UFO:Alien Invasion

Archive => Bugs prior to release 2.4 => Topic started by: Kobura on May 09, 2011, 05:18:14 am

Title: Texture normalmapping
Post by: Kobura on May 09, 2011, 05:18:14 am
Texture normalmapping appears to be a *requirement* for at least some of the textures to function correctly with the latest updater. World, both 3d and no, appears white and featureless for instance. Didn't check much more.
Title: Re: Texture normalmapping
Post by: Kildor on May 09, 2011, 05:45:00 am
Screenshots? ufoconsole.log?
Title: Re: Texture normalmapping
Post by: Kobura on May 09, 2011, 07:01:56 am
I restored the previous development version right before realizing that anything I could provide was probably useless without these things.