UFO:Alien Invasion

Development => Artwork => Topic started by: Zox613 on March 07, 2010, 11:37:52 am

Title: SHIVA particles volunteer
Post by: Zox613 on March 07, 2010, 11:37:52 am
I am volunteer to do SHIVA particles for geoscape (with POV-Ray), c'est le moins que je puisse faire.
But I don't know what type of file is needed (PNG tiles?, what size?, 32 bit colors?).
Is there a rotate applied to these pics or the same wathever the angle of displaying?
Title: Re: SHIVA particles volunteer
Post by: Mattn on March 07, 2010, 12:56:44 pm
have a look at our particle article in the wiki http://ufoai.ninex.info/wiki/index.php/UFO-Scripts/ptl_*.ufo (http://ufoai.ninex.info/wiki/index.php/UFO-Scripts/ptl_*.ufo) there you will find links to further information about image formats, dimensions, color space and bit depth and so on
Title: Re: SHIVA particles volunteer
Post by: Zox613 on April 01, 2010, 09:20:47 am
 :o
Looks quite complex!...
coz of vertical angle of particles viewed in 3d earth, useless to use pov-ray...
Using particles of flames would be smart, a rotative elispoïd flame particles (passing white > yellow > red trought time/distance) would be a nice bullet effect (inspired by jap animes), needs few coding.
Using pov ray for a flame elipsoïd just feels me asleep.

:-\ So-sorry to aborting (but i'll have to look for map edit http://ufoai.ninex.info/forum/index.php?topic=150.45;topicseen (http://ufoai.ninex.info/forum/index.php?topic=150.45;topicseen)  :P , when i get back from navy to civilian life, in a month)...