UFO:Alien Invasion

Technical support => FAQ => Topic started by: theotherhiveking on December 11, 2009, 06:12:30 pm

Title: Deluxe maping?
Post by: theotherhiveking on December 11, 2009, 06:12:30 pm
Google didnt really help me, so i ask here, after looking at some meshes and not liking at all what i saw i want to remodel them, i finished a mesh and while looking for eye candy support i saw 'deluxe maps' on the changelog.

How does it work?

Also, any hope for normal maps? I saw bump maps, but normal maps are prettier and more efficient.
Title: Re: Deluxe maping?
Post by: Duke on December 14, 2009, 11:36:00 pm
Uhm...this is not really a *frequently* asked question ;)
Do you want me to move this to the mapping or the discussion forum ?
Title: Re: Deluxe maping?
Post by: theotherhiveking on December 15, 2009, 09:48:16 pm
Well, I have no idea if this has anything to do with maps ???
Title: Re: Deluxe maping?
Post by: Duke on December 16, 2009, 12:48:59 am
... i saw 'deluxe maps' on the changelog.
You mean the svn messages or the monthly update ?
Title: Re: Deluxe maping?
Post by: Duke on December 16, 2009, 01:08:40 am
Found it :)
you're talking about the post on the front page as of "2008/10/19 Mattn", right ?
Title: Re: Deluxe maping?
Post by: theotherhiveking on December 16, 2009, 07:31:21 pm
Found it :)
you're talking about the post on the front page as of "2008/10/19 Mattn", right ?
http://ufoai.ninex.info/wiki/index.php/Changelog/2.3
Quote
"3D engine improvements

    * Thread support for map rendering
    * Shader support
          o Bumpmapping
          o Deluxemapping
          o Specular lighting
          o Warping surfaces
"
Title: Re: Deluxe maping?
Post by: bayo on December 16, 2009, 09:58:18 pm
Maybe "delux" mean an bigger mapping texture. When you are far/near a triangle, it will use the normal/delux texture. But, i dont know.
Title: Re: Deluxe maping?
Post by: Skorpio on December 16, 2009, 11:29:59 pm
I found this: http://www.devmaster.net/forums/showthread.php?t=4031

And this: http://www.splashdamage.com/forums/showthread.php?t=10546&highlight=deluxe
In post #5 is a short explanation.