UFO:Alien Invasion
Technical support => Feature Requests => Topic started by: Agrajag on June 21, 2007, 12:17:46 pm
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First, the savegame bug from 9088 is gone.
Second, the bugs with negative credits and the missing "build new base" sign are still there.
Third, there is a new bug. When I use the map "whatever the map I want is"
function in the console the desired map is loaded, but when the tactical battlescape appears its just a blank map. Oddly the game is paused (?). I can swich between my soldiers, and the weapons change, but the ammo dont (I found that one of my soldiers with a Rocket Launcher had 30 ammo because first soldier had Assault Rifle).
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I assume you tried this with multiple maps?
Can you confirm that it still occurs after running the following from your ufo.exe directory? ufo2map.exe -bounce 0 -extra ".\base\maps\<mapname>.map"
Sounds like a bad compile.
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are there any game console messages? which map in special?
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Here's some pics
OK you can get the random maps. Didn't realize it was "+frozend". Great, now i just need a release where the "map" function in the console works (ADDED: This bug applies to all maps it try to load with the console). See screenshots for the problem (the console seems not to notice, and I can leave the game and load it again(no crash)):
(http://imajr.com/th/1a._Picked_map,_yay__frozend_131398.jpg) (http://imajr.com/1a._Picked_map,_yay__frozend_131398) (http://imajr.com/th/1b._darn_131386.jpg) (http://imajr.com/1b._darn_131386) (http://imajr.com/th/1c._paused_main_menu_131387.jpg) (http://imajr.com/1c._paused_main_menu_131387)
The "blank screen problem" also appears when moving while game is paused. Screenshots:
(http://imajr.com/th/2b._paused_and_trying_to_move_131389.jpg) (http://imajr.com/2b._paused_and_trying_to_move_131389) (http://imajr.com/th/2c._click_131390.jpg) (http://imajr.com/2c._click_131390)
Then the firebird bug, present in 9081, 9088, 9189... as far as I know. This time not only the game crashed, it went slow-motion and the computer lagged 5 minuttes before i managed to close the game. Screenshots below:
(http://imajr.com/th/3a._equiped_firebird_131392.jpg) (http://imajr.com/3a._equiped_firebird_131392) (http://imajr.com/th/3b._equiped_firebird_when_returning_5_hrs_later_131393.jpg) (http://imajr.com/3b._equiped_firebird_when_returning_5_hrs_later_131393) (http://imajr.com/th/3c._cant_go_to_mission_131394.jpg) (http://imajr.com/3c._cant_go_to_mission_131394) (http://imajr.com/th/3d._cant_return_to_base_131395.jpg) (http://imajr.com/3d._cant_return_to_base_131395) (http://imajr.com/th/3e._what_the_heck..._131396.jpg) (http://imajr.com/3e._what_the_heck..._131396) (http://imajr.com/th/3f._aaaargh_131397.jpg) (http://imajr.com/3f._aaaargh_131397)
Sorry about all the pics
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[EDIT: Entire thing. I meant to hit preview and hit submit while things at work got crazy]
Is it possible it's hitting the memory flush, like my map was doing prior, Mattn? Snow should be the assembly small from frozend.ump, which is coded below:
assembly small
{
size "4 5"
title "_Snow"
+n01 "0 4"
+n02 "0 4"
+n03 "0 4"
+n04 "0 4"
+h01 "0 1"
+h02 "0 1"
+h03 "0 2"
+h04 "0 2"
+h05 "0 1"
+drop "1 1"
}
None of these maps seemed to have a significant failure point, and a 4x5 shouldn't cause an issue unless there's some serious light effects or a problem at the seams.
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It is strange, when I was using 9081 there was no bug with loading maps via the console, it first appeared in 9189.
It is not graphical problems, as i can get all the maps when they appear as missions.
Might it be something with pausing the game that causes the error? You see, when I type in the console for example: "map mine01d" (Its not only "Snow") I get the loading screen. When the loading is finished the map starts, jet it is blank (see screenshot) and it turns pause on automatically. Thats why I tried going to a mission, which appears properly, pause the game and when i click/doubleclick to move, the same thing happens. Even though the map is already loaded.
Re-downloading, re-installing and adding the newest files does not help.