UFO:Alien Invasion
Technical support => Feature Requests => Topic started by: jmanson on September 23, 2007, 05:40:15 am
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If you accidentally click in the wrong position, and a soldier goes running off a long distance where you don't want him to, you should be able to cancel the movement.
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I'm agree with jmanson. I think about two ways:
Soldier is going somewhere you don't want and
1. You click at other place - soldier is changing it's path
2. You click (somewhere or at stop button) and soldier stops
add this please
I think everyone has got this situation at least one time that soldier is going somewhere we don't want.
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that is not possible with the current netcode
activate the confirm action feature
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Will the netcode allow for the feature to be implemented in single player if not in multiplayer? I do not think that confirming every action is a solution. Constant confirmations will be tedious, and the player will get in the habit of always immediately confirming everything, including mistaken actions, I suspect.
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Constant confirmations will be tedious, and the player will get in the habit of always immediately confirming everything, including mistaken actions
I don't think so - have you tried to play with confirmations switched on ?
Seeing the path the soldier will walk, and the line-of-fire (including obstructions)
is quite useful.