UFO:Alien Invasion

Technical support => FAQ => Topic started by: jmperro on April 14, 2007, 06:04:39 pm

Title: Where are the UFOs???
Post by: jmperro on April 14, 2007, 06:04:39 pm
Hi there, I'm a quite fan of the game.
I've a question:

When I am going to see some UFO ship in the game?
What is the function of the interceptor if there are no UFOs

Thanks
PS: Sorry for my bad english.
Title: Where are the UFOs???
Post by: blondandy on April 15, 2007, 12:13:27 am
UFOs turn up after a few months.

Interceptions are not fully implemented yet.

see the wiki FAQ  :)

http://ufoai.ninex.info/wiki/index.php/FAQ

hope this answers your question.
Title: Where are the UFOs???
Post by: Sakusin on May 19, 2007, 02:51:00 am
If I read it right, we won't be able to recover UFOs until 2.2

I just ran through several crash site maps only to realize that I did not bring any UFOs back home even with two empty hangars (1 large and 1 small) in my primary base.  Currently I do not have anything to research and my scientists are all off for their summer vacations.... :evil:   I can not even research alien materials as suggested in the Wiki since I do not have any UFO:Scout.  I guess the UFO in the maps are only there for aesthetic reasons.
Title: Where are the UFOs???
Post by: Mattn on May 19, 2007, 07:52:45 am
this is already implemented in current developers version and will be part of 2.2 - now we are implementing airfights (which should be part of 2.2, too)
Title: Where are the UFOs???
Post by: Sakusin on May 19, 2007, 05:22:31 pm
So glad to hear that.  Just curious about how you are going to strike a balance between keeping the flavors of original XCOM game and bringing your own ideas into this game.  However, you have done a very good job so far.
Title: Where are the UFOs???
Post by: Zenerka on May 19, 2007, 10:50:01 pm
In short, 2.2 will introduce UFO recovery and disassembling. That will enable new research topics, production menu will be rearranged to cover new ways and last but not least UFO recovery will lead to aircraft equipment goals needed for airfights.
Currently I am not sure whether we will be able to finish aircraft fights for 2.2, but we will try.
Title: Where are the UFOs???
Post by: VIVIsect on July 27, 2007, 07:06:26 pm
Cool. I just wanted to start a thread with "Nothing's happening" :D Cant wait for 2.2 ;)
Title: Re: Where are the UFOs???
Post by: ezgo on August 21, 2007, 01:10:54 am
hello there!
I'm currently playin' UFOAI-2.2-dev
the trouble I have is when an UFO ship ( a scout or a harvester) a topic for research appears but it says it's not yet available for research. I've got plenty of bases, most with ufo hangars big&small. After the mission for capture is finished I click "store ufo", then go to the base to production/disassembly and...nothing...
plz help I'm stuck.

also I had one persistent game crash on a "ufo crash" mission :) it just closed for no reason in battlescape.

thanx!
Title: Re: Where are the UFOs???
Post by: Robrecht on August 30, 2007, 03:31:45 am
hello there!
I'm currently playin' UFOAI-2.2-dev
the trouble I have is when an UFO ship ( a scout or a harvester) a topic for research appears but it says it's not yet available for research. I've got plenty of bases, most with ufo hangars big&small. After the mission for capture is finished I click "store ufo", then go to the base to production/disassembly and...nothing...
plz help I'm stuck.

also I had one persistent game crash on a "ufo crash" mission :) it just closed for no reason in battlescape.

thanx!

I noticed ( same version) that I got the mission to recover the 'weakest' UFO (the scout if I recall correctly) on the first day, 11 days before I could conceivably have my first (small) UFO Hangar ready. If the same happened to you, researching the Scout may be what is needed to unlock further UFO research and since there's no way to store that first scout and from then on I encountered only fighters and harvesters, after I built the UFO hangars, so by the time I could store UFOs, I had missed my chance to capture what is presumably the first step on the UFO research ladder. This may be the same problem you have.

That or UFO capturing is implemented in the current UFOAI-2.2-dev, but researching them is not, in which case we'll both have to wait.
Title: Re: Where are the UFOs???
Post by: Mattn on August 30, 2007, 07:31:40 am
this has changed in most recent svn version already