UFO:Alien Invasion
Technical support => Linux => Topic started by: roboman on January 02, 2014, 01:16:53 am
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For 2.6
Linux privatehost 3.11-2-686-pae #1 SMP Debian 3.11.10-1 (2013-12-04) i686 GNU/Linux
ii binutils 2.24-2 i386 GNU assembler, linker and binary utilities
ii binutils-dev 2.24-2 i386 GNU binary utilities (BFD development files
./configure --disable-uforadiant --disable-execinfo --with-embedded-lua5.1 --disable-sdl2
or
./configure
make
===> CXX [ufo2map] src/ports/unix/unix_main.cpp
===> LD [ufo2map]
===> LD [testall]
/usr/bin/ld: cannot find -liberty
collect2: error: ld returned 1 exit status
make: *** [testall] Error 1
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Did you install libiberty-dev?
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Did you install libiberty-dev?
It is solution.
THANK YOU
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You're welcome, I'm glad to help :)
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I just wanna save game but it asking for online registration and says:
GAME_SetMode_f: Mode 'campaign_main' not found
no user data: '/home/user/.ufoai/2.6-dev/base/save/campaign/'
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Are you pressing cyan up-arrow button? That's an upload to server button.
Okay, I got it. It's not very obvious that you should click on empty space to the left of that button. Going to fix it in few seconds.
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Can you try the latest master now?
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I just wanna save game but it asking for online registration and says:
Are you pressing cyan up-arrow button? That's an upload to server button.
Okay, I got it. It's not very obvious that you should click on empty space to the left of that button. Going to fix it in few seconds.
it's my fault, everything works fine. Thank you for very fast replay.
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lsb_release -a
Description: Debian GNU/Linux testing (jessie)
For 2.6 latest.
For single player only.
git clone https://github.com/ufoai/ufoai.git ufoai
./configure --enable-ccache --enable-release --disable-uforadiant --with-embedded-lua5.1 --bindir=/media/SSD5/games/localgames/bin --datadir=/media/SSD5/games/localgames/ufo/data --libdir=/media/SSD5/games/localgames/lib --prefix=/media/SSD5/games/localgames --disable-cgame-multiplayer
make
make lang
make maps-sync
./ufo
Am I doing it right?
Errors:
----------- parse scripts ----------
60 script files
56 ui script files
UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.show_inventory' already registered
UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.show_physdat' already registered
Interface isn't working.
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Well it does seem right (unless I'm to sleepy and missing something) of course if you aren't installing (didn't see any 'make install') you don't need to give any dirs to configure
UI_ParseNodeBody errors are known and are there since UI2 was merged (and so far they seem completely inoffensive)
The UI bug should be fixed now, but feedback is welcome in this front (a new UI feature was introduced, hopefully nothing else was broken in the process...)