UFO:Alien Invasion

General => Discussion => Topic started by: Another Guy on June 15, 2009, 06:42:42 pm

Title: Advanced Combat Armour
Post by: Another Guy on June 15, 2009, 06:42:42 pm
I know armor system is not ready yet, but since advanced combat armor is already full implemented, shouldn't it be tweaked to have better stats than the starting regular combat armour? Their stats are identical at the moment.
Title: Re: Advanced Combat Armour
Post by: BTAxis on June 15, 2009, 07:21:04 pm
I've put it somewhere in between the light and medium armours.
Title: Re: Advanced Combat Armour
Post by: Another Guy on June 15, 2009, 08:50:45 pm
Thx. I'll test it as soon as someone upload a new 2.3 build.
Title: Re: Advanced Combat Armour
Post by: BTAxis on June 15, 2009, 09:10:01 pm
Or you can just slap the values in your armour.ufo:
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/ufos/armour.ufo?revision=24728
Title: Re: Advanced Combat Armour
Post by: Duque Atreides on July 14, 2012, 11:23:22 pm
Hi. I´m trying to use this armour in my regular game. Well, i want to do this armour a research from alien ligth armour and the nanocomposite armour a research from alien medium armour. I try frist to make a new armour from nanocomposites (coding) and i was succesfully, but not with advanced combat armour. I tryed to use this armour as a known technology from the begining of the game, but it dosen´t works.

There´s any problem with this armour? Thanks
Title: Re: Advanced Combat Armour
Post by: H-Hour on July 14, 2012, 11:52:20 pm
This thread is 3 years old.

Advanced combat armour was removed from 2.5. If you want help, please post your work in the user modifications forum so we can see what you've done.