UFO:Alien Invasion
Technical support => Bugs in stable version (2.5) => Topic started by: BhOg on April 01, 2013, 09:46:12 am
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See Bug report #3093 - Server crash - Can't move, actor on team 7 dead (http://ufoai.org/bugs/ufoalieninvasion/issues/3093)
This CTG can not only happen when directly killing an alien, but when an alien dies to fire damage over time as well.
Attached a savegame, where the mission bugged out 2 times in a row (so it might be map/alien type dependant as well?), and the log from the latest crash, where the hovernet dies during the bleeding phase.
(version: ufoai-latest-win32-2013-03-29)
I would like suggest to increase the priority of this bug, as crashing out of combat is very detrimental to enjoyment in a game that's 85% tactical combat ... .
see also:
CTD on farm mission (http://ufoai.org/forum/index.php/topic,7532.0.html)
Killed all aliens on battlescape - crash to geoscape (http://ufoai.org/forum/index.php/topic,5705.0.html)
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I've uploaded your save game and logs to the bug report, thanks.
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I have experienced the same bug several times when team has been killed of in same turn. I will try to recompile and reproduce situation with more debug information.