UFO:Alien Invasion
Technical support => Feature Requests => Topic started by: CheeseshireCat on January 26, 2011, 01:03:49 pm
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Can kind of a "reaction fire" goggles use be implemented, please? As in, a soldier "burns" those 12 AP now, but the goggles get activated not right away, but before the enemies start moving. That, or, retain goggles activation until the start of next turn, not end of current.