2014/03/14 20:43:00 ----- network initialization ------- 2014/03/14 20:43:00 libcurl/7.31.0 OpenSSL/1.0.1e zlib/1.2.8 libssh2/1.4.3 initialized. 2014/03/14 20:43:00 ------ server initialization ------- 2014/03/14 20:43:00 added 8 maps to the mapcycle 2014/03/14 20:43:00 ----- console initialization ------- 2014/03/14 20:43:00 Console initialized. 2014/03/14 20:43:00 ------- video initialization ------- 2014/03/14 20:43:00 SDL version: 1.2.15 2014/03/14 20:43:00 I: desktop depth: 32bpp 2014/03/14 20:43:00 I: video memory: 0 2014/03/14 20:43:00 I: Available resolutions: 1280x1024 1024x768 800x600 720x400 640x480 (5) 2014/03/14 20:43:00 I: video driver: x11 2014/03/14 20:43:00 I: setting mode 0 2014/03/14 20:43:00 I: set multisample buffers to 0 2014/03/14 20:43:00 I: set swap control to 0 2014/03/14 20:43:00 I: 1280x1024 (fullscreen: yes) 2014/03/14 20:43:00 I: got 8 bits of stencil 2014/03/14 20:43:00 I: got 24 bits of depth buffer 2014/03/14 20:43:00 I: got double buffer 2014/03/14 20:43:00 I: got 8 bits for red 2014/03/14 20:43:00 I: got 8 bits for green 2014/03/14 20:43:00 I: got 8 bits for blue 2014/03/14 20:43:00 I: got 0 bits for alpha 2014/03/14 20:43:00 I: got 0 multisample buffers GL_VENDOR: nouveau2014/03/14 20:43:00 GL_RENDERER: Gallium 0.4 on NV922014/03/14 20:43:00 GL_VERSION: 3.0 Mesa 10.0.12014/03/14 20:43:00 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_shader_texture_lod GL_ARB_uniform_buffer_object GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_NV_vdpau_interop GL_ARB_base_instance GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_ARB_invalidate_subdata GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_texture_mirror_clam_to_edge 2014/03/14 20:43:00 2014/03/14 20:43:00 found GL_ARB_multitexture 2014/03/14 20:43:00 found GL_ARB_texture_compression 2014/03/14 20:43:00 found GL_ARB_texture_non_power_of_two 2014/03/14 20:43:00 using GL_ARB_texture_non_power_of_two 2014/03/14 20:43:00 found GL_EXT_texture_filter_anisotropic 2014/03/14 20:43:00 found GL_EXT_texture_lod_bias 2014/03/14 20:43:00 found GL_ARB_vertex_buffer_object 2014/03/14 20:43:00 using GL_ARB_vertex_buffer_object max vertex buffer size: 3000 2014/03/14 20:43:00 found GL_ARB_fragment_shader 2014/03/14 20:43:00 found GL_ARB_shading_language_100 2014/03/14 20:43:00 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30 2014/03/14 20:43:00 found GL_###_framebuffer_object 2014/03/14 20:43:00 using GL_ARB_framebuffer_object 2014/03/14 20:43:00 max draw buffers: 8 2014/03/14 20:43:00 max render buffer size: 8192 2014/03/14 20:43:00 max color attachments: 8 2014/03/14 20:43:00 found GL_###_draw_buffers 2014/03/14 20:43:00 using GL_ARB_draw_buffers 2014/03/14 20:43:00 max supported vertex texture units: 16 2014/03/14 20:43:00 max supported lights: 8 2014/03/14 20:43:00 max texture units: 8 2014/03/14 20:43:00 max texture coords: 8 2014/03/14 20:43:00 max vertex attributes: 16 2014/03/14 20:43:00 max varying floats: 60 2014/03/14 20:43:00 max fragment uniform components: 16384 2014/03/14 20:43:00 max vertex uniform components: 16384 2014/03/14 20:43:00 max texture size: detected 8192 2014/03/14 20:43:00 ...but using 2048 as requested 2014/03/14 20:43:00 Using low resolution globe textures as requested. 2014/03/14 20:43:00 R_LoadProgram: 'world_med' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'model_med' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'warp' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'geoscape' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'combine2' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'convolve3' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'atmosphere' loaded. 2014/03/14 20:43:00 R_LoadProgram: 'simple_glow' loaded. 2014/03/14 20:43:00 SDL_ttf version 2.0.10 - we need at least 2.0.7 2014/03/14 20:43:00 ------- sound initialization ------- 2014/03/14 20:43:00 SDL_mixer version: 1.2.12 2014/03/14 20:43:00 ... requested audio rate: 44100 2014/03/14 20:43:00 ... driver: 'pulse' 2014/03/14 20:43:00 ... audio rate: 44100 2014/03/14 20:43:00 ... audio channels: 2 2014/03/14 20:43:00 ... loaded ogg vorbis support 2014/03/14 20:43:00 ------- input initialization ------- 2014/03/14 20:43:00 0 possible joysticks 2014/03/14 20:43:00 no joystick found. 2014/03/14 20:43:00 Allocate 3 megabytes for the ui hunk 2014/03/14 20:43:00 ----------- parse scripts ---------- 2014/03/14 20:43:00 56 script files 2014/03/14 20:43:01 ... 0: extension 2014/03/14 20:43:01 ... 1: headgear 2014/03/14 20:43:01 ... 2: right 2014/03/14 20:43:01 ... 3: left 2014/03/14 20:43:01 ... 4: backpack 2014/03/14 20:43:01 ... 5: belt 2014/03/14 20:43:01 ... 6: holster 2014/03/14 20:43:01 ... 7: armour 2014/03/14 20:43:01 ... 8: floor 2014/03/14 20:43:01 ... 9: equip 2014/03/14 20:43:01 53 ui script files 2014/03/14 20:43:02 Shared Client/Server Info loaded 2014/03/14 20:43:02 ...108 items parsed 2014/03/14 20:43:02 ... 31 damage types parsed 2014/03/14 20:43:02 ... 32 equipment definitions parsed 2014/03/14 20:43:02 ... 10 inventory definitions parsed 2014/03/14 20:43:02 ... 22 team definitions parsed 2014/03/14 20:43:02 executing keys.cfg 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: hudinv.bt_exit (i) 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: hud_alt.showinventory (i) 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: hud_mini.showinventory (i) 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: ahudinv.hideinventory (i) 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: hud_nohud.showinventory (i) 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: radarwindow.closeradar (HOME) 2014/03/14 20:43:02 Warning: Empty description for UI keybinding: radarwindow.closeradar (h) 2014/03/14 20:43:02 music change to van_theme (from PsymongN3) 2014/03/14 20:43:05 74 static models loaded 2014/03/14 20:43:05 CL_LanguageInit: language settings are stored in configuration: en 2014/03/14 20:43:05 ...using language: en_US.utf8 2014/03/14 20:43:05 SDL_ttf version 2.0.10 - we need at least 2.0.7 2014/03/14 20:43:05 ...registering 13 fonts 2014/03/14 20:43:05 ----------- game modes ------------- 2014/03/14 20:43:05 added _Multiplayer 2014/03/14 20:43:05 added _Full Campaign 2014/03/14 20:43:05 added _Simple Campaign 2014/03/14 20:43:05 added _Skirmish 2014/03/14 20:43:05 added 4 game modes 2014/03/14 20:43:05 ====== UFO Initialized ====== 2014/03/14 20:43:05 ============================= 2014/03/14 20:43:05 Switch grab input off 2014/03/14 20:43:15 Change gametype to 'Campaign mode' 2014/03/14 20:43:15 --- save subsystem initialization -- 2014/03/14 20:43:15 added campaign subsystem 2014/03/14 20:43:15 added base subsystem 2014/03/14 20:43:15 added research subsystem 2014/03/14 20:43:15 added hospital subsystem 2014/03/14 20:43:15 added market subsystem 2014/03/14 20:43:15 added employee subsystem 2014/03/14 20:43:15 added aliencont subsystem 2014/03/14 20:43:15 added aircraft subsystem 2014/03/14 20:43:15 added alien base subsystem 2014/03/14 20:43:15 added interest subsystem 2014/03/14 20:43:15 added installation subsystem 2014/03/14 20:43:15 added mission subsystem 2014/03/14 20:43:15 added ufostores subsystem 2014/03/14 20:43:15 added production subsystem 2014/03/14 20:43:15 added messagesystem subsystem 2014/03/14 20:43:15 added stats subsystem 2014/03/14 20:43:15 added nations subsystem 2014/03/14 20:43:15 added transfer subsystem 2014/03/14 20:43:15 added xvirate subsystem 2014/03/14 20:43:15 added messageoptions subsystem 2014/03/14 20:43:15 Com_ParseBlock: unknown token 'robot_base' ignored (robot_base) 2014/03/14 20:43:15 Com_ParseBlock: unknown token '7500;' ignored (7500;) 2014/03/14 20:43:15 Com_ParseBlock: unknown token 'robot_rankbonus' ignored (robot_rankbonus) 2014/03/14 20:43:15 Com_ParseBlock: unknown token '0;' ignored (0;) 2014/03/14 20:43:15 Com_ParseBlock: unknown token 'admin_robot' ignored (admin_robot) 2014/03/14 20:43:15 Com_ParseBlock: unknown token '150;' ignored (150;) 2014/03/14 20:43:15 Com_ParseBlock: unknown token 'robot_base' ignored (robot_base) 2014/03/14 20:43:15 Com_ParseBlock: unknown token '7500;' ignored (7500;) 2014/03/14 20:43:15 Com_ParseBlock: unknown token 'robot_rankbonus' ignored (robot_rankbonus) 2014/03/14 20:43:15 Com_ParseBlock: unknown token '0;' ignored (0;) 2014/03/14 20:43:15 Com_ParseBlock: unknown token 'admin_robot' ignored (admin_robot) 2014/03/14 20:43:15 Com_ParseBlock: unknown token '150;' ignored (150;) 2014/03/14 20:43:15 Campaign data loaded - size 1078872 bytes 2014/03/14 20:43:15 ...techs: 200 2014/03/14 20:43:15 ...buildings: 16 2014/03/14 20:43:15 ...ranks: 16 2014/03/14 20:43:15 ...nations: 8 2014/03/14 20:43:15 ...cities: 456 2014/03/14 20:43:15 2014/03/14 20:43:20 Sanity check for script data 2014/03/14 20:43:20 ...buildings ok 2014/03/14 20:43:20 ...tech ok 2014/03/14 20:43:20 ...aircraft ok 2014/03/14 20:43:20 ...items ok 2014/03/14 20:43:20 ...... city 'agartala_tripura' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'austin_texas' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: desert, Culture: western, Population: village, Coast: false) 2014/03/14 20:43:20 ...... city 'bogor' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'bogot_' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: western, Population: urban, Coast: false) 2014/03/14 20:43:20 ...... city 'chennai_tamil_nadu' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: oriental, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'chittagong' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'c_rdoba' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: desert, Culture: western, Population: urban, Coast: false) 2014/03/14 20:43:20 ...... city 'denver_colorado' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: desert, Culture: western, Population: urban, Coast: false) 2014/03/14 20:43:20 ...... city 'hai_phong' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'hanoi' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: false) 2014/03/14 20:43:20 ...... city 'johor_bahru_johor' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'kaohsiung' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'kolkata_west_bengal' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: oriental, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'makati_city' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'manila' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'mexicali_baja_california' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: desert, Culture: western, Population: urban, Coast: false) 2014/03/14 20:43:20 ...... city 'monterrey_nuevo_le_n' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: desert, Culture: western, Population: village, Coast: false) 2014/03/14 20:43:20 ...... city 'naypyidaw' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: false) 2014/03/14 20:43:20 ...... city 'quezon_city' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...... city 'san_antonio_texas' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: desert, Culture: western, Population: village, Coast: false) 2014/03/14 20:43:20 ...... city 'singapore' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2014/03/14 20:43:20 ) 2014/03/14 20:43:20 (Terrain: tropical, Culture: eastern, Population: urban, Coast: true) 2014/03/14 20:43:20 ...nations failed 2014/03/14 20:43:20 music change to Crystan-Geosphere02 (from van_theme) 2014/03/14 20:43:20 change music to PsymongN5 2014/03/14 20:43:30 change music to Crystan-IntroSad 2014/03/14 20:43:44 Shutdown gametype 'Campaign mode' 2014/03/14 20:43:44 music change to van_theme (from Crystan-IntroSad) 2014/03/14 20:43:46 Wrote config.cfg. 2014/03/14 20:43:46 Wrote keys.cfg