UFO:Alien Invasion

Technical support => Feature Requests => Topic started by: vedrit on February 18, 2009, 06:54:22 am

Title: Interceptor squadrons
Post by: vedrit on February 18, 2009, 06:54:22 am
I suggest that it made possible for airstrip installations to be possible, where 3 interceptors (Can be purchased, equipped, and manned in the modify window of the installation) can be sent out. The installation has a small radar area,so it COULD be put in the middle of nowhere, but a radar station is suggested.
The squadron would have a higher chance of taking down UFOs (Since, I read somewhere, UFOs plan to be sent out in groups)
Title: Re: Interceptor squadrons
Post by: BTAxis on February 18, 2009, 12:01:35 pm
No, all interceptors will remain base-based.
Title: Re: Interceptor squadrons
Post by: vedrit on February 19, 2009, 12:11:40 am
then what about being able to house a 3-ship squadron inside a hanger? A new, 2x2 building to house it?
Title: Re: Interceptor squadrons
Post by: BTAxis on February 19, 2009, 02:17:41 am
One normal craft per hangar. However, we plan to include unmanned vehicles that go in small hangars, and several of them will fit in one hangar.
Title: Re: Interceptor squadrons
Post by: vedrit on February 19, 2009, 02:37:44 am
awsome. Works for me. Maybe I'll model some concepts.
Anything to go off of?
Title: Re: Interceptor squadrons
Post by: BTAxis on February 19, 2009, 03:01:10 am
Not in particular, no. If you can come up with something of your own that would be ideal. We will need at least one combat model and a scout model. We intend to have more than just two models, but that's a starting point.
Title: Re: Interceptor squadrons
Post by: BTAxis on February 19, 2009, 03:03:22 am
Also see this thread: http://ufoai.ninex.info/forum/index.php?topic=2546.msg15961#msg15961