UFO:Alien Invasion

Archive => Bugs prior to release 2.4 => Topic started by: ShipIt on December 31, 2011, 10:00:47 am

Title: map subway "bugs" part 1
Post by: ShipIt on December 31, 2011, 10:00:47 am
While playing through some maps to get some motivation/inspiration for my own project, i have noticed some "bugs" on different locations.

2.4dev build 1325258124 on toshiba laptop x64 win7, gt525m

1. subway001 -  looks like ´z-fighting´ to me
2. subway002 - this is the backside of the wall with the public phones, there is a nodraw texture on a visible face
3. subway003a - inconsistent, there is no wall, just painted stone, this is also true for the floor, the elevator and the stairway next to the elevator
4. subway004 - the trees cast no shadows
Title: Re: map subway "bugs" part 1
Post by: MCR on December 31, 2011, 11:39:59 am
Thanx 4 reporting. Good eye.  :o
Do you want to fix these issues yourself (you could attach the changed map file here) ?
Title: Re: map subway "bugs" part 1
Post by: Mattn on January 02, 2012, 08:35:24 am
some of your reported subway are fixed now - nodraw and levelflags at least.

thanks for reporting
Title: Re: map subway "bugs" part 1
Post by: H-Hour on January 02, 2012, 10:56:12 am
Everything has now been fixed except the lack of shadows for trees and the missing walls on the elevator shaft.