UFO:Alien Invasion

Development => Artwork => Topic started by: Sean_E on November 30, 2007, 12:39:40 am

Title: Texture Shaders
Post by: Sean_E on November 30, 2007, 12:39:40 am
As we are dealing with an older rendering engine, what are the visual parameters for the game?
ie, level of shaders available, rendering ability and other texture oriented hardware related stuff.

I ask because I have been unable to locate any additional information in this regards.

Thanks in advance.
Title: Re: Texture Shaders
Post by: Mattn on November 30, 2007, 07:33:29 am
we don't support shaders yet, just some basic image filter scripts, and we have the code for loading and compiling vertex and fragment shaders, but they are not used. if you are a coder, feel free to integrate some of the shaders (see src/renderer/r_shader.c). most of the other supported features are switchable in the video options.