UFO:Alien Invasion
Archive => Bugs in older version (2.3.1) => Topic started by: PurpleCaterpillar on November 18, 2010, 05:07:39 pm
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When starting the +City map, if the dropship is a Raptor,
the first soldier has a strange initial position (under one of the engines)
which doesn't allow him\her to move (in ANY direction), unless crouched.
So this is not a bug in the code, but a (probably) unintentional "bug" in the map design, hence should be fixed.
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Thanks for reporting. I've fixed it now in the repository.
If you get and compile the latest version of +city (I see an old texture in there as well), I'd be curious to see some screenshots. Your colors look a bit washed out and the specularity effects don't really match what I see when I load the map, so it would be nice to see how these things are coming out on other systems.
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I didn't mention it due to this forum's name - This is on v2.3 stable release,
so obviously I don't have the most up-to-date version. =)
About the specularity - I've just learned something new today! (had no idea what it was until I've looked it up right now, and still I understand it vaguely).
My colors might be "off" because I played around with the nVidia Display Optimization wizard, and I don't think I've done a great job about it.
It's my entire display that looks a bit weird...
I'm wondering - is it only the map textures that look washed out to you, or is it also the HUD?
If it's in the HUD as well then I don't see a reason to blame it on the map.
(Anyway we're quite off topic right now)
Thanks for fixing it so quickly!
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Hi all, this problem persists in 2.3.1 :P.
Seven of my eight soldiers are into ship and can't be moved but can attack.
One, the brown outside the ship can be moved freely.
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Hi Silvano, please try the patch in this thread which fixes it (http://ufoai.ninex.info/forum/index.php?topic=5559.msg44918#msg44918).