UFO:Alien Invasion
General => Discussion => Topic started by: Another Guy on June 15, 2009, 06:42:42 pm
-
I know armor system is not ready yet, but since advanced combat armor is already full implemented, shouldn't it be tweaked to have better stats than the starting regular combat armour? Their stats are identical at the moment.
-
I've put it somewhere in between the light and medium armours.
-
Thx. I'll test it as soon as someone upload a new 2.3 build.
-
Or you can just slap the values in your armour.ufo:
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/ufos/armour.ufo?revision=24728
-
Hi. I´m trying to use this armour in my regular game. Well, i want to do this armour a research from alien ligth armour and the nanocomposite armour a research from alien medium armour. I try frist to make a new armour from nanocomposites (coding) and i was succesfully, but not with advanced combat armour. I tryed to use this armour as a known technology from the begining of the game, but it dosen´t works.
There´s any problem with this armour? Thanks
-
This thread is 3 years old.
Advanced combat armour was removed from 2.5. If you want help, please post your work in the user modifications forum so we can see what you've done.