UFO:Alien Invasion

General => Discussion => Topic started by: wz on February 18, 2008, 09:56:27 am

Title: I can't capture a harvester
Post by: wz on February 18, 2008, 09:56:27 am
When I'm end mission button 'store UFO' is disable. I have a base with "Large UFO Hangar" and in this base 7000 free points in "Storage". What I must do for store this UFO, because without it I no have sense play more...
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 18, 2008, 05:00:38 pm
The Harvester actually fits in a small UFO hanger, not a large.  The LARGE UFO's have yet to make their appearance.  So make sure you have lots of small ufo hanger space available.

Brett
Title: Re: I can't capture a harvester
Post by: wz on February 18, 2008, 05:08:07 pm
The Harvester actually fits in a small UFO hanger, not a large.  The LARGE UFO's have yet to make their appearance.  So make sure you have lots of small ufo hanger space available.
Brett
Thanks!
It is very intrest. Logically "Large UFO hanger" can contain all ufo's. I'm view that harvester bigger al other UFO's. I think this is a game bug - "Large UFO hanger" must allow disasemble all possible construction UFO's/
Title: Re: I can't capture a harvester
Post by: eleazar on February 18, 2008, 11:09:07 pm
i'd call it a bug.

please file a sourceforge bug report.

Actually the idea of a "UFO Hanger" of any size doesn't make much sense to me.  I had assumed it was for launching UFOs, until i lost out on my first captured UFO.  What special requirements does a hanger need for simply holding a UFO??
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 18, 2008, 11:15:16 pm
The UFO Hangers are special holding facilities to enable Disassembly of captured UFOs.  In effect they are more of a special workshop to hold ungainly shaped large objects with special pedestals, cranes, lifts, cutting gear, and hazardous material handling equipment.  When you get to the (current) final mission you will see what I think is one of the first large UFOs.

Brett
Title: Re: I can't capture a harvester
Post by: eleazar on February 18, 2008, 11:59:30 pm
The UFO Hangers are special holding facilities to enable Disassembly of captured UFOs....

Then a UFO "hanger" should be required for UFO disassembly, but not for storage only.
Title: Re: I can't capture a harvester
Post by: wz on February 19, 2008, 10:51:47 am
The Harvester actually fits in a small UFO hanger, not a large.  The LARGE UFO's have yet to make their appearance.  So make sure you have lots of small UFO hanger space available.
I'm was build one base with one Small UFO hangar and one Large UFO hangar. In stores have ~ 6500 points free.
but button "store UFO" still disabled. How many "Small UFO hangar" I must build?
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 19, 2008, 05:24:55 pm
Then a UFO "hanger" should be required for UFO disassembly, but not for storage only.

Though special facilities would still be required for maintaining the antimatter containment and for securing all the other strange gases and noxious compounds in the vessels. 

And is a game simplification.

Brett
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 19, 2008, 05:30:55 pm
I'm was build one base with one Small UFO hangar and one Large UFO hangar. In stores have ~ 6500 points free.
but button "store UFO" still disabled. How many "Small UFO hangar" I must build?

How many UFOs have you captured?  1?  2? Any?  before the Harvester.

Brett
Title: Re: I can't capture a harvester
Post by: wz on February 20, 2008, 11:53:00 am
How many UFOs have you captured?  1?  2? Any?  before the Harvester.
Before Mission with Harvester I'm capture all other UFO's, and researched all possible technologies.
I'm build on base 1 Large UFO Hangar and 3 Small UFO Hangar. After this I'm was capture Harvester.
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 20, 2008, 05:21:53 pm
Before Mission with Harvester I'm capture all other UFO's, and researched all possible technologies.
I'm build on base 1 Large UFO Hangar and 3 Small UFO Hangar. After this I'm was capture Harvester.


So you have captured a Scout, a Fighter and a Supply Ship (3 UFO's)?

Brett
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 20, 2008, 05:35:09 pm
Before Mission with Harvester I'm capture all other UFO's, and researched all possible technologies.
I'm build on base 1 Large UFO Hangar and 3 Small UFO Hangar. After this I'm was capture Harvester.


Also how many of each do you have captured and stored?

Brett
Title: Re: I can't capture a harvester
Post by: wz on February 21, 2008, 09:51:28 am
So you have captured a Scout, a Fighter and a Supply Ship (3 UFO's)?
Brett
I don't remember how many UFO's I'm stored, but I'm have and research all UFO types. I'm store bigger a 5-6 UFO (include last harvester).

Do you want get you my save file?

Once interest moment. When I'm destroy building "anti material containment" on base with "Small UFO hangar" I I'm can store UFO. When building "anti material containment" storing UFO inpossible.
Title: Re: I can't capture a harvester
Post by: Sarkus on February 22, 2008, 07:23:16 am
So, is there something that triggers the later options to capture the fighter and harvester?

I ask because I captured the scout some time ago and it's now late August and my research options are drying up.  I just completed the underground base terror mission, if that's a factor.

Is some research required or is it just wating for the missions to pop up where those craft can be captured?



Title: Re: I can't capture a harvester
Post by: wz on February 22, 2008, 10:56:43 am
So, is there something that triggers the later options to capture the fighter and harvester?

I ask because I captured the scout some time ago and it's now late August and my research options are drying up.  I just completed the underground base terror mission, if that's a factor.

Is some research required or is it just wating for the missions to pop up where those craft can be captured?
Please read wiki:Researches!
Harvester open antimaterial wearpon!
I'm have november and have no research options... I'm hope that harvester open me antimaterial wearpon but i'm still no have this research propose
Title: Re: I can't capture a harvester
Post by: Starship_Yard on February 23, 2008, 01:14:01 am
Unfortunately I think you just have to wait for the mission to pop up.  Some people say they have went a long time without it appearing.  I ran out of research projects for a month or so on my first game.

Brett
Title: Re: I can't capture a harvester
Post by: ManicMiner on October 28, 2008, 12:13:13 pm
I've captured 2 harvesters and have captured / dismantled both a scout and a fighter, but still can't research them. Nothing else is available in the tech tree.

For a long time the tech tree at my home base had various techs I could research based on the recovered items from the scout, but no other base could research those items even when I transferred those items across.

I now have 60 scientists twiddling their thumbs, 1 harvesters, 1 fighter and 1 scout all in the process of being dismantled. Hopefully this'll allow me to research something new!
Title: Re: I can't capture a harvester
Post by: EchizenR on October 28, 2008, 05:14:23 pm
Sorry if this may be irrelevant, but may I know the necessary structures needed to store a firebird/ silhouette/ saracen? I get confused with the large and small hangars.
Title: Re: I can't capture a harvester
Post by: BTAxis on October 28, 2008, 08:02:55 pm
Keeping in mind the design (as opposed to the current state of the implementation), interceptors go in medium hangars (2x1), dropships go into large hangars (2x2) and UAVs go into small hangars (1x1).
Title: Re: I can't capture a harvester
Post by: Destructavator on October 28, 2008, 08:20:54 pm
The "Base Summary" button gives a good idea of how much of what type of space is used up.

In some builds of the game - I can't remember if 2.2.1 does this or not (haven't played 2.2.1 in a long time) - if a large hanger is free it can also be used to hold multiple smaller craft.

On the aircraft purchase screen it displays, as one of the stats, how large the aircraft is.
Title: Re: I can't capture a harvester
Post by: Satanic Mechanic on October 28, 2008, 10:00:15 pm
Base summary screen was unavailable in 2.2.1

Also, Large medium and small hangers.... oh dear, looks like I'm going to need dedicated research/construction and operations bases in the future :P
Title: Re: I can't capture a harvester
Post by: Chriswriter90 on October 29, 2008, 11:43:04 pm
Wait Wait Wait Wait.

Lets clarify:

1) Do harvesters fit into small UFO Hangers or not in 2.2.1?

2) Will this change in 2.3?

I have some unrelated ideas, but they can wait for another day.
Title: Re: I can't capture a harvester
Post by: BTAxis on October 30, 2008, 12:03:21 am
2.3 will likely have the off-base UFO yards, so there won't be any UFO hangars at all anymore.
Title: Re: I can't capture a harvester
Post by: EchizenR on November 01, 2008, 08:37:22 am
Oh yes, I was wondering about the UFO yards in 2.3 Dev. Would it allow the storing of captured UFOs? And sorry to bring this up again, I have several large UFO hangars in several different bases. But every time I do a mission, the store UFO option is always blurred out and I end up having to sell the UFO away. Are there more prerequisites to store UFOs than just a large hangar, living quarters, power plant and command center?
 
Title: Re: I can't capture a harvester
Post by: geever on November 01, 2008, 09:24:29 am
Fighters and scouts need small ufo hangar.

-geever
Title: Re: I can't capture a harvester
Post by: Coconut Jonlan on February 15, 2009, 03:33:09 am
I'm having a similar problem and I've tried everything - I have sold / transferred everything in my base - I have transferred the only UFO I had in storage so my hangars, UFO hangars,  and stores are all completely empty - but I still can't recover the UFO - what's going on?

I've recovered a scout and a fighter no problem, is this a bug?
Title: Re: I can't capture a harvester
Post by: vedrit on February 15, 2009, 05:58:02 am
Just wondering, as I have no idea, but cant it be worked so that large hangers (Both UFO and human) can store either 1 large craft or 2 small?
Title: Re: I can't capture a harvester
Post by: geever on February 15, 2009, 09:55:51 am
@Coconut Jonlan
Which version? In 2.2.1 you could only recover UFOs which landed AFAIR. Crashed UFOs were not recoverable.

-geever
Title: Re: I can't capture a harvester
Post by: Coconut Jonlan on February 15, 2009, 01:22:45 pm
@Coconut Jonlan
Which version? In 2.2.1 you could only recover UFOs which landed AFAIR. Crashed UFOs were not recoverable.

-geever

This was happening in 2.2 - I've since given up on it and restarted with 2.2.1
Title: Re: I can't capture a harvester
Post by: Coconut Jonlan on February 16, 2009, 02:16:06 pm


OK - now its just getting annoying - what is it with Harvesters and the inability to recover them???

I've got another landed Harvester mission - this time on completion of the mission the Recover UFO button is no longer greyed out, and I get a message telling me that the UFO will arrive at my base in 2 days - so far I have waited 10 days and it has not arrived