UFO:Alien Invasion

Technical support => Feature Requests => Topic started by: pelos on September 09, 2006, 03:28:16 am

Title: Crash in tactical combat (I think 3480)
Post by: pelos on September 09, 2006, 03:28:16 am
During the combat, the game crashes in Win XP. I have the latest svn sources all compiled from scratch using dev-c++, I think it's version 3480.

Here's the latest output from the console:

MSG_WriteFormat: bbs
MSG_WriteFormat: s
ExecuteString: 'dispr'
ExecuteString: 'displ'
ExecuteString: 'tostand'
ExecuteString: 'startreaction'
ExecuteString: 'tostands'
ExecuteString: 'tostanda'
ExecuteString: ''
ExecuteString: 'startreactions'
ExecuteString: 'startreactiona'
ExecuteString: ''
ExecuteString: '-select 178 12785953'
ExecuteString: '+select 178 12786343'
ExecuteString: 'standcrouch'
MSG_WriteFormat: bbs
MSG_WriteFormat: s
ExecuteString: 'tocrouch'
ExecuteString: 'startreaction'
ExecuteString: 'tocrouchs'
ExecuteString: 'tocroucha'
ExecuteString: ''
ExecuteString: 'startreactions'
ExecuteString: 'startreactiona'
ExecuteString: ''
ExecuteString: '-select 178 12786468'
ExecuteString: '+select 178 12787765'
ExecuteString: 'huddeselect0'
ExecuteString: 'huddeselect1'
ExecuteString: 'huddeselect2'
ExecuteString: 'huddeselect3'
ExecuteString: 'huddeselect4'
ExecuteString: 'hudselect5'
ExecuteString: 'huddisable6'
ExecuteString: 'huddisable7'
ExecuteString: 'hudselects5'
ExecuteString: 'hudselecta5'
ExecuteString: ''
ExecuteString: '-select 178 12787890'
ExecuteString: '+select 178 12789843'
ExecuteString: 'nextround'
ExecuteString: ''
Team 1 ended round, team 7's round started!
ExecuteString: 'endround'
ExecuteString: 'deselpr'
ExecuteString: 'deselsr'
ExecuteString: 'deselpl'
ExecuteString: 'deselsl'
ExecuteString: '-select 178 12789984'
G_ActorDie: kill actor on team 0
G_ActorDie: kill actor on team 0
Title: Crash in tactical combat (I think 3480)
Post by: Bandobras on September 09, 2006, 06:28:15 pm
SVN trunk? Reproducible? Backtrace?
Title: Crash in tactical combat (I think 3480)
Post by: pelos on September 09, 2006, 07:26:49 pm
It was a svn trunk version 3480. I don't have backtrace though.

I now finished the entire game, I had to skip 2 or 3 missions which kept crashing, next time I will try to get some debug info for you.

You guys have done a great job. It's amazing how can a community like this produce a game like this.
Title: Crash in tactical combat (I think 3480)
Post by: Bandobras on September 09, 2006, 10:37:27 pm
Thank you. :)

Which missions where those? pdi? bunker?
Title: Crash in tactical combat (I think 3480)
Post by: ubequitz on September 10, 2006, 06:04:37 am
Yes, if you can remember please let us know which missions or maps caused the crash.