UFO:Alien Invasion
Technical support => Feature Requests => Topic started by: Ossi on June 12, 2006, 08:03:24 pm
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Hi,
I'm new on this game... just found it, tried the 0.12 package (worked fine!) and now I want to play 0.13 compiled from source (research working.. equipment and so on). Therefore I downloaded from svn and compilation worked well so far...
Then I've linked binaries into base-dir (from src/debugi386) and started the game. Two revisions before (now I have 1402 I think) everything worked nearly perfect but with the recent svn my saves don't load anymore; the saved game starts with a green or red screen and hags when klicking somewhere.
last console output of this game is not very useful:
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CDAudio_Init: Unable to open default CD-ROM drive: Invalid CD-ROM drive index
couldn't exec autoexec.cfg
...using language: de_DE.UTF-8
Shared Client/Server Info loaded
...precaching 46 menus
Can't find pics/
Can't find pics/menu/multi_buttons1
Can't find pics/menu/main_buttons2
Can't find pics/menu/button_connect_to_ip
====== UFO Initialized ======
Changing to Singleplayer
Savefile version 4 detected
CL_GameLoad: Campaign "main" doesn't exist.
Can't find pics/menu/_day
Can't find pics/menu/_night
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I think the problem is
>> CL_GameLoad: Campaign "main" doesn't exist.
because of this it is impossible to enter a new game too.
I don't know where the campaigns are located... or why they are not found.
but I think the problem is somewhere with my configuration..otherwise I should have found something similar in this forum. :oops:
If someone have some suggestions... :wink:
I've build revision 1419 today... don't solve the problem :cry:
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Have you compiled the maps (takes several hours)? Any other missing steps from
http://ufo.myexp.de/wiki/index.php/Running_the_game
http://ufo.myexp.de/wiki/index.php/Compile_for_Linux
or http://ufo.myexp.de/wiki/index.php/Debian?
?
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first make sure that you've deleted all savegames and saved teams - they are broken atm.
which revision is it?
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Yes, I've also compiled the maps over night... :lol:
and I've fixed it .. it was tooo simple :roll:
The problem was that with the newer svn-version the directories where the game-bins are located has changed from trunk/src/debugi386 and trunk/src/releasei386 to trunk/debugi386 and trunk/releasei386. But my compile-script everytime linked the old binaries which coldn't handle the new stuff in base dir I think.
Now I have these probs with my savegames.. but thank's to Mattn I know why ^^. Hopefully they'll work in the next update.
Thank's for your help at all! 8)