UFO:Alien Invasion
Development => Mapping => Topic started by: teker0 on July 05, 2008, 03:47:38 am
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That's what I get when I try to compile a test map. I'm trying to build the top 8 levels of a skyscraper. It built fine when I only had the top couple levels, but doesn't seem to like it now that I've copied the outer walls to the lower levels as well.
Map is available at http://www.ryos.com/ufoai/skyscraper.zip
Using GTKradiant 1.5. UFOAI is v2.2.
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because the brushes are way tooooo big - make your floors smaller (or at least split the floor brush into 16 brushes)
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Any recommendations on max brush sizes? I've broken the building into a different file per floor and I'm having issues with one of them. The roof seems fine now - I broke it into 30 brushes, with helipads, etc. Now I'm getting:
MAX_MAP_LIGHTING (16780291 GetLastError() = 2
on the next floor. The first number seems to change if I break the brushes into even smaller parts. Is that first number meaningful? Or do you have to look at the compiler under the debugger to figure out what it means?