UFO:Alien Invasion
Technical support => Windows => Topic started by: Ratman on May 26, 2011, 11:36:06 am
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hi
first: sorry for my bad english ...
i have an asus ep121 slate.
- i cant use the wacom-pen and the touch-paneel on 2.3.
- when i go on the desktop during playing, my usb-mouse freeces on the left upper corner and i can do nothing.
- (2.4 doesnt work)
some ideas?
pc: asus ep121
sys: win7 64bit / 4gb ram
drive: 64 gb ssd
cpu: intel i5
gpu: integrated intel
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You must play in windowed mode for the mouse to work outside UFOAI. It has something to do with part of the game engine. If you try to alt-tab out of the full screen, you can't use the mouse.
At this stage there is nothing that can be done about that. There will undoubtedly be a fix sometime in the future, but it is not going to be very soon, if I've read the relevant comments correctly.
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thx for the fast info ...
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- when i go on the desktop during playing, my usb-mouse freeces on the left upper corner and i can do nothing.
upper-left corner of the game window?
Some joysticks/keypads or other controllers may confuse the game. You could try running the game with +set in_joystick 0 parameter (you can modify the shortcut on it's property page)
-geever
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upper-left corner of the game window?
Some joysticks/keypads or other controllers may confuse the game. You could try running the game with +set in_joystick 0 parameter (you can modify the shortcut on it's property page)
-geever
Not going to do anything. I just tested that.
The issue is related to the SDL. See this tracker item (https://sourceforge.net/tracker/?func=detail&aid=3080423&group_id=157793&atid=805242) for more information. There's also another forum thread (http://ufoai.ninex.info/forum/index.php?topic=5445.0), but as far as I'm concerned, that's written in hieroglyphs since I'm no coder.
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as edi said ... no problem in window-mode
so my greatest problem is, that touch and pen doesnt work.
with this working, it would be THE game for slates *bg*
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fixed
Recompiled SDL using the last revision related to 1.2.14 which is 5500
Linking against this new SDL solves that problem
New (Muton) win32 installer will use this SDL revision!
2.3 users
get
UFOAI-2.3-alt-tab-fix.zip (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/UFOAI-2.3-alt-tab-fix.zip)
and extract it into your UfoAI folder
4 self compilers
Win32
Binaries (static&&shared) are available @
SDL-1.2.14-rev5500.7z (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/libs/SDL-1.2.14-rev5500.7z)
the old bugged one
SDL-1.2.14.7z (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/libs/SDL-1.2.14.7z)
extract this LZMA 7zip file into
?:\wherever\mingw
and replace all files
Linux && MAC:
Just get SDL recompile and your done
Troubled getting the source?
SDL-1.2.14-rev5500-source.tar.bz2 (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/libs/SDL-1.2.14-rev5500-source.tar.bz2)
-
fixed
Recompiled SDL using the last revision related to 1.2.14 which is 5500
Linking against this new SDL solves that problem
New (Muton) win32 installer will use this SDL revision!
2.3 users
get
UFOAI-2.3-alt-tab-fix.zip (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/UFOAI-2.3-alt-tab-fix.zip)
and extract it into your UfoAI folder
4 self compilers
Win32
Binaries (static&&shared) are available @
SDL-1.2.14-rev5500.7z (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/libs/SDL-1.2.14-rev5500.7z)
the old bugged one
SDL-1.2.14.7z (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/libs/SDL-1.2.14.7z)
extract this LZMA 7zip file into
?:\wherever\mingw
and replace all files
Linux && MAC:
Just get SDL recompile and your done
Troubled getting the source?
SDL-1.2.14-rev5500-source.tar.bz2 (http://www.meduniwien.ac.at/user/michael.zellhofer/ufoai/libs/SDL-1.2.14-rev5500-source.tar.bz2)
You. Are. AWESOME!
Thank you!