26 am
I can tell ya know- The words are too big and too notciably English, which makes it un-usable for the translations
Title: Re: Artist required for UFOPaedia images
Post by: geever on April 11, 2009, 08:23:15 am
I would say It's too different from the other pictures we have. It doesn't fit in the current theme IMHO.

-geever
Title: Re: Artist required for UFOPaedia images
Post by: Chriswriter90 on April 16, 2009, 05:41:20 am
I would say it's a nice first try at the blodspider autopsy.
Title: Re: Artist required for UFOPaedia images
Post by: coCoKNIght on April 17, 2009, 12:15:09 am
Thanks for the feedback, I had a closer look at the existing images and noticed that many have that green border thing. It would be easy to integrate that in the bloodspider autopsy but it was mentioned that we should take the autopsy images as reference and they don't have that. Also with the new gui coming up the green borders won't integrate too well in the game imo. Still, if you want a green border you can have it, if the problem is somewhere else, please specify.

Thanks for pointing out the problem with the text. I'm definitely going to make it smaller and add more lorem ipsum text, that is if the concept doesn't turn out to be completely useless.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on April 17, 2009, 12:56:30 am
Thanks for the feedback, I had a closer look at the existing images and noticed that many have that green border thing. It would be easy to integrate that in the bloodspider autopsy but it was mentioned that we should take the autopsy images as reference and they don't have that. Also with the new gui coming up the green borders won't integrate too well in the game imo. Still, if you want a green border you can have it, if the problem is somewhere else, please specify.

Thanks for pointing out the problem with the text. I'm definitely going to make it smaller and add more lorem ipsum text, that is if the concept doesn't turn out to be completely useless.

The text needs brightening up, certainly, and can't be distinguishably English. As for the green borders issue . . .

PLEASE, FOR THE LOVE OF GOD, CAN PEOPLE STOP CREATING GREEN BORDERS OR 'MATCHING' ARTWORK THAT'S GOING TO HAVE TO BE COMPLETELY REDONE FOR THE NEW GUI!

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Sirine on June 17, 2009, 07:58:26 am
Josh, Great images!
I'm new here... looking for place to contribute.


image from F.E.A.R....might lead you some spark for creating more WOW images.

[attachment deleted by admin]
Title: Re: Artist required for UFOPaedia images
Post by: Vio on July 19, 2009, 04:55:18 pm
I would like to make some nice avatars for Cdr. Navarre and Dr. Connor to be displayed next to their mails.

You see, I really like the mailbox with all the messages you get from R&D. It is the main element that keeps the story going, creates atmosphere, and gives character to your subordinates. And in that regard, I think they deserve better than some generic polygon head (especially since Dr. Connor is a woman).

I realize that all other employees are shown as 3D models. But with those two being major characters, and more or less part of the UFOPaedia, I think 2d pictures that match the style of the others here will do fine. Is that OK?


P.S.: I also think that there should be a big "new mail" icon again, so new players will not miss them besides everything else that's going on. And the mails need to have the correct authors on them... but that's another area.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on July 19, 2009, 05:30:32 pm
I would like to make some nice avatars for Cdr. Navarre and Dr. Connor to be displayed next to their mails.

You see, I really like the mailbox with all the messages you get from R&D. It is the main element that keeps the story going, creates atmosphere, and gives character to your subordinates. And in that regard, I think they deserve better than some generic polygon head (especially since Dr. Connor is a woman).

Ahh, Dr. Connor is a man, actually. ;)  What on Earth was it that made you think he was a woman?


Quote
I realize that all other employees are shown as 3D models. But with those two being major characters, and more or less part of the UFOPaedia, I think 2d pictures that match the style of the others here will do fine. Is that OK?

P.S.: I also think that there should be a big "new mail" icon again, so new players will not miss them besides everything else that's going on. And the mails need to have the correct authors on them... but that's another area.

I certainly wouldn't mind some more expressive avatars for the UFOpaedia characters (Navarre, Connor, Falkland, Cain, etc.) but they would have to match or at least resemble the unique 3d faces that Sitters made for the main characters. Those should already be in the game and will be used for cutscenes and such when it becomes possible.

Think you can work with that?

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on July 19, 2009, 05:41:59 pm
please also keep in mind that it's not only two characters - a list is here http://ufoai.ninex.info/wiki/index.php/List_of_msgid/Mail_Headers
Title: Re: Artist required for UFOPaedia images
Post by: Vio on July 19, 2009, 05:57:36 pm
He is? :D
Don't know how I got that idea. Lol. Maybe because he does Biology, and that's where all the babes in science go. ;)
EDIT: Ok. Mixed that up with Falkland.


As for the pics, I was not aware that there are going to be cutscenes, i.e. more places those 3D faces are going to be used. Nevermind then... I'm sure they can be made expressive enough.

The thing is I'm new to this forum, and while I get a lot of ideas when playing the dev verision, I find it a little hard to get a picture of all the things that are already being done. So I find myself proposing things that are already being worked on or considered. No offense meant.


EDIT2:
Now that I've seen Falkland, I know how that mixup could happen.. because she looks like a short, cross eyed man. ;)
That is, of course, an exaggeration, and I can imagine the difficulty of modding this. But you must admit that she is no beauty.

What I could offer is to take shots of the models (preferrably some with shoulders) and paintshop them into something a little nicer for the headers, maybe add a background, like this:
(http://www.abload.de/img/headsc514.jpg)

That would preserve the original look (for better or worse, lol) but still give it a nice touch.
Title: Re: Artist required for UFOPaedia images
Post by: Winter on July 21, 2009, 08:12:20 am
Mmm, I think the storyline face textures may have been applied to the wrong heads. That head is much too wide for the original Falkland texture.

Can anyone look into this please?

Regards,
Winter
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on July 21, 2009, 09:08:59 am
Mmm, I think the storyline face textures may have been applied to the wrong heads. That head is much too wide for the original Falkland texture.

Can anyone look into this please?

Regards,
Winter

I did a quick check firing up the latest SVN version of the game - the other face shown in the mailclient at the start of the game, for Paul Navarre, has a beard on it.

Also, the small shot of Falkland shown in Vio's post, on the left, looks much wider than how it appears in-game on my computer.

It may look too wide there simply because of how the screenshot was taken.

To really confirm this, I'd have to go through the SVN and start importing faces from the files though - I'm not sure how many are in there.
Title: Re: Artist required for UFOPaedia images
Post by: Vio on July 21, 2009, 12:18:11 pm
Well I do use widescreen resolution, but everything else looks normal. Compare it with the frame.

Screenshot was taken simply be print screen. This is how it appears here.
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on July 21, 2009, 02:22:19 pm
If you play on a computer with a widescreen display, there are options under the "video" menu that change aspect ratio and how/if the graphics are scaled.  (For comparison, on my own laptop with a widescreen display, the default video options don't look right and have to be changed, but on my desktop with a standard 1280x1024 display the out-of-the-box defaults look fine.)

Could you please provide a full-screen screenshot, just to verify that the game is displaying everything right on your computer?

Title: Re: Artist required for UFOPaedia images
Post by: Vio on July 21, 2009, 11:54:47 pm
Hmm

Now that I tested it, maybe turning "stretch screen with 4:3 ratio" off is really better. The globe is perfectly spherical now... and even though that's also not quite correct, it's probably how it was meant to be. So it was all stretched.

Though things do feel a little cramped in comparison (especially the soldiers seem rather thin (http://www.abload.de/img/thin4uvj.jpg)) and I don't really like the black borders. But Navarre looks a little better.

Another stupid newbie mistake I didn't fail to make - just to help you make the game more accessible for new people of course. ;)

In that regard, the way it is written, I understood this option to be "stretch the arrangement so ratios remain the same as in 4:3"...
English is not my native language, though.

Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on July 22, 2009, 12:07:48 am
Yeah, its just another reason the soldiers need to be replaced with new models.

About the options, I know English as my first language (American), and to be honest the first revision I saw with the 4:3 stretch option slightly confused me for a moment until I toggled it and figured it out.  That and to this day I still don't play with many of the advanced video options because I still don't know what they do.

Hopefully when 2.3 nears release one of the coders will remember to put in some better tooltips or a box or something to explain what the options do and exactly how they work.
Title: Re: Artist required for UFOPaedia images
Post by: odie on July 22, 2009, 05:37:34 am
Yeah, its just another reason the soldiers need to be replaced with new models.

About the options, I know English as my first language (American), and to be honest the first revision I saw with the 4:3 stretch option slightly confused me for a moment until I toggled it and figured it out.  That and to this day I still don't play with many of the advanced video options because I still don't know what they do.

Hopefully when 2.3 nears release one of the coders will remember to put in some better tooltips or a box or something to explain what the options do and exactly how they work.

Ah YES! I agree! Even though i have been since 2.1, the tooltips really is not so 'tip-helpful', rather tipsy for the advanced options....... Then again, its advanced options for advanced users...... hmmmm. Which still does not help advanced gamers. Lol.

Maybe we can be more 'layman' in the tooltips?? Just a suggestion.

Destructavator: U r american rito? :P 1/2way around the globe from me.... today = full eclipse, next one if missed is in 123 years time i thnk! in 2132......
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on July 22, 2009, 02:55:09 pm
Quote
Destructavator: U r american rito? Tongue 1/2way around the globe from me.... today = full eclipse, next one if missed is in 123 years time i thnk! in 2132......

Yeah, Its all over the news here.  No, I don't get to watch it in person - I live in a part of the world that's a bad location for viewing solar eclipses.  On the other hand, I live in a part of the United States where claims of UFO sightings are very high, more so than most other places in my country.  Heck, one cop from the local town police here once told me that they get calls all the time about what people think are UFOs around the water tower - Add that to the fact that there is also a large, major airport very close by, and, well, just put 2 and 2 together, the "well, duh!" mentality sinks in...  It probably doesn't help that the spot where I live is also very close to one of the Great Lakes, which causes a lot of atmospheric effects with clouds and such, and also does strange things to weather patterns here.
Title: Re: Artist required for UFOPaedia images
Post by: odie on July 24, 2009, 04:07:59 am
Yeah, Its all over the news here.  No, I don't get to watch it in person - I live in a part of the world that's a bad location for viewing solar eclipses. 

Ah, this is so ma offtopic, but its ok, just 1 post.

Dun worry, u can watch it online! So mani clips from china, taiwan and india posted on youtube! Check it out! Its way cooler than watching the actual thing.

In singapore, its nonsense! It was raining cats and dogs the whole day! :S


On the other hand, I live in a part of the United States where claims of UFO sightings are very high, more so than most other places in my country.  Heck, one cop from the local town police here once told me that they get calls all the time about what people think are UFOs around the water tower - Add that to the fact that there is also a large, major airport very close by, and, well, just put 2 and 2 together, the "well, duh!" mentality sinks in...  It probably doesn't help that the spot where I live is also very close to one of the Great Lakes, which causes a lot of atmospheric effects with clouds and such, and also does strange things to weather patterns here.

Haha, i can so imagine the local force being so tied up by nonsense call ins by ignorant folks. hhaa.
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on July 24, 2009, 04:37:55 am
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Haha, i can so imagine the local force being so tied up by nonsense call ins by ignorant folks. hhaa.

You'd be surprised the s*** that I saw people report in the department that I worked for, in my old job.  A good deal of it was funny - not to mention irritating - but unfortunately I'm not at liberty to really discuss any of the cases.
Title: Re: Artist required for UFOPaedia images
Post by: odie on July 24, 2009, 05:29:29 am
You'd be surprised the s*** that I saw people report in the department that I worked for, in my old job.  A good deal of it was funny - not to mention irritating - but unfortunately I'm not at liberty to really discuss any of the cases.

Hahhaa... .i can so imagine. :P Dun worry abt that. Lol. We had enuf of those farnies already in the offtopic. Haha. :P
Title: Re: Artist required for UFOPaedia images
Post by: Josh on July 24, 2009, 04:51:32 pm
Wait, we're supposed to put email header art in this thread too?

Which begs the question...

Should I or shouldn't I do the character portraits? :)
Title: Re: Artist required for UFOPaedia images
Post by: Vio on July 24, 2009, 06:08:06 pm
As far as I am concerned, go ahead. I haven't started, nor will I be making anything for the next few weeks.

I would ask Sitters (whoever he is) if he can give you the latest models, or whether they are still up to date. Maybe he even has some concepts... I doubt Navarre and Connor are supposed to look the same.

From what I saw and heard there is work being done changing the models of humans, but I have no overwiev as to which ones are concerned.

...hopefully somebody else has. ;)
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on July 24, 2009, 08:51:13 pm
OK, First off, Sitters hasn't checked in here in some time - I don't know when/if he will again, but just about everything he offered for this game is in the Data Source folder in the SVN (which is not part of the trunk, if you've downloaded and compiled the game from SVN or grabbed a beta installer you would not have these files, as they are in a separate folder).  Fortunately the data source is publicly accessible, you can download it from SVN separately from the actual game or go to the sourceforge page and use the web SVN browser with your standard Internet browser, no special software required.

In the data source you can find all kinds of models and other files for stuff that was offered for the game.

As for the human models, I'm working on heads for soldiers, and later on possibly new ones for other personnel and civilians (The civilians could use a futuristic look, but I'm not going to even consider starting on those at this time).

If you're working on email pictures I would suggest basing them off of the approved modeled heads for the various characters, although Winter's the one who could really answer that.

Actually, I'd bring up all of these points with Winter - He would really be able to give better answers to all of these issues, as well as the fact that he's in charge of this stuff.

I hope that helps.

P.S. - If Winter accidentally misses your questions in this thread I'd suggest sending him a PM.
Title: Re: Artist required for UFOPaedia images
Post by: lion.cc on December 20, 2009, 01:45:32 pm
can someone post bloodspider stills pls, i failed to get a modelviewer running on mac. ty
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on December 20, 2009, 05:29:36 pm
here are three render shots - if you need more, let me know
Title: Re: Artist required for UFOPaedia images
Post by: Chriswriter90 on January 05, 2010, 12:45:09 pm
I don't like spiders, going by my slight arachnaphobic reaction I'd say Mattn's bloodspider is an improvement.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on January 14, 2010, 08:39:32 pm
we still need the following tech images for 2.3:
Orbital UFO Activity
Alien Infiltration
Boodspider autopsy

contributions are more than welcome ;)
Title: Re: Artist required for UFOPaedia images
Post by: Pretend on February 05, 2010, 10:05:31 pm
Hi, total newbie to contribute in here, but I worked a bit on a dead bloodspider picture I found in /trunk/base/pics/techs/
I tried to rework it to an autopsy image. Mine is not the greatest piece of art, but better than nuthin.. feel free to use. :)

Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 05, 2010, 10:21:40 pm
please also upload the source images
Title: Re: Artist required for UFOPaedia images
Post by: Pretend on February 05, 2010, 10:55:37 pm
Source images?
For the most part it's the dead bloodspider picture found in http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/pics/techs/bloodspider_dead.png?revision=28103&view=markup (http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/pics/techs/bloodspider_dead.png?revision=28103&view=markup) then I made the shape of "central core" out of a vacuum cleaner http://www.appliancist.com/panasonic-cyclonic-bagless-vacuum-platinum-aeroblast.jpg (http://www.appliancist.com/panasonic-cyclonic-bagless-vacuum-platinum-aeroblast.jpg). Rest is free hand.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 05, 2010, 11:57:03 pm
which program did you use to create the files?
Title: Re: Artist required for UFOPaedia images
Post by: Pretend on February 06, 2010, 12:35:58 pm
I always use corel photopaint, instead of adobe's photoshop.. do you want the picture in different format?

I could try creating something (better) for those two missing ones too.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 06, 2010, 03:11:06 pm
yes, we want the corel source files, too ;)

would be nice if you could try to do the missing ones, too.
Title: Re: Artist required for UFOPaedia images
Post by: Pretend on February 06, 2010, 04:37:44 pm
You mean the .cpt file? I'll upload it.

Where can I get the research report of "orbital ufo activity" so that my artwork for it is accurate. Didn't found it from the ufoai wiki. Maybe someone could post it here please? I can do something a lot nicer than the bloodspider autopsy, which was pretty hard to work with.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 06, 2010, 06:09:20 pm
http://ufoai.ninex.info/wiki/index.php/Research/Orbital_UFO_Activity

http://ufoai.ninex.info/wiki/index.php/Research/The_Alien_Strategy
Title: Re: Artist required for UFOPaedia images
Post by: Pretend on February 07, 2010, 12:26:31 am
Ok, I did something for Orbital UFO Activity.

To my web address I uploaded a file used (earth.jpg) in the creation of this and an original .cpt file of the image shown here.
Also added the previous blood spider autopsy image .cpt - is that all you needed? I hope you can use some of this.

http://koti.mbnet.fi/pretend/ufoai/ (http://koti.mbnet.fi/pretend/ufoai/)
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 07, 2010, 11:57:38 am
what is the license of the globe you used? and what is the license of the Orbital UFO Activity image?
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 07, 2010, 12:00:32 pm
another small issue - please export the cpt files to some other format that keeps layers and the like alive. there is no other program that is freely available that is able to open corel photopaint files that i know of.
Title: Re: Artist required for UFOPaedia images
Post by: Ain Soph Aur on February 08, 2010, 01:00:55 am
Use Paint.NET and its native file-format to save the whole thing
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on February 08, 2010, 07:22:27 am
paint.net: not cross plattform - i would prefer something that gimp can read/write
Title: Re: Artist required for UFOPaedia images
Post by: Pretend on February 08, 2010, 02:34:32 pm
UFO activity image is now uploaded in various formats, which ever suits you best. However, there are no layers as my method is to combine them to the background as I go on.. if you want something changed I can edit from some autosave point.
http://koti.mbnet.fi/pretend/ufoai/ (http://koti.mbnet.fi/pretend/ufoai/)

The globe picture is off from a picture cd that says the images are free to use for non-commercial use. And, it's hardly visible in the finished image which is heavily edited. My Orbital Ufo Activity image is free to use in any license UFO AI project needs it. (haven't looked into the details of different licenses)

Is my work is good enough, should I look into "The Alien Strategy"?
Title: Re: Artist required for UFOPaedia images
Post by: geever on February 08, 2010, 05:00:39 pm
The globe picture is off from a picture cd that says the images are free to use for non-commercial use.

Such a restriction is not GPL compatible if I'm right... :(

-geever
Title: Re: Artist required for UFOPaedia images
Post by: Ain Soph Aur on February 08, 2010, 11:36:53 pm
Maybe Inkscape can do the magic? : http://www.inkscape.org/ (http://www.inkscape.org/)
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on February 09, 2010, 02:39:21 am
Perhaps it would work to simply save each layer individually, with alpha texture enabled on all layers but the bottom one, so anyone could "stack" them in *any* graphic-editing program.

They could be numbered, such as "bloodspider00.png, bloodspider01.png, bloodspider02.png, ..."

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Such a restriction is not GPL compatible if I'm right..

"Non-commercial" can mean a number of things in my experience, which sometimes is GPL compatible and sometimes isn't.
Title: Re: Artist required for UFOPaedia images
Post by: sinister on February 28, 2010, 03:30:52 pm
do you still need bloodspider autopsy? or some one have to update wiki todo?
Title: Re: Artist required for UFOPaedia images
Post by: quazgar on April 10, 2010, 07:55:13 pm
do you still need bloodspider autopsy? or some one have to update wiki todo?
In case there are still blood spider images needed, I just made some today.  Too bad I read this thread too late, but here they are.  The sources are available as xcf (GIMP's source files) as well.  I think that Pretend's autopsy looks better (more consistent), especially my oscilloscope needs more work.  On the other hand, I prefer my bloodspider_dead.png version over the one that's currently in the svn.

Title: Re: Artist required for UFOPaedia images
Post by: Mattn on April 10, 2010, 08:47:15 pm
thanks - the idea is great, but as you said the oscilloscope could need a little bit more work - it looks a little bit too "cartoonish" imo
Title: Re: Artist required for UFOPaedia images
Post by: quazgar on April 10, 2010, 11:08:49 pm
Ok, here's a newer (and much more modern) "generic analysis device".  If someone has a better idea for the curve in the upper display, it's no problem to change it.
Title: Re: Artist required for UFOPaedia images
Post by: Chriswriter90 on April 12, 2010, 07:34:22 am
The Bloodspider looks a bit small.

Oh well, I'm no artist, looks fine to me.
Title: Re: Artist required for UFOPaedia images
Post by: Destructavator on April 12, 2010, 08:29:57 am
The Bloodspider looks a bit small.

I agree, much of the area of that graphic is wasted on empty space, perhaps the spider should be zoomed in a bit so less empty table is there.
Title: Re: Artist required for UFOPaedia images
Post by: Mattn on April 12, 2010, 09:07:23 am
the size should match the size in the battlescape - and the scaling looks good to me
Title: Re: Artist required for UFOPaedia images
Post by: DiDiT on April 12, 2010, 09:07:22 pm
Those must be some HUGE pliers then...
Title: Re: Artist required for UFOPaedia images
Post by: quazgar on April 13, 2010, 12:20:13 am
Those must be some HUGE pliers then...
True, maybe it should be more something like this (http://en.wikipedia.org/wiki/File:Bolt_cutters_animated.gif) one at its current size.  ;)
Title: Re: Artist required for UFOPaedia images
Post by: SunnyDrake on July 11, 2010, 04:37:56 am

Well this stated as alien 'drone' dead kompf that can fill tactics gap for ambush/corner/stun position :).
But it just killed my night fighting with software via RDC.
Can be used as alien/headgear.If needed i can post 3d model in needed format or manual post-process with GIMP etc sketchup.