"YOU DID IT !!!" ;D 8)
I have to share the new feature arisian & mattn bring us with the public here...
btw., the normalmaps for Bloodspider & Ortnok shown in these screenshots are all ready to be put into trunk ;)
See here: https://sourceforge.net/tracker/?func=detail&aid=2991758&group_id=157793&atid=805244
So here they come -
THE FIRST IN-GAME SCREENSHOTS OF OUR MODELS WITH THEIR NEW NORMALMAPS
(All Credit Goes To Arisian & Mattn, our coding geniouses ;))
I cannot start building the normalmaps until I am 100% sure to know what I am doing & how to do them perfectly, but I also do want to use the overlay method described here:
http://cgtextures.com/content.php?action=tutorial&name=normalmap
I want to adapt this method to work perfectly with our normalmapping code...
Otherwise we will not be able to create normalmaps with such a ultra-high level of details...
Normalmapping Experts - Your Help Is Needed Here !