Starttime: 2011.05.15 12:17:43 1 CommandLine: "CBplaceholder" "D:\UFOAIwin32BUILDenv\MinGW" "D:\UFOAIwin32BUILDenv\MinGW\NSIS" "D:\UFOAIwin32BUILDenv\MinGW\ufoai" 3 1 1 1 4 1 1 1 4 4 4 1 core2 O3 ssse3 unknown unknown unknown 1 1 core2 O1 ssse3 4 "C:\UFOAI-2.4-dev" 4 2.4 4 4 1 OSArchitecture X86 OS WIN_XP OSsp Service Pack 3 CPU Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz x86 Family 6 Model 15 Stepping 6 2400 MHZ Memory 3071 MB available 2284 MB Run: "D:\UFOAIwin32BUILDenv\MinGW\bin\git.exe" fetch at: D:\UFOAIwin32BUILDenv\MinGW\ufoai From git://ufoai.git.sourceforge.net/gitroot/ufoai/ufoai 3241519..57faea3 master -> origin/master Run: "D:\UFOAIwin32BUILDenv\MinGW\bin\git.exe" checkout master at: D:\UFOAIwin32BUILDenv\MinGW\ufoai Your branch is behind 'origin/master' by 3 commits, and can be fast-forwarded. Already on 'master' Run: "D:\UFOAIwin32BUILDenv\MinGW\bin\git.exe" pull --rebase at: D:\UFOAIwin32BUILDenv\MinGW\ufoai First, rewinding head to replay your work on top of it... Fast-forwarded master to 57faea37f41410932f703c5c8f5b9cd9cf0c96ec. Info: MinGW is up2date. current=0.3.3 installed=0.3.3 Run: "D:\UFOAIwin32BUILDenv\MinGW\bin\git.exe" log -1 --pretty=format:%ct at: D:\UFOAIwin32BUILDenv\MinGW\ufoai 1305445726 Run: D:\UFOAIwin32BUILDenv\MinGW\bin\sh.exe --login -i at: D:\UFOAIwin32BUILDenv\MinGW\ufoai ]0;MINGW32:~ Esko@dragon ~ $ export LDFLAGS='-s' ; export CFLAGS='' ; cd /ufoai && ./configure --prefix= --enable-release --enable-static --target-os=mingw32 && make ufomodel Q= -B -j4 || exit 1 ; exit 0 Found xvid.h Found theora/theora.h Could not find execinfo.h Found bfd.h Could not find sys/utsname.h Could not find link.h Found CUnit/Basic.h Found mxml.h Enable static linking Compile for mingw32 Compile for i386 Compile in release mode Found cc gcc Found cxx g++ Using bindir /bin Using datadir /games/ufoai Using libdir /lib Build modules: Build cgame-multiplayer Build cgame-skirmish Build game Build testall Build ufo Build ufo2map Build ufoded Build ufomodel Disable uforadiant Enable hard linked cgame Use signal handler Setting custom data directory Setting custom library directory ./configure Found xvid.h Found theora/theora.h Could not find execinfo.h Found bfd.h Could not find sys/utsname.h Could not find link.h Found CUnit/Basic.h Found mxml.h Debug build Compile for mingw32 Compile for i386 Found cc gcc Found cxx g++ Using bindir /usr/local/bin Using datadir /usr/local/games/ufoai Using libdir /usr/local/lib Using prefix /usr/local Build modules: Build cgame-multiplayer Build cgame-skirmish Build game Build testall Build ufo Build ufo2map Build ufoded Build ufomodel Disable uforadiant Enable hard linked cgame Use signal handler Setting custom data directory Setting custom library directory mkdir -p release-mingw32-i386/ufomodel/tools/ufomodel/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/shared/ release-mingw32-i386/ufomodel/common/ release-mingw32-i386/ufomodel/common/ release-mingw32-i386/ufomodel/common/ release-mingw32-i386/ufomodel/common/ release-mingw32-i386/ufomodel/common/ release-mingw32-i386/ufomodel/client/renderer/ release-mingw32-i386/ufomodel/client/renderer/ release-mingw32-i386/ufomodel/client/renderer/ release-mingw32-i386/ufomodel/client/renderer/ release-mingw32-i386/ufomodel/client/renderer/ release-mingw32-i386/ufomodel/client/renderer/ release-mingw32-i386/ufomodel/ports/windows/ touch release-mingw32-i386/ufomodel/.dirs ===> CC [ufomodel] src/tools/ufomodel/ufomodel.c ===> CC [ufomodel] src/shared/mutex.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/tools/ufomodel/ufomodel.c.o src/tools/ufomodel/ufomodel.c -MP -MD -MT release-mingw32-i386/ufomodel/tools/ufomodel/ufomodel.c.o ===> CC [ufomodel] src/shared/mathlib.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/mutex.c.o src/shared/mutex.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/mutex.c.o ===> CC [ufomodel] src/shared/byte.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/mathlib.c.o src/shared/mathlib.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/mathlib.c.o gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/byte.c.o src/shared/byte.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/byte.c.o ===> CC [ufomodel] src/shared/images.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/images.c.o src/shared/images.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/images.c.o ===> CC [ufomodel] src/shared/parse.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/parse.c.o src/shared/parse.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/parse.c.o ===> CC [ufomodel] src/shared/shared.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/shared.c.o src/shared/shared.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/shared.c.o ===> CC [ufomodel] src/shared/utf8.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/shared/utf8.c.o src/shared/utf8.c -MP -MD -MT release-mingw32-i386/ufomodel/shared/utf8.c.o ===> CC [ufomodel] src/common/files.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/common/files.c.o src/common/files.c -MP -MD -MT release-mingw32-i386/ufomodel/common/files.c.o ===> CC [ufomodel] src/common/list.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/common/list.c.o src/common/list.c -MP -MD -MT release-mingw32-i386/ufomodel/common/list.c.o ===> CC [ufomodel] src/common/mem.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/common/mem.c.o src/common/mem.c -MP -MD -MT release-mingw32-i386/ufomodel/common/mem.c.o ===> CC [ufomodel] src/common/unzip.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/common/unzip.c.o src/common/unzip.c -MP -MD -MT release-mingw32-i386/ufomodel/common/unzip.c.o ===> CC [ufomodel] src/common/ioapi.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/common/ioapi.c.o src/common/ioapi.c -MP -MD -MT release-mingw32-i386/ufomodel/common/ioapi.c.o ===> CC [ufomodel] src/client/renderer/r_model.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/client/renderer/r_model.c.o src/client/renderer/r_model.c -MP -MD -MT release-mingw32-i386/ufomodel/client/renderer/r_model.c.o ===> CC [ufomodel] src/client/renderer/r_model_alias.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/client/renderer/r_model_alias.c.o src/client/renderer/r_model_alias.c -MP -MD -MT release-mingw32-i386/ufomodel/client/renderer/r_model_alias.c.o ===> CC [ufomodel] src/client/renderer/r_model_dpm.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/client/renderer/r_model_dpm.c.o src/client/renderer/r_model_dpm.c -MP -MD -MT release-mingw32-i386/ufomodel/client/renderer/r_model_dpm.c.o ===> CC [ufomodel] src/client/renderer/r_model_md2.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/client/renderer/r_model_md2.c.o src/client/renderer/r_model_md2.c -MP -MD -MT release-mingw32-i386/ufomodel/client/renderer/r_model_md2.c.o ===> CC [ufomodel] src/client/renderer/r_model_md3.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/client/renderer/r_model_md3.c.o src/client/renderer/r_model_md3.c -MP -MD -MT release-mingw32-i386/ufomodel/client/renderer/r_model_md3.c.o ===> CC [ufomodel] src/client/renderer/r_model_obj.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/client/renderer/r_model_obj.c.o src/client/renderer/r_model_obj.c -MP -MD -MT release-mingw32-i386/ufomodel/client/renderer/r_model_obj.c.o ===> CC [ufomodel] src/ports/windows/win_shared.c gcc -DNDEBUG -DHAVE_CONFIG_H -ggdb -Winline -Wcast-qual -Wcast-align -Wmissing-declarations -Wpointer-arith -Wno-long-long -pedantic -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wreturn-type -Wwrite-strings -DNDEBUG -DSHARED_EXT=\"dll\" -DGETTEXT_STATIC -DWINVER=0x501 -ffast-math -funroll-loops -D_FORTIFY_SOURCE=2 -DNDEBUG -O2 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -std=c99 -DCOMPILE_MAP -ffloat-store -I/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main -D_GNU_SOURCE=1 -Dmain=SDL_main -ID:/UFOAIwin32BUILDenv/MinGW/include/SDL -c -o release-mingw32-i386/ufomodel/ports/windows/win_shared.c.o src/ports/windows/win_shared.c -MP -MD -MT release-mingw32-i386/ufomodel/ports/windows/win_shared.c.o src/ports/windows/win_shared.c: In function 'Sys_Setenv': src/ports/windows/win_shared.c:418:2: warning: implicit declaration of function 'putenv' ===> LD [ufomodel.exe] gcc release-mingw32-i386/ufomodel/tools/ufomodel/ufomodel.c.o release-mingw32-i386/ufomodel/shared/mathlib.c.o release-mingw32-i386/ufomodel/shared/mutex.c.o release-mingw32-i386/ufomodel/shared/byte.c.o release-mingw32-i386/ufomodel/shared/images.c.o release-mingw32-i386/ufomodel/shared/parse.c.o release-mingw32-i386/ufomodel/shared/shared.c.o release-mingw32-i386/ufomodel/shared/utf8.c.o release-mingw32-i386/ufomodel/common/files.c.o release-mingw32-i386/ufomodel/common/list.c.o release-mingw32-i386/ufomodel/common/mem.c.o release-mingw32-i386/ufomodel/common/unzip.c.o release-mingw32-i386/ufomodel/common/ioapi.c.o release-mingw32-i386/ufomodel/client/renderer/r_model.c.o release-mingw32-i386/ufomodel/client/renderer/r_model_alias.c.o release-mingw32-i386/ufomodel/client/renderer/r_model_dpm.c.o release-mingw32-i386/ufomodel/client/renderer/r_model_md2.c.o release-mingw32-i386/ufomodel/client/renderer/r_model_md3.c.o release-mingw32-i386/ufomodel/client/renderer/r_model_obj.c.o release-mingw32-i386/ufomodel/ports/windows/win_shared.c.o -lwinmm -static -lpng -ljpeg -lz -lm -L/lib -lmingw32 -lSDLmain -lSDL -liconv -lm -luser32 -lgdi32 -lwinmm -ldxguid -LD:/UFOAIwin32BUILDenv/MinGW/lib -lSDL_image -ljpeg -ltiff -lpng -lmingw32 -lSDLmain -lSDL -liconv -lm -luser32 -lgdi32 -lwinmm -ldxguid -s -o ufomodel.exe logout Run: D:\UFOAIwin32BUILDenv\MinGW\bin\sh.exe --login -i at: D:\UFOAIwin32BUILDenv\MinGW\ufoai Run: D:\UFOAIwin32BUILDenv\MinGW\bin\sh.exe --login -i at: D:\UFOAIwin32BUILDenv\MinGW\ufoai cd /ufoai && make models Q= -B -j4 || exit 1 ; exit 0 ./configure ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_arm_plate/plating.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_arm_poly/polymer.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_item_astro/astrogation.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_arm_poly/polymer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_arm_poly/polymer.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_arm_plate/plating.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_arm_plate/plating.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_item_det/detection.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_item_fuel/fuel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_item_astro/astrogation.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_item_astro/astrogation.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_item_prop/propulsion.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_item_det/detection.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_item_det/detection.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_item_fuel/fuel.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_item_fuel/fuel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_item_raven_ecm/ecm.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_item_target/craft_item_target.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_item_target/craft_item_target.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_item_target/craft_item_target.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_alc/alc.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_item_prop/propulsion.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_item_prop/propulsion.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_antim/antimatter.md2 Found xvid.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_alc/alc.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_alc/alc.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_antim/launcher_a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_antim/antimatter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_antim/antimatter.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_antim/launcher_h.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_item_raven_ecm/ecm.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_item_raven_ecm/ecm.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_launcher/alien_launcher.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_antim/launcher_a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_antim/launcher_a.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_launcher/alien_launcher2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_antim/launcher_h.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_antim/launcher_h.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_launcher/alien_launcher.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_launcher/alien_launcher.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_particle/pbw.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_shiva/ammo_api.md2 Found theora/theora.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_particle/pbw.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_particle/pbw.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_shiva/ammo_hei.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_launcher/alien_launcher2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_launcher/alien_launcher2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_shiva/shiva.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_shiva/shiva.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_shiva/shiva.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_sparrow/sparrowhawk.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_shiva/ammo_api.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/aircraft/craft_weapon_shiva/ammo_api.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_sparrow/sparrowhawk_rack.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_sparrow/sparrowhawk.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_sparrow/sparrowhawk.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_tr20/tr20.md2 Could not find execinfo.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_tr20/tr20.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_tr20/tr20.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/craft_weapon_tr20/tr20_rocket.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_tr20/tr20_rocket.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_tr20/tr20_rocket.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_firebird/firebird.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_sparrow/sparrowhawk_rack.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/craft_weapon_sparrow/sparrowhawk_rack.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/craft_weapon_shiva/ammo_hei.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/aircraft/craft_weapon_shiva/ammo_hei.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_firebird/firebird_top.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/ammobox.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/ammobox.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/aircraft/drop_herakles/ammobox.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/extinguiser.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_firebird/firebird.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_firebird/firebird.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/extinguiser.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/aircraft/drop_herakles/extinguiser.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_firebird/firebird_top.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_firebird/firebird_top.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_carryall.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_int.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_int.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_int.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_int_top.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_int_top.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_int_top.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_pod.md2 Found bfd.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_3.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_pod.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_pod.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/herakles_pod_back.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_pod_back.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_pod_back.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/seats.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/seats_2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/seats_2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/seats_2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_herakles/wallbox.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/wallbox.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/aircraft/drop_herakles/wallbox.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_raptor/drop_raptor.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/herakles_carryall.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/herakles_carryall.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_raptor/drop_raptor_gear.md2 Could not find sys/utsname.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_herakles/seats.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_herakles/seats.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_raptor/drop_raptor_landed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_raptor/drop_raptor_gear.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_raptor/drop_raptor_gear.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/drop_raptor/drop_raptor_low.md2 Could not find link.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_raptor/drop_raptor_low.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_raptor/drop_raptor_low.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_dragon/inter_dragon.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_raptor/drop_raptor.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_raptor/drop_raptor.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_dragon/inter_dragon_gear.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_dragon/inter_dragon.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_dragon/inter_dragon.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_saracen/saracen.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/drop_raptor/drop_raptor_landed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/drop_raptor/drop_raptor_landed.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_saracen/saracen_interceptor_flying.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_saracen/saracen_interceptor_flying.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_saracen/saracen_interceptor_flying.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_starchaser/starchaser.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_dragon/inter_dragon_gear.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_dragon/inter_dragon_gear.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_saracen/saracen.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_saracen/saracen.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_starchaser/starchaser_folded.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_starchaser/starchaser_gear.md2 Found CUnit/Basic.h ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_starchaser/starchaser.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_starchaser/starchaser.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_stiletto/stiletto.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_starchaser/starchaser_folded.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_starchaser/starchaser_folded.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_stingray/stingray_flying.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_starchaser/starchaser_gear.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_starchaser/starchaser_gear.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/inter_stingray/stingray_landed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_stingray/stingray_flying.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_stingray/stingray_flying.mdx' Found mxml.h ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_carrier/ufo_carrier.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_stiletto/stiletto.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_stiletto/stiletto.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_corrupter/ufo_corrupter.md2 Debug build ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_carrier/ufo_carrier.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_carrier/ufo_carrier.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_fighter/ufo_fighter_closed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_fighter/ufo_fighter_closed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_fighter/ufo_fighter_closed.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_fighter/ufo_fighter_engines_1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_fighter/ufo_fighter_engines_1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_fighter/ufo_fighter_engines_1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_fighter/ufo_fighter_engines_2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_fighter/ufo_fighter_engines_2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_fighter/ufo_fighter_engines_2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_fighter/ufo_fighter_hull.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/inter_stingray/stingray_landed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/inter_stingray/stingray_landed.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_fighter/ufo_fighter_upper.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_fighter/ufo_fighter_upper.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_fighter/ufo_fighter_upper.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_fighter/ufo_fighter_wings.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_fighter/ufo_fighter_wings.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_fighter/ufo_fighter_wings.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_harvester/ufo_harvester.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_corrupter/ufo_corrupter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_corrupter/ufo_corrupter.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_scout/ufo_scout_engines_1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_scout/ufo_scout_engines_1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_scout/ufo_scout_engines_1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_scout/ufo_scout_hull.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_fighter/ufo_fighter_hull.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_fighter/ufo_fighter_hull.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_scout/ufo_scout_upper.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_scout/ufo_scout_upper.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_scout/ufo_scout_upper.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_scout/ufo_scout_upper2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_scout/ufo_scout_hull.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_scout/ufo_scout_hull.mdx' Compile for mingw32 ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_scout/ufo_scout_upper2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_scout/ufo_scout_upper2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply_body_closed.md2 Compile for i386 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply_body_closed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply_body_closed.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply_body_open.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply_body_open.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply_body_open.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply_engine_left.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply_engine_left.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply_engine_left.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply_engine_right.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply_engine_right.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply_engine_right.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply_wing_left.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply.mdx' Found cc gcc ./ufomodel.exe -mdx -overwrite -v -s 0.7 -f models/aircraft/ufo_supply/ufo_supply_wing_right.md2 Found cxx g++ ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply_wing_left.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply_wing_left.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/alientank/alientank.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_supply/ufo_supply_wing_right.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_supply/ufo_supply_wing_right.mdx' Using bindir /usr/local/bin ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/alientank/weapon.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/alientank/weapon.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/alientank/weapon.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/bloodspider/bloodspider.md2 Using datadir /usr/local/games/ufoai Using libdir /usr/local/lib ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/bloodspider/bloodspider.md2' \ - # meshes '1', # frames '96' \ - writing to file 'models/aliens/bloodspider/bloodspider.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aircraft/ufo_harvester/ufo_harvester.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aircraft/ufo_harvester/ufo_harvester.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/bloodspider/head.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/hovernet/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/hovernet/body01.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/aliens/hovernet/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnok/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/bloodspider/head.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/aliens/bloodspider/head.mdx' Using prefix /usr/local Build modules: ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnok/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnok/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnok/head01.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/alientank/alientank.md2' \ - # meshes '1', # frames '79' \ - writing to file 'models/aliens/alientank/alientank.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnok/head02.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnok/head03.md2 Build cgame-multiplayer ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnok/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnok/head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnoklight/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnok/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnok/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnoklight/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnoklight/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnoklight/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnoklight/head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnok/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/ortnok/body01.mdx' Build cgame-skirmish ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnoklight/head03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnoklight/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnoklight/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnokmedium/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnoklight/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnoklight/head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnokmedium/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnokmedium/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnokmedium/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnokmedium/head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnokmedium/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnokmedium/head02.mdx' Build game ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/ortnokmedium/head03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnokmedium/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/ortnokmedium/head03.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnokmedium/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/ortnokmedium/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/shevaar/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/ortnoklight/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/ortnoklight/body01.mdx' Build testall ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/shevaar/head01.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/shevaar/head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/shevaar/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/shevaar/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/shevaar/head03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/shevaar/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/shevaar/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/taman/body01.md2 Build ufo Build ufo2map ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/shevaar/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/shevaar/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/taman/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/shevaar/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/shevaar/head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/taman/head02.md2 Build ufoded ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/taman/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/taman/head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/taman/head03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/taman/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/taman/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/taman/head04.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/taman/head04.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/taman/head04.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanlight/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/taman/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/taman/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanlight/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanlight/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanlight/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanlight/head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanlight/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanlight/head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanlight/head03.md2 Build ufomodel ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanlight/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/tamanlight/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanlight/head04.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanlight/head04.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanlight/head04.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanmedium/body01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanlight/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanlight/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanmedium/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanmedium/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanmedium/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanmedium/head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanmedium/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanmedium/head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanmedium/head03.md2 Disable uforadiant ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/taman/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/taman/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.3 -f models/aliens/tamanmedium/head04.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanmedium/head04.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanmedium/head04.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.0 -f models/animals/cow/cow.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanmedium/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/aliens/tamanmedium/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.0 -f models/animals/crocodile/croc.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/animals/cow/cow.md2' \ - # meshes '1', # frames '118' \ - writing to file 'models/animals/cow/cow.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.0 -f models/animals/fish2/fish.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/animals/fish2/fish.md2' \ - # meshes '1', # frames '34' \ - writing to file 'models/animals/fish2/fish.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/characters/al_kuhar.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/characters/al_kuhar.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/characters/al_kuhar.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/characters/connor.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/animals/crocodile/croc.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/animals/crocodile/croc.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/characters/falkland.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/characters/falkland.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/characters/falkland.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/characters/floydd.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/aliens/tamanmedium/body01.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/aliens/tamanmedium/body01.mdx' Enable hard linked cgame ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/characters/howard.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/characters/floydd.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/characters/floydd.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/characters/navarre.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/characters/howard.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/characters/howard.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/body01.md2 Use signal handler ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/characters/connor.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/characters/connor.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/body02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/characters/navarre.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/characters/navarre.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/body03.md2 Setting custom data directory ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/body01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/female/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/body05.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/body02.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/female/body02.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/body05.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/female/body05.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head01c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head01c.md2' \ - could not load skin 'models/civilians/female/head01c' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head01c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head02a.md2 Setting custom library directory ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head04c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head04c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head04c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/body03.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/female/body03.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head05a.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/female/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/female/scientist01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/female/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/body01.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/body02.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/boy01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/body01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/male/body01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/boy_head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/female/scientist01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/female/scientist01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/boy01.md2' \ - # meshes '1', # frames '401' \ - writing to file 'models/civilians/male/boy01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/head03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/body02.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/male/body02.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/head02.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/boy_head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/boy_head01.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/head03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/head03.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/scientist01.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sci_head01.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sci_head02a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sci_head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sci_head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/sci_head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sci_head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sci_head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/sci_head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sci_head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sci_head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/sci_head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sheik01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sci_head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/sci_head03a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sci_head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/sci_head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/sheik_head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sheik_head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/sheik_head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/soldier01.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/soldier01_head.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/scientist01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/male/scientist01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/soldier01_head02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/soldier01_head.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/soldier01_head.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/worker01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/sheik01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/male/sheik01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/worker01_head.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/worker01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/male/worker01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.5 -f models/civilians/male/worker02_head.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/soldier01_head02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/soldier01_head02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/alienbase.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/worker01_head.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/worker01_head.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/worker02_head.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/civilians/male/worker02_head.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/alienbase2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/civilians/male/soldier01.md2' \ - # meshes '1', # frames '104' \ - writing to file 'models/civilians/male/soldier01.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/alienbase.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/alienbase.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/base.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/base2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/crash.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/alienbase2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/alienbase2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/drop_firebird.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/base2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/base2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/drop_herakles.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/drop_firebird.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/drop_firebird.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/base.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/base.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/crash.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/crash.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/drop_raptor.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/inter_dragon.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/inter_saracen.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/inter_dragon.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/inter_dragon.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/inter_starchaser.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/drop_raptor.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/drop_raptor.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/inter_stiletto.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/drop_herakles.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/drop_herakles.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/inter_starchaser.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/inter_starchaser.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/inter_stingray.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/missile.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/missile.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/missile.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/missile_aa51.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/inter_saracen.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/inter_saracen.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/missile_sparrow.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/missile_sparrow.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/missile_sparrow.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/missile_tr20.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/missile_tr20.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/missile_tr20.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/mission.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/missile_aa51.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/missile_aa51.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/radar.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/inter_stiletto.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/inter_stiletto.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/mission.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/mission.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/samlauncher.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufocrash.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/samlauncher.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/geoscape/samlauncher.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufoyard.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufoyard.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/geoscape/ufoyard.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_bomber.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufocrash.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufocrash.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_carrier.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_carrier.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_carrier.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_corrupter.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/radar.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/geoscape/radar.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_fighter.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/inter_stingray.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/inter_stingray.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_corrupter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_corrupter.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_harvester.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_scout.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_bomber.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_bomber.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/geoscape/ufo_supply.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_scout.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_scout.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/airplane/airplane_b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_fighter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_fighter.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/airplane/airplane_w.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/airplane/airplane_b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/airplane/airplane_b.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_firebird/part1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/airplane/airplane_w.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/airplane/airplane_w.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_supply.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_supply.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_firebird/part2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_firebird/part3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_firebird/part1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_firebird/part1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_firebird/part3.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_firebird/part3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part10.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part10.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part10.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part11.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part11.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part11.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_firebird/part2.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_firebird/part2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part4.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part4.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part4.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part5.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part6.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part6.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part6.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part7.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/geoscape/ufo_harvester.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/geoscape/ufo_harvester.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part8.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_herakles/part9.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part8.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part8.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part5.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part5.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_raptor/part1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part9.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part9.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_herakles/part7.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/crash_drop_herakles/part7.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_raptor/part2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_raptor/part3.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_raptor/part4.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_raptor/part3.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_raptor/part3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_drop_raptor/part5.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_raptor/part5.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_raptor/part5.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_dragon/part1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_raptor/part1.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_raptor/part1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_dragon/part2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_dragon/part2.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_dragon/part2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_dragon/part1.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_dragon/part1.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_raptor/part4.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_raptor/part4.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_dragon/part3.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_saracen/part1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_drop_raptor/part2.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_drop_raptor/part2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_dragon/part3.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_dragon/part3.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_saracen/part1.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_saracen/part1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_saracen/part2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_saracen/part3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_saracen/part2.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_saracen/part2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_saracen/part3.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_saracen/part3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_saracen/part4.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_saracen/part5.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_saracen/part5.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_saracen/part5.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_saracen/part6.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_saracen/part6.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_saracen/part6.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part1.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_saracen/part4.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_saracen/part4.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part2.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part4.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part5.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part3.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part6.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part5.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part5.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/crash_inter_starchaser/part7.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/fighter/fighter.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part7.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part7.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part4.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part4.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/crash_inter_starchaser/part6.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/aircraft/crash_inter_starchaser/part6.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/heli/heli.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/heli2/heli2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/heli_military/helicopter.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/heli/heli.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/heli/heli.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/aircraft/hheli/hheli.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/heli_military/helicopter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/heli_military/helicopter.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/airpipe/airpipe.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/airpipe/airpipe.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/airpipe/airpipe.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/barrel/barrel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/heli2/heli2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/heli2/heli2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/battery/battery.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/fighter/fighter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/fighter/fighter.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/barrel/barrel.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/alien/barrel/barrel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/box/box.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/breathing/alienb.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/battery/battery.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/battery/battery.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/box/box.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/alien/box/box.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/disassembled/ufo_fighter.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/disassembled/ufo_harvester.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/breathing/alienb.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/breathing/alienb.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/disassembled/ufo_scout.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/disassembled/ufo_harvester.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/disassembled/ufo_harvester.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ion_condenser/ion_condenser.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/disassembled/ufo_fighter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/disassembled/ufo_fighter.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/aircraft/hheli/hheli.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/aircraft/hheli/hheli.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/disassembled/ufo_scout.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/disassembled/ufo_scout.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/panel/panel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ion_condenser/ion_condenser.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ion_condenser/ion_condenser.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/pstation/pstation01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/pstation/pstation01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/pstation/pstation01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/pstation/pstation02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/panel/panel.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/panel/panel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/pstation/pstation03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/pstation/pstation02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/pstation/pstation02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/pstation/pstation04.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/seat/seat.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/pstation/pstation03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/pstation/pstation03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/acrash_engine.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/acrash_hull.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/seat/seat.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/seat/seat.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/acrash_hull_engine.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/acrash_hull.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/acrash_hull.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/acrash_wing_1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/acrash_wing_1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/acrash_wing_1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/acrash_wing_2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/acrash_wing_2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/acrash_wing_2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/ufo_scout_engines.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/ufo_scout_engines.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/ufo_scout_engines.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/acrash_engine.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/acrash_engine.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/ufo_crashed/ufo_scout_hull.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/acrash_hull_engine.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/acrash_hull_engine.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/cable.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/pstation/pstation04.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/pstation/pstation04.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/cable_hi.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/cable_low.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/cable_low.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/wormhole/cable_low.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/wormhole.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/cable_hi.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/wormhole/cable_hi.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/ufo_crashed/ufo_scout_hull.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/ufo_crashed/ufo_scout_hull.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/cable.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/alien/wormhole/cable.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/wormhole_hi.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/wormhole_hi.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/alien/wormhole/wormhole_hi.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/wormhole_low.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/alien/wormhole/wormhole_mid.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/barrel/barrel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/wormhole_mid.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/alien/wormhole/wormhole_mid.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/barrel/barrel2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/barrel/barrel2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/barrel/barrel2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/barrel/barrel.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/barrel/barrel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/barrel/barrel3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/wormhole_low.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/alien/wormhole/wormhole_low.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/base/minicrane/minicrane.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/base/radar/radar_a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/barrel/barrel3.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/barrel/barrel3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/base/radar/radar_b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/base/minicrane/minicrane.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/base/minicrane/minicrane.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/base/radar/radar_c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/base/radar/radar_b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/base/radar/radar_b.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/base/turret/turret.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/alien/wormhole/wormhole.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/alien/wormhole/wormhole.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/base/radar/radar_a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/base/radar/radar_a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/base/radar/radar_c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/base/radar/radar_c.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/base/turret2/turret.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/boat/boat.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/boat/canoe.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/boat/boat.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/boat/boat.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/boat/engine.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/boat/engine.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/boat/engine.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/4x4/4x4.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/base/turret/turret.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/base/turret/turret.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/4x4/4x4_t.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/4x4/4x4_t.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/4x4/4x4_t.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/buggy/buggy.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/4x4/4x4.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/4x4/4x4.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/boat/canoe.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/boat/canoe.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/car2/car2a.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/car2/car2b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/car2/car2a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/car2/car2a.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/car3/car3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/car2/car2b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/car2/car2b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/base/turret2/turret.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/base/turret2/turret.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/car4/car.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/car3/car3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/car3/car3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/carcrashed/car1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/carcrashed/car2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/buggy/buggy.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/buggy/buggy.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/carcrashed/car1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/carcrashed/car1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/golf/car1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/car4/car.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/car4/car.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/golf/car1t.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/golf/car1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/golf/car1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/hummer/hummer.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/carcrashed/car2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/carcrashed/car2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/golf/car1t.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/golf/car1t.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/jeep/jeep.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/landy/landy.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/policecar/policecar.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/landy/landy.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/landy/landy.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/puma/puma.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/hummer/hummer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/hummer/hummer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/trailer/boxtrailer.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/puma/puma.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/puma/puma.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/transporter/transporter.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/trailer/boxtrailer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/trailer/boxtrailer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/van/van1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/transporter/transporter.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/transporter/transporter.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/van/van1t.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/van/van1t.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/van/van1t.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/van2/roof1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/van2/roof1.md2' \ - could not load skin 'models/objects/cars/van2/roof1' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/van2/roof1.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/van/van1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/van/van1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/van2/roof2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/policecar/policecar.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/cars/policecar/policecar.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/van2/roof2.md2' \ - could not load skin 'models/objects/cars/van2/roof2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/van2/roof2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/van2/van2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/cars/van3/van.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/van2/van2.md2' \ - could not load skin 'models/objects/cars/van2/van2_2' \ - could not load skin 'models/objects/cars/van2/van2_3' \ - could not load skin 'models/objects/cars/van2/van2_4' \ - could not load skin 'models/objects/cars/van2/van2_5' \ - could not load skin 'models/objects/cars/van2/van2_6' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/van2/van2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/arch/arch.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/jeep/jeep.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/jeep/jeep.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/bench/bench_l.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/bench/bench_s.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/bench/bench_l.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/city/bench/bench_l.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/fountain/fountain1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/arch/arch.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/arch/arch.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/fountain/fountain2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/fountain/fountain1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/fountain/fountain1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/garbagecan/garbagecan.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/cars/van3/van.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/cars/van3/van.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/lantern/lantern.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/garbagecan/garbagecan.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/garbagecan/garbagecan.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/bench/bench_s.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/city/bench/bench_s.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/light/light.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/light/light1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/light/light.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/light/light.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/light/light2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/light/light2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/light/light2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/light/light1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/light/light1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/mailbox/mailbox.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/lantern/lantern.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/city/lantern/lantern.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/oriental.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/mailbox/mailbox.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/mailbox/mailbox.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/fountain/fountain2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/fountain/fountain2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/parkbench/parkbench.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/oriental.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/oriental.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/parktable/parktable.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/parktable/parktable.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/parktable/parktable.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/parkbench/parkbench.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/parkbench/parkbench.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/powerline/line1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/powerline/line2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/powerline/line1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/powerline/line1.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/powerline/line2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/powerline/line2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/powerline/line3.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/powerline/powerline_1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/powerline/line3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/powerline/line3.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/powerline/powerline_1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/powerline/powerline_1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/powerline/powerline_2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/tombstones/ts1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/tombstones/ts2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/powerline/powerline_2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/powerline/powerline_2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/tombstones/ts3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/tombstones/ts1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/tombstones/ts1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/tombstones/ts4.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/tombstones/ts3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/tombstones/ts3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/tombstones/ts5.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/tombstones/ts6.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/tombstones/ts5.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/tombstones/ts5.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/trafficlights/trafficlight1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/tombstones/ts4.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/tombstones/ts4.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/trafficlights/trafficlight2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/tombstones/ts2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/tombstones/ts2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/trafficlights/trafficlight3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/trafficlights/trafficlight1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/trafficlights/trafficlight1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/trafficsign/sign.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/tombstones/ts6.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/tombstones/ts6.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/trafficsign/sign2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/trafficsign/sign2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/trafficsign/sign2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/vendorcart/vendor_cart.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/trafficlights/trafficlight3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/trafficlights/trafficlight3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/waste/bag.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/waste/bag.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/waste/bag.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/waste/container_closed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/trafficsign/sign.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/trafficsign/sign.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/waste/container_opened.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/vendorcart/vendor_cart.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/vendorcart/vendor_cart.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/watertower/watertower.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/trafficlights/trafficlight2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/trafficlights/trafficlight2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/watertower/watertower1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/watertower/watertower1.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/city/watertower/watertower1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/city/watertower/watertower2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/waste/container_opened.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/waste/container_opened.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/container/container.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/container/container.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/construct/container/container.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/crane/crane_a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/crane/crane_a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/crane/crane_a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/waste/container_closed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/city/waste/container_closed.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/watertower/watertower2.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/city/watertower/watertower2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/crane/crane_b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/city/watertower/watertower.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/city/watertower/watertower.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/crane/crane_c.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/crane/crane_d.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/crane/crane_e.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/crane/crane_e.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/crane/crane_e.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/crane/crane_b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/crane/crane_b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/crane/crane_c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/crane/crane_c.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/crane/crane_d.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/crane/crane_d.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/excavator/excavator_b.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/excavator/excavator_t.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/generator/generator.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/generator_big/generator.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/generator/generator.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/construct/generator/generator.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/mixer/mixer.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/excavator/excavator_b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/excavator/excavator_b.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/construct/workbench/workbench.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/mixer/mixer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/mixer/mixer.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/generator_big/generator.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/generator_big/generator.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/crane/crane.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/workbench/workbench.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/workbench/workbench.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/construct/excavator/excavator_t.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/construct/excavator/excavator_t.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/crate/crate.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/fence/fence.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/crane/crane.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/crane/crane.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/firehose/firehose.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/automat/automat.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/fence/fence.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/fence/fence.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/bed/bed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/automat/automat.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/furniture/automat/automat.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/campbed/campbed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/campbed/campbed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/campbed/campbed.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/chairs/bank1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/chairs/bank1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/chairs/bank1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/chairs/kantst.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/bed/bed.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/bed/bed.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/firehose/firehose.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/firehose/firehose.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/crate/crate.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/crate/crate.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/chairs/kantst.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/chairs/kantst.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/chairs/stleer.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/chairs/stleer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/chairs/stleer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/chairs/stoel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/chairs/stoel.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/chairs/stoel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/coffeemaker/coffeemaker.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/comptable/comptable.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/coffeemaker/coffeemaker.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/coffeemaker/coffeemaker.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/curtains/curtain.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/comptable/comptable.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/furniture/comptable/comptable.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/curtains/curtains.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/curtains/curtain_long.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/curtains/curtains.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/curtains/curtains.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/curtains/curtain.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/curtains/curtain.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/curtains/curtain_long.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/curtains/curtain_long.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/deerhead/deerhead.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/desk/desk.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/deerhead/deerhead.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/deerhead/deerhead.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/desklamp/desklamp.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/desklamp/desklamp.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/desklamp/desklamp.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/desk/desk.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/furniture/desk/desk.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/dishes/cup.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/dishes/cup.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/dishes/cup.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/dishes/fork.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/dishes/fork.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/dishes/fork.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/dishes/knive.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/dishes/knive.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/dishes/knive.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/dishes/plate.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/dishes/plate.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/dishes/plate.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/emergencyexit/emergencyexit.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/emergencyexit/emergencyexit.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/emergencyexit/emergencyexit.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/fireext/fireext.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/fireext/fireext.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/fireext/fireext.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/fireext2/fireext2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/fireext2/fireext2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/fireext2/fireext2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/fireext3/fireext3.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/fireplace/fireplace.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/fireext3/fireext3.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/furniture/fireext3/fireext3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/flowerpot2/flowerpot2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/flowerpot2/flowerpot2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/flowerpot2/flowerpot2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/locker/locker2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/locker/locker2.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/furniture/locker/locker2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/fireplace/fireplace.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/fireplace/fireplace.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/pitchfork/pitchfork.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/pitchfork/pitchfork.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/furniture/pitchfork/pitchfork.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/radiator/radiator.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/radiator/radiator.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/radiator/radiator.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/sunprot/sun_prot.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/sunprot/sun_prot.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/sunprot/sun_prot.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/water_dispenser/waterf.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/furniture/water_dispenser/waterk.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/water_dispenser/waterf.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/water_dispenser/waterf.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/furniture/water_dispenser/waterk.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/furniture/water_dispenser/waterk.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/gascylinder/gascylinder.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/generator/generator.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/heating/heating.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/hovercraft/hover_down.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/generator/generator.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/generator/generator.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/hovercraft/hover_up.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/hovercraft/hover_down.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/hovercraft/hover_down.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/industrial/cond.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/gascylinder/gascylinder.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/gascylinder/gascylinder.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/industrial/console/cabels.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/industrial/cond.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/industrial/cond.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/industrial/console/console.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/industrial/console/console.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/industrial/console/console.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/industrial/fan/fan.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/industrial/fan/fan.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/industrial/fan/fan.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/heating/heating.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/heating/heating.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/industrial/lamp/lamp.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/industrial/console/cabels.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/industrial/console/cabels.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/industrial/lamp/lamp.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/industrial/lamp/lamp.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/industrial/valve/valve.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/japan/bed.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/japan/bed.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/japan/bed.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/japan/buddha.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/japan/mat.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/japan/mat.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/japan/mat.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/japan/stoel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/japan/stoel.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/japan/stoel.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/industrial/valve/valve.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/industrial/valve/valve.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/japan/buddha.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/japan/buddha.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/laserturret/laserturret.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/liftingcart/liftingcart.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/lorry/lorry.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/lorry/lorry.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/lorry/lorry.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/money/money.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/laserturret/laserturret.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/laserturret/laserturret.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/money/moneycase.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/hovercraft/hover_up.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/hovercraft/hover_up.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/oiltank/oiltank.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/money/moneycase.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/money/moneycase.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/pharaoh/pharaoh.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/pharaoh/pharaoh.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/pharaoh/pharaoh.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/pushcart/pushcart.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/liftingcart/liftingcart.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/liftingcart/liftingcart.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rail/rail.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rail/rail.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rail/rail.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/railcar/railcar.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/oiltank/oiltank.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/oiltank/oiltank.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/barrel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/barrel.md2' \ - could not load skin 'models/objects/rubbish/barrel_grey' \ - could not load skin 'models/objects/rubbish/barrel_green' \ - could not load skin 'models/objects/rubbish/barrel_yellow' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/barrel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/barrel2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/money/money.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/money/money.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/bottle1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/bottle1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/bottle1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/bottle2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/barrel2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/barrel2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/pushcart/pushcart.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/pushcart/pushcart.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/box1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/bottle2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/bottle2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/box1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/box1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/box2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/buffalo_scull.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/box2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/box2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/car1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/car2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/car2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/car2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/container.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/buffalo_scull.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/buffalo_scull.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/fence.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/fence.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/fence.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/gravel/gravel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/container.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/container.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/oil_can.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/oil_can.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/oil_can.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/rusty_bar.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/rusty_bar.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/rusty_bar.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/car1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/car1.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/gravel/gravel.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/rubbish/gravel/gravel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/scrap1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/scrap1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/scrap1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/scrap2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/scrap3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/railcar/railcar.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/railcar/railcar.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/scrap2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/scrap2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/scrap3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/scrap3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/scrap4.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/tire.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/scrap4.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/scrap4.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/tire.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/tire.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/woodern_plank1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/woodern_plank1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/woodern_plank1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/rubbish/woodern_plank2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/rubbish/woodern_plank2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/rubbish/woodern_plank2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/samlauncher/rocket.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/samlauncher/samlauncher.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/samlauncher/rocket.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/samlauncher/rocket.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/samlauncher_big/rocket.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/samlauncher_big/sam.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/skeleton/skelet.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/samlauncher_big/rocket.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/samlauncher_big/rocket.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/skeleton/skelet2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/skeleton/skelet.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/skeleton/skelet.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/skeleton/skelet3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/skeleton/skelet2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/skeleton/skelet2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/snowman/snowman.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/samlauncher/samlauncher.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/samlauncher/samlauncher.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/spiral/spiral_large.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/snowman/snowman.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/snowman/snowman.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/spiral/spiral_small.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/spiral/spiral_small.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/spiral/spiral_small.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/store/box.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/spiral/spiral_large.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/spiral/spiral_large.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/store/box.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/store/box.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/store/pellet.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/samlauncher_big/sam.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/samlauncher_big/sam.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/switchboard/switchboard.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/store/pellet.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/store/pellet.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/tanker/small_pipes.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/skeleton/skelet3.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/skeleton/skelet3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/tanker/tanker_a.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/tanker/tanker_b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/tanker/small_pipes.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/tanker/small_pipes.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/tent/tent.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/tanker/tanker_b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/tanker/tanker_b.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck/cement_trailer.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/switchboard/switchboard.md2' \ - # meshes '1', # frames '2' \ - writing to file 'models/objects/switchboard/switchboard.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck/container.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck/container.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck/container.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/tent/tent.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/tent/tent.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/tanker/tanker_a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/tanker/tanker_a.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck/container_trailer.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck/trailer.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck/trees.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck/cement_trailer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck/cement_trailer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck/truck.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck/container_trailer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck/container_trailer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck2/fuel.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck/trees.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck/trees.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck2/load.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck2/fuel.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck2/fuel.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck2/truck.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck2/truck.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck2/truck.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/truck3/truck3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck/truck.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck/truck.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/trucks/watertruck/watertruck.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck2/load.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck2/load.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/banana/banana.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck/trailer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck/trailer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/bush/bush01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/bush/bush01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/bush/bush01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/cactus/cactus1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/watertruck/watertruck.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/watertruck/watertruck.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/cactus/cactus2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/cactus/cactus2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/cactus/cactus2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/cactus/cactus3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/cactus/cactus1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/cactus/cactus1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/chestnut/chestnut_blaetter2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/chestnut/chestnut_blaetter2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/chestnut/chestnut_blaetter2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/chestnut/chestnut_blaetter3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/cactus/cactus3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/cactus/cactus3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/chestnut/chestnut_stamm1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/chestnut/chestnut_blaetter3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/chestnut/chestnut_blaetter3.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/trucks/truck3/truck3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/trucks/truck3/truck3.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/chestnut/chestnut_stamm1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/chestnut/chestnut_stamm1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/chestnut/chestnut_stamm2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/banana/banana.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/banana/banana.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/chestnut/chestnut_stamm3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/chestnut/chestnut_stamm2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/chestnut/chestnut_stamm2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/fern/fern.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/fern2/fern2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/fern2/fern2_lrg.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/fern2/fern2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/fern2/fern2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/chestnut/chestnut_stamm3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/chestnut/chestnut_stamm3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/ficus/ficus.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/fir/fir.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/ficus/ficus.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/ficus/ficus.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/gumtree/gum_tree_branch.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/fern2/fern2_lrg.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/fern2/fern2_lrg.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/gumtree/gum_tree_trunk_l1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/gumtree/gum_tree_branch.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/gumtree/gum_tree_branch.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/gumtree/gum_tree_trunk_l2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/gumtree/gum_tree_trunk_l1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/gumtree/gum_tree_trunk_l1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm1/palm1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/fern/fern.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/fern/fern.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm1/palm2_1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm1/palm2_1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm1/palm2_1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm1/palm2_2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/gumtree/gum_tree_trunk_l2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/gumtree/gum_tree_trunk_l2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_a/palm1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_a/palm1.md2' \ - # meshes '1', # frames '100' \ - writing to file 'models/objects/vegi/palm_a/palm1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_a/palm2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm1/palm1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm1/palm1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v1/palm1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm1/palm2_2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm1/palm2_2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_a/palm2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_a/palm2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/fir/fir.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/fir/fir.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v1/palm1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v1/palm1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v1/palm2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v1/palm_v1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v2/palm1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v1/palm_v1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v1/palm_v1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v2/palm2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v1/palm2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v1/palm2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v2/palm1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v2/palm1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v2/palm_v2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/palm_v3/palm_v3.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/pino/pino1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v2/palm2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v2/palm2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/pino/pino2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v3/palm_v3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v3/palm_v3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/pino/pino2_leaves.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/pino/pino2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/pino/pino2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/pino/pino3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/pino/pino3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/pino/pino3.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/pino/pino3_leaves.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/pino/pino1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/pino/pino1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plant/plant.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/pino/pino2_leaves.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/pino/pino2_leaves.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/pino/pino3_leaves.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/pino/pino3_leaves.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plant/plant2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plant.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plant.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plants/plant.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plant1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plant/plant.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plant/plant.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plantb.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plantb.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plants/plantb.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plantc.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plantc.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plants/plantc.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plantd.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plantd.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plants/plantd.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plant1.md2' \ - # meshes '1', # frames '30' \ - writing to file 'models/objects/vegi/plants/plant1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plante.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/palm_v2/palm_v2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/palm_v2/palm_v2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plants/plant_a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plante.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plants/plante.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plants/plant_a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plants/plant_a.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plant_hang/plant1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plant_hang/plant2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/plant_v1/plant_v1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plant_hang/plant1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plant_hang/plant1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tree02/tree2_a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plant/plant2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plant/plant2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tree02/tree2_a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tree02/tree2_a.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tree02/tree2_b.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tree03/tree03.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tree02/tree2_b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tree02/tree2_b.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/treed/treed_leaves01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tree03/tree03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tree03/tree03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/treed/treed_trunk01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plant_v1/plant_v1.md2' \ - # meshes '1', # frames '198' \ - writing to file 'models/objects/vegi/plant_v1/plant_v1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tree_dead/tree_dead1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/plant_hang/plant2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/plant_hang/plant2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tree_dead/tree_dead2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/treed/treed_leaves01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/treed/treed_leaves01.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tree_dead/tree_dead1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tree_dead/tree_dead1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tree_dead/tree_dead3.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tree_dead/tree_dead2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tree_dead/tree_dead2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tropic/tropic01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tropic/tropic01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tropic/tropic01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tropic/tropic02.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/treed/treed_trunk01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/treed/treed_trunk01.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tropic/tropic03.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tropic/tropic04.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tropic/tropic03.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tropic/tropic03.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/tropical1/tropical1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tropical1/tropical1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tropical1/tropical1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/water_lily/lily_bloom.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tropic/tropic02.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tropic/tropic02.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/water_lily/lily_leaf.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tree_dead/tree_dead3.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tree_dead/tree_dead3.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/water_lily/lily_bloom.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/water_lily/lily_bloom.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/water_lily/lily_leaf.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/water_lily/lily_leaf.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/water_lily/lily_stem.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/water_lily/lily_stem.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/water_lily/lily_stem.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/water_lily2/lily.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/wheat/wheat1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/water_lily2/lily.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/water_lily2/lily.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/wheat/wheat2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/wheat/wheat2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/wheat/wheat2.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/wheat/wheat1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/wheat/wheat1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/bicycle/bicycle.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/barrel1.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/barrel2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/barrel1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/barrel1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/box.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/box.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/box.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/forktruck.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/barrel2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/barrel2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/forktruck1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/tropic/tropic04.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vegi/tropic/tropic04.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/forktruck2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/forktruck1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/forktruck1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/palette.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/forktruck.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/forktruck.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/palsingle.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/bicycle/bicycle.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/bicycle/bicycle.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/pipes.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/palsingle.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/palsingle.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/forktruck2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/forktruck2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/forktruck/rounds.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/motorbike/motorbike.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/rounds.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/rounds.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vehicles/tractor/tractor.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/palette.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/palette.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/pilots/male/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/tractor/tractor.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/tractor/tractor.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/pilots/male/head01.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/forktruck/pipes.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/forktruck/pipes.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vehicles/motorbike/motorbike.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/objects/vehicles/motorbike/motorbike.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.5 -f models/sequence/earth.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/pilots/male/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/pilots/male/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/pilots/male/head01.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/pilots/male/head01.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/female/body.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head01a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/sequence/earth.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/sequence/earth.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head01c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head01c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head01c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head02a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/female/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/female/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/female/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head01b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head02b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head01a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalehybrid/head04b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head03a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head01a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head01c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalehybrid/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalehybrid/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head01c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head01c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head02b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head03a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/femalelight/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelight/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelight/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelight/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head01a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head01c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head01c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head01c.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/femalelightadv/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head03b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head03b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalelightadv/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalelightadv/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalelightadv/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head01a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head01c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head01b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head01c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head01c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head02a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head02a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/femalemedium/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalemedium/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalemedium/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalemedium/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head01b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head01c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head01c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head01c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head02a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head01b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head02a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head03a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head03a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head04a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/femalepower/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head04a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/femalepower/head04b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/femalepower/body.md2' \ - # meshes '1', # frames '453' \ - writing to file 'models/soldiers/femalepower/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/body.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head01b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head01b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head02b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head02b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/male/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head04c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head04c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head04c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head05b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head05a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head05c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head05b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head05b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/male/head06a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head05c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head05c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/male/head06a.md2' \ - could not load skin 'models/soldiers/male/head' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/male/head06a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head02b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head02b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head03_2a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head04a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head03_2a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head03_2a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head05b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head05a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malehybrid/head05c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head05c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head05c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malehybrid/head05b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malehybrid/head05b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head02a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head02b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head03b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/malelight/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head04c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head04c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head04c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head05b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head05a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelight/head05c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head05b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head05b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelight/head05c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelight/head05c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head01a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head02a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head01a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/malelightadv/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head02b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head03b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head05b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head05a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malelightadv/head05c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head05b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head05b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malelightadv/head05c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malelightadv/head05c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head01a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head01b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head01b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head02b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/body.md2' \ - # meshes '1', # frames '372' \ - writing to file 'models/soldiers/malemedium/body.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head03a.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head03b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head02b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head03b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head02a.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head04c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head04c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head04c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head05b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head05a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malemedium/head05c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head05b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head05b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/body.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malemedium/head05c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malemedium/head05c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head01a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head01a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head01a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head01b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head02a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head02a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head02a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head02b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head03a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head01b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head01b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head02b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head02b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head03a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head03a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head03b.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head04a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head03b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head03b.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head04a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head04a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head04b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head04b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head04b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head05a.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head05a.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head05a.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head05b.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head05b.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head05b.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/malepower/head05c.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/body.md2' \ - # meshes '1', # frames '453' \ - writing to file 'models/soldiers/malepower/body.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/malepower/head05c.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/malepower/head05c.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_ares/ares_h.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_ares/ares_t.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_ares/ares_w.md2 ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_ares/ares_w_turret.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_ares/ares_w_turret.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/ugv_ares/ares_w_turret.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_phoenix/phoenix.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_ares/ares_t.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/ugv_ares/ares_t.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_phoenix/phoenix_turret.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_phoenix/phoenix_turret.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/ugv_phoenix/phoenix_turret.mdx' ./ufomodel.exe -mdx -overwrite -v -s -0.3 -f models/soldiers/ugv_phoenix/rocket_pods.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_ares/ares_h.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/ugv_ares/ares_h.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/assault/assault.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/assault/assault.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/assault/assault.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/assault/assault_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_ares/ares_w.md2' \ - # meshes '1', # frames '35' \ - writing to file 'models/soldiers/ugv_ares/ares_w.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_phoenix/rocket_pods.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/ugv_phoenix/rocket_pods.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/assault/assault_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/assault/assault_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/autocannon/ugv_autocannon.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/soldiers/ugv_phoenix/phoenix.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/soldiers/ugv_phoenix/phoenix.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/binocs/binocs.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/autocannon/ugv_autocannon.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/autocannon/ugv_autocannon.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/bolterrifle/bolterrifle.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/bolterrifle/bolterrifle_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/bolterrifle/bolterrifle.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/bolterrifle/bolterrifle.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/bombs/bomb1.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/bolterrifle/bolterrifle_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/bolterrifle/bolterrifle_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/binocs/binocs.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/binocs/binocs.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/bombs/bomb2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/chaingun/chaingun.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/bombs/bomb1.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/bombs/bomb1.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/chaingun/chaingun_ammo.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/coilgun/coilgun.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/chaingun/chaingun.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/chaingun/chaingun.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/coilgun/coilgun_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/chaingun/chaingun_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/chaingun/chaingun_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/electrolaser/electrolaser.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/coilgun/coilgun_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/coilgun/coilgun_ammo.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/bombs/bomb2.md2' \ - could not load skin 'models/weapons/bombs/bomb2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/bombs/bomb2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/flamer/flamer.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/flamer/flamer_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/coilgun/coilgun.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/coilgun/coilgun.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/flare/flare.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/electrolaser/electrolaser.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/electrolaser/electrolaser.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/flamer/flamer_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/flamer/flamer_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/flashbang/flashbang.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/flare/flare.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/flare/flare.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/flamer/flamer.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/flamer/flamer.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/fraggren/fraggren.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/flashbang/flashbang.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/flashbang/flashbang.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/grenl/grenl.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/grenl/grenl_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/grenl/grenl.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/grenl/grenl.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/fraggren/fraggren.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/fraggren/fraggren.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/grenl/grenl_clip2.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/grenl/grenl_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/grenl/grenl_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/grenl/grenl_clip2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/grenl/grenl_clip2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/grenl/grenl_flechette_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/grenl/grenl_flechette_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/grenl/grenl_flechette_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/grenl/grenl_ic_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/grenl/grenl_ic_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/grenl/grenl_ic_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/grenl/grenl_plasma_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/grenl/grenl_plasma_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/grenl/grenl_plasma_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/incgren/incgren.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/irgoggles/irgoggles.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/incgren/incgren.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/incgren/incgren.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/kerrblade/kerrblade.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/kerrblade/kerrblade.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/kerrblade/kerrblade.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/irgoggles/irgoggles.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/irgoggles/irgoggles.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/knife/knife.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/knifemono/knifemono.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/knife/knife.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/knife/knife.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/knifemono/knifemono.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/knifemono/knifemono.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/laserheavy/laserheavy.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/laserpistol/laserpistol.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/laserpistol/laserpistol.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/laserpistol/laserpistol.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/laserpistol/laserpistol_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/laserpistol/laserpistol_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/laserpistol/laserpistol_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/laserheavy/laserheavy.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/laserheavy/laserheavy.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/laserrifle/laserrifle.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/laserrifle/laserrifle_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/laserrifle/laserrifle.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/laserrifle/laserrifle.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/machinegun/machinegun.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/machinegun/machinegun_clip.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/medikit/medikit.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/laserrifle/laserrifle_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/laserrifle/laserrifle_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/machinegun/machinegun.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/machinegun/machinegun.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/needlergun/needler.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/medikit/medikit.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/medikit/medikit.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/needlergun/needler_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/machinegun/machinegun_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/machinegun/machinegun_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/needlergun/needler_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/needlergun/needler_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/needlerheavy/needlerheavy.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/needlergun/needler.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/needlergun/needler.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/needlerheavy/needlerheavy.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/needlerheavy/needlerheavy.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pbeamcannon/pbeamcannon.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pbeamcannon/pbeamcannon_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pbeamcannon/pbeamcannon.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pbeamcannon/pbeamcannon.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pbeampistol/pbeampistol.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pbeampistol/pbeampistol_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pbeamcannon/pbeamcannon_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pbeamcannon/pbeamcannon_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pbeampistol/pbeampistol.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pbeampistol/pbeampistol.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pbeampistol/pbeampistol_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pbeampistol/pbeampistol_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pbeamrifle/pbeamrifle.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pbeamrifle/pbeamrifle_clip.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pistol/pistol.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pbeamrifle/pbeamrifle_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pbeamrifle/pbeamrifle_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pistol/pistol_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pbeamrifle/pbeamrifle.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pbeamrifle/pbeamrifle.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pistol/pistol.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pistol/pistol.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pistol/pistol_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pistol/pistol_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pistol2/pistol2.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/pistol2/pistol2_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pistol2/pistol2.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pistol2/pistol2.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plasblade/plasblade.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/pistol2/pistol2_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/pistol2/pistol2_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plasblade/plasblade.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plasblade/plasblade.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plasblaster/plasblaster.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plasblaster/plasblaster_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plasblaster/plasblaster.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plasblaster/plasblaster.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plasblaster/plasblaster_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plasblaster/plasblaster_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plasmagren/plasmagren.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plaspistol/plaspistol.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plasmagren/plasmagren.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plasmagren/plasmagren.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plaspistol/plaspistol_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plaspistol/plaspistol.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plaspistol/plaspistol.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plasrifle/plasrifle.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plaspistol/plaspistol_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plaspistol/plaspistol_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/plasrifle/plasrifle_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plasrifle/plasrifle.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plasrifle/plasrifle.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg/rocket.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/plasrifle/plasrifle_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/plasrifle/plasrifle_clip.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg/rocket.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg/rocket.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg/rocket_inc.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg/rpg.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg/rocket_inc.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg/rocket_inc.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg/rpg_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg/rpg.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg/rpg.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg/rpg_inc_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg/rpg_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg/rpg_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg/rpg_particle_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg/rpg_inc_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg/rpg_inc_ammo.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg/rpg_particle_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg/rpg_particle_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg2/rocket.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg2/rocket.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg2/rocket.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg2/rocket_inc.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg2/rpg.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg2/rpg_ammo.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/rpg2/rpg_inc_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg2/rpg.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg2/rpg.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg2/rpg_inc_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg2/rpg_inc_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgun/shotgun.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg2/rocket_inc.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg2/rocket_inc.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/rpg2/rpg_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/rpg2/rpg_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgun/shotgun_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgun/shotgun_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgun/shotgun_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgun/shotgun_clip_green.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgun/shotgun.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgun/shotgun.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgun/shotgun_clip_green.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgun/shotgun_clip_green.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgun2/shotgun.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgun2/shotgun_clip.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgunmicro/shotgunmicro.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgun2/shotgun.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgun2/shotgun.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/shotgunmicro/shotgunmicro_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgunmicro/shotgunmicro.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgunmicro/shotgunmicro.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/smg/smg.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgun2/shotgun_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgun2/shotgun_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/smg/smg_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/smg/smg.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/smg/smg.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/shotgunmicro/shotgunmicro_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/shotgunmicro/shotgunmicro_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/smokegren/smokegren.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/sniper/sniper.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/smokegren/smokegren.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/smokegren/smokegren.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/sniper/sniper_clip.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/sniper/sniper_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/sniper/sniper_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/stungren/stungren.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/smg/smg_clip.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/smg/smg_clip.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/stungren_alien/stungren.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/stungren/stungren.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/stungren/stungren.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/sniper/sniper.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/sniper/sniper.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/stunrod/stunrod.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/stungren_alien/stungren.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/stungren_alien/stungren.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/vhs/vhs.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/xaw95/xaw95.md2 ./ufomodel.exe -mdx -overwrite -v -s 0.6 -f models/weapons/xaw95/xaw95_ammo.md2 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/vhs/vhs.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/vhs/vhs.mdx' ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/xaw95/xaw95_ammo.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/xaw95/xaw95_ammo.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/md3-canopy/blad.md3 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/stunrod/stunrod.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/stunrod/stunrod.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/md3-canopy/stam.md3 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/weapons/xaw95/xaw95.md2' \ - # meshes '1', # frames '1' \ - writing to file 'models/weapons/xaw95/xaw95.mdx' ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/md3-grass/grass.md3 ./ufomodel.exe -mdx -overwrite -v -s 0.2 -f models/objects/vegi/md3-palm/blad.md3 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/md3-canopy/stam.md3' \ - could not load skin 'canopy.png' make: *** [base/models/objects/vegi/md3-canopy/stam.mdx] Error 5 make: *** Waiting for unfinished jobs.... ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/md3-canopy/blad.md3' \ - could not load skin 'canopy.png' make: *** [base/models/objects/vegi/md3-canopy/blad.mdx] Error 5 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/md3-grass/grass.md3' \ - could not load skin 'grass.png' make: *** [base/models/objects/vegi/md3-grass/grass.mdx] Error 5 ---- ufomodel 0.2 ---- ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/local/games/ufoai/base Adding game dir: ./base Adding game dir: C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base using ./base for writing - model 'models/objects/vegi/md3-palm/blad.md3' \ - could not load skin 'palm.png' make: *** [base/models/objects/vegi/md3-palm/blad.mdx] Error 5 logout Endtime: 2011.05.15 12:24:27 1 Error 51 Error during ufomodel