UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: White_Cat on August 31, 2009, 11:59:10 pm
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Okay after starting the game... And after I play 1 combat mission... The game will not let me play a second one.
When I run the game through code:blocks I get "Process terminated with status 3 (2 minutes, 22 seconds)"
The crash happens at the ending of the second mission (once it's complete).
It actually feels less of a "crash" and more of a regular quit. I do not get an error of any kind so not sure what to make of it...
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Not sure if its related but on one of my tries I did get the following error...
Mem_Free: bad memory header top sentinel [buffer underflow]
free: C:\UFOAI\src\common\common.c:#1352
And an additional note, I have visual studio installed so often when programs crash it gives a semi-useless report... I got one of those too...
Assertion failed!
Program: C:\UFOAI\ufo.exe
File: C:\UFOAI\src\common\mem.c
Line: 292
Expression: pool->blockCount == 0
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Related. But still more data needed. Isn't there a backtrace available?
-geever
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Related. But still more data needed. Isn't there a backtrace available?
-geever
What are you looking for? The crash happened after geospcape loaded and the music shift was selected. I have music on mute btw (not that it should matter)...
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There was a bug (fixed last night) that caused a crash if you did two missions from a base with no alien containment facility, as soon as the second mission was over. The bug had to do with the window "you don't have alien containment in your homebase, select another place where aliens/bodies should go." Can you still reproduce the crash?