UFO:Alien Invasion

Archive => Bugs prior to release 2.4 => Topic started by: MikeKle on November 11, 2010, 05:40:42 pm

Title: received signal 11 :) (I hope I havent annoyed to death everyone here... yet)
Post by: MikeKle on November 11, 2010, 05:40:42 pm
Code: [Select]
Load 'slot0' 20 subsystems
...Running subsystem 'base'
...subsystem 'base' - loaded.
...Running subsystem 'research'
...subsystem 'research' - loaded.
...Running subsystem 'campaign'
...subsystem 'campaign' - loaded.
...Running subsystem 'hospital'
...subsystem 'hospital' - loaded.
...Running subsystem 'market'
...subsystem 'market' - loaded.
...Running subsystem 'employee'
...subsystem 'employee' - loaded.
...Running subsystem 'aliencont'
...subsystem 'aliencont' - loaded.
...Running subsystem 'aircraft'
...subsystem 'aircraft' - loaded.
...Running subsystem 'alien base'
...subsystem 'alien base' - loaded.
...Running subsystem 'interest'
...subsystem 'interest' - loaded.
...Running subsystem 'mission'
...subsystem 'mission' - loaded.
...Running subsystem 'installation'
...subsystem 'installation' - loaded.
...Running subsystem 'ufostores'
...subsystem 'ufostores' - loaded.
...Running subsystem 'production'
...subsystem 'production' - loaded.
...Running subsystem 'messagesystem'
...subsystem 'messagesystem' - loaded.
...Running subsystem 'stats'
...subsystem 'stats' - loaded.
...Running subsystem 'nations'
...subsystem 'nations' - loaded.
...Running subsystem 'transfer'
...subsystem 'transfer' - loaded.
...Running subsystem 'xvirate'
...subsystem 'xvirate' - loaded.
...Running subsystem 'messageoptions'
...subsystem 'messageoptions' - loaded.
File 'slot0' successfully loaded from compressed xml savegame.
./ufo[0x81883d8]
./ufo[0x8188443]
[0x9e3400]
./ufo[0x809d597]
./ufo[0x80ac0ba]
./ufo[0x811d958]
./ufo[0x811c5e1]
./ufo[0x805d981]
./ufo[0x805dc3b]
./ufo[0x812a86c]
./ufo[0x812acd0]
./ufo[0x8186c2b]
/lib/libc.so.6(__libc_start_main+0xe7)[0x6d5ce7]
./ufo[0x804d751]
./ufo[0x81883d8]
./ufo[0x81879b5]
./ufo[0x8188456]
[0x9e3400]
./ufo[0x809d597]
./ufo[0x80ac0ba]
./ufo[0x811d958]
./ufo[0x811c5e1]
./ufo[0x805d981]
./ufo[0x805dc3b]
./ufo[0x812a86c]
./ufo[0x812acd0]
./ufo[0x8186c2b]
/lib/libc.so.6(__libc_start_main+0xe7)[0x6d5ce7]
./ufo[0x804d751]
Error: Received signal 11.


Save game is attached, go to mission of cleaning crushed UFO  near the base  and get this error...
Code: [Select]
master 1fd83a4
Title: Re: received signal 11 :) (I hope I havent annoyed to death everyone here... yet)
Post by: geever on November 11, 2010, 10:35:00 pm
Save game is attached, go to mission of cleaning crushed UFO  near the base  and get this error...

It doesn't crash here. Please try running it from gdb and produce a full backtrace or resolve lines of your trace with addr2line.

ps. No, you haven't annoyed me. These are real bugs we should fix. The only thing I beg for is using the Bug Tracker (http://sourceforge.net/tracker/?group_id=157793). Forum is not feasible for this purpose.

-geever
Title: Re: received signal 11 :) (I hope I havent annoyed to death everyone here... yet)
Post by: Mattn on November 12, 2010, 07:58:11 am
or use the addr2line tool to convert the backtrace addresses to useful input for us ;)

and about "i hope i haven't...." - you have not. we need bugreports to fix the bugs. so please continue to report them.
Title: Re: received signal 11 :) (I hope I havent annoyed to death everyone here... yet)
Post by: MikeKle on November 12, 2010, 08:10:51 am
Thanks guys for your apprecation,
I really enjoy the game, since the 1st UFO :) was spending days after days playing ufo1 and then ufo2 on my 486DX....

Now I have not so much time as used :(, and playing developing verison saves me, coz when I face a bug, I can take a break and do some things in real life :) haha.

I have posted on bugtracker the gdm output as in "contribute" were suggested.

 https://sourceforge.net/tracker/?func=detail&aid=3107796&group_id=157793&atid=805242  (https://sourceforge.net/tracker/?func=detail&aid=3107796&group_id=157793&atid=805242)