UFO:Alien Invasion

Technical support => Feature Requests => Topic started by: Wizard^^ on January 08, 2009, 11:42:00 am

Title: North Pole
Post by: Wizard^^ on January 08, 2009, 11:42:00 am
Hi..

I have been having trouble for about the last week compiling the SVN on windows and playing the game.
Problem happens when I build a base at the North Pole, after clicking on the map (in the 3d view) the dialog comes up asking build/cancel.
Click on build and the game closes, nothing left anywhere in the "C:\Documents and Settings\(Name)\Application Data\UFOAI\2.3-dev\base" the history is empty.

From ufoconsole.log
Code: [Select]
====== UFO Initialized ======

Priority changed to NORMAL
Found 4 processors
Only use one core
Switch grab input off
Change gametype to 'Campaign mode'
Global data loaded - size 4163272 bytes
...techs: 192
...buildings: 22
...ranks: 16
...nations: 8
...cities: 7

Sanity check for script data
...buildings ok
...tech ok
...aircraft ok
...menu ok
...nations ok
music change to karlmacklin_geoscape (from van_theme)
S_Music_Start: Playing music: 'music/karlmacklin_geoscape'


Computer
Title: Re: North Pole
Post by: geever on January 08, 2009, 01:24:52 pm
User error: "...last week compiling the SVN..." ;)

Please report bugs only on the latest revision. This one is fixed AFAIR.

-geever
Title: Re: North Pole
Post by: Wizard^^ on January 08, 2009, 01:32:57 pm
ok.. geever

from build 21212 to 21645 I have this problem..
so you build in greenland and it crashes..
I didn't build every build but the problem is the same
Title: Re: North Pole
Post by: geever on January 08, 2009, 02:06:33 pm
We'll need more info:
1. try running the game from command line
2. open the console (Sh+ESC) and write 'setdeveloper DEBUG_CLIENT' (+enter) in.
3. Start a campaign, reproduce the crash.

Aand open a Bugreport on SF (http://sourceforge.net/tracker/?group_id=157793&atid=805242).

-geever
Title: Re: North Pole
Post by: Kenner on January 13, 2009, 12:46:50 am
I have a similar, maybe related problem. Every time my aircraft flies over the North Pole to go from my base to a terror mission (using either 3d or 2d geoscape), the game crashes to the desktop when the aircraft reaches a certain spot at the top of the world. I'm on rev. 21807, running on Windows. I have a saved game for this problem, if it's any help.

Is this the same problem, or a different problem? Has this been reported yet? It's been present in the game for at least two weeks now.

Thanks

Ken
Title: Re: North Pole
Post by: BTAxis on January 13, 2009, 12:50:34 am
I can only redirect you to geever's post right above yours. Without more information, there's not much we can do.
Title: Re: North Pole
Post by: Kenner on January 13, 2009, 12:54:56 am
I can only redirect you to geever's post right above yours. Without more information, there's not much we can do.

Geever's instructions are:

1. try running the game from command line
2. open the console (Sh+ESC) and write 'setdeveloper DEBUG_CLIENT' (+enter) in.
3. Start a campaign, reproduce the crash.


Fair enough, but I could use a bit of help on the directions. I think I understand # 1, but I don't see the point? #2 and #3 are clear, but what is supposed to happen after I reproduce the crash? Do I get something in the console, a log file, or something else? Can you tell me what I'm looking for?

Thanks,

Ken
Title: Re: North Pole
Post by: BTAxis on January 13, 2009, 12:56:13 am
For more instructions, read this wiki page: http://ufoai.ninex.info/wiki/index.php/Bugs
For crashes, we're interested in backtraces.
Title: Re: North Pole
Post by: Kenner on January 13, 2009, 12:57:32 am
For more instructions, read this wiki page: http://ufoai.ninex.info/wiki/index.php/Bugs
For crashes, we're interested in backtraces.

Okay, will do. Won't be tonight however. Damn Masters program - they expect me to do homework.

Ken