UFO:Alien Invasion

General => Discussion => Topic started by: TC on July 27, 2010, 02:04:21 am

Title: Request for Clarification on Skill Improvement
Post by: TC on July 27, 2010, 02:04:21 am
Can someone explain how skills improve? I've seen the wiki page here: http://ufoai.ninex.info/wiki/index.php/Skills/Improvement . However, I don't think that page is entirely accurate. Also, it doesn't explain how skill points increase with experience.

When I run the game, I can see in the console how much experience each squad member receives for each mission. However, the experience is reported for skills by number (#0 through #9), not by name (strength through health). What is the skill number for each of the skills?

I'm using version 2.3.


-TC
Title: Re: Request for Clarification on Skill Improvement
Post by: Lew Yard on July 28, 2010, 05:00:39 am
Based on some skimming of the source for 2.3 stable release:

0:  strength  (XP gain is flat per mission)
1:  speed  (XP gain based on movement -- distance, TUs)
2:  accuracy (XP gain based on kills with any weapon, but gain is 50% higher for fire modes that use 'sniper' skill)
3:  mind (XP gain based on kills, plus a flat per mission bonus)

4:  close combat  (all XP gain for weapon skills is based strictly on kills using that skill)
5:  heavy
6:  assault
7:  sniper
8:  explosive

9:  health (XP gain is based on total XP gain for the mission)

XP gain per skill per mission is capped; caps again depend on skill.
Generally new_skill = original_skill + (XP/100)^0.6.
Title: Re: Request for Clarification on Skill Improvement
Post by: TC on July 28, 2010, 06:39:00 pm
Lew,

Thanks. I updated the wiki with that information.

-TC
Title: Re: Request for Clarification on Skill Improvement
Post by: Duke on July 30, 2010, 12:04:58 am
Good job, guys :)
Title: Re: Request for Clarification on Skill Improvement
Post by: Bartleby on July 30, 2010, 01:19:00 pm
this could be visible in game as a tooltip.