UFO:Alien Invasion

Development => Coding => Topic started by: svf on December 02, 2008, 06:43:56 pm

Title: key codes on mac
Post by: svf on December 02, 2008, 06:43:56 pm
Hi all,

I've just started to dig into the code of this project. As I'm developing on a MacBook I wondered why some key codes don't seem to fit at all. In version 2.2 it all worked well. Does anybody know how it comes? Since I've modified cl_keys.h with some #ifdef __APPLE__ stuff it works for me now. But I'm not sure if I should commit that code to the svn.
Title: Re: key codes on mac
Post by: doc.torr on December 05, 2008, 12:55:29 am
Hey, SVF,

so, how'd you compile on mac os X 10.5.5 ? I'm having so many hassles just doing that much! I want to get that right before I even begin to think about helping out coding the game.

Could you check out the other threads re. mac compiling and add your suggestions?

Ta!
Title: Re: key codes on mac
Post by: Mattn on December 05, 2008, 08:20:18 am
you should more specific, attach the patch you created and tell us which keys don't work please.