2012/02/25 17:03:28 ----- network initialization ------- 2012/02/25 17:03:28 libcurl/7.19.4 zlib/1.2.5 initialized. 2012/02/25 17:03:28 ------ server initialization ------- 2012/02/25 17:03:28 added 8 maps to the mapcycle 2012/02/25 17:03:28 ----- console initialization ------- 2012/02/25 17:03:28 Console initialized. 2012/02/25 17:03:28 ------- video initialization ------- 2012/02/25 17:03:28 SDL version: 1.2.15 2012/02/25 17:03:28 I: desktop depth: 32bpp 2012/02/25 17:03:28 I: video memory: 0 2012/02/25 17:03:28 I: Available resolutions: 1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864 1024x768 800x600 640x480 (9) 2012/02/25 17:03:29 I: video driver: windib 2012/02/25 17:03:29 I: setting mode 0 2012/02/25 17:03:29 I: set multisample buffers to 2 2012/02/25 17:03:29 I: set swap control to 0 2012/02/25 17:03:29 I: 1280x1024 (fullscreen: yes) 2012/02/25 17:03:29 I: got 8 bits of stencil 2012/02/25 17:03:29 I: got 24 bits of depth buffer 2012/02/25 17:03:29 I: got double buffer 2012/02/25 17:03:29 I: got 8 bits for red 2012/02/25 17:03:29 I: got 8 bits for green 2012/02/25 17:03:29 I: got 8 bits for blue 2012/02/25 17:03:29 I: got 8 bits for alpha 2012/02/25 17:03:29 I: got 2 multisample buffers GL_VENDOR: ATI Technologies Inc.2012/02/25 17:03:29 GL_RENDERER: ATI Radeon HD 5700 Series2012/02/25 17:03:29 GL_VERSION: 4.2.11400 Compatibility Profile Context2012/02/25 17:03:29 GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_ET_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control2012/02/25 17:03:29 2012/02/25 17:03:29 found GL_ARB_multitexture 2012/02/25 17:03:29 found GL_ARB_texture_compression 2012/02/25 17:03:29 found GL_ARB_texture_non_power_of_two 2012/02/25 17:03:29 using GL_ARB_texture_non_power_of_two 2012/02/25 17:03:29 found GL_EXT_texture_filter_anisotropic 2012/02/25 17:03:29 found GL_EXT_texture_lod_bias 2012/02/25 17:03:29 found GL_ARB_vertex_buffer_object 2012/02/25 17:03:29 using GL_ARB_vertex_buffer_object max vertex buffer size: 2147483647 2012/02/25 17:03:29 found GL_ARB_fragment_shader 2012/02/25 17:03:29 found GL_ARB_shading_language_100 2012/02/25 17:03:29 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 4.20 2012/02/25 17:03:29 found GL_###_framebuffer_object 2012/02/25 17:03:29 using GL_ARB_framebuffer_object 2012/02/25 17:03:29 max draw buffers: 8 2012/02/25 17:03:29 max render buffer size: 16384 2012/02/25 17:03:29 max color attachments: 8 2012/02/25 17:03:29 found GL_###_draw_buffers 2012/02/25 17:03:29 using GL_ARB_draw_buffers 2012/02/25 17:03:29 max supported vertex texture units: 16 2012/02/25 17:03:29 max supported lights: 8 2012/02/25 17:03:29 max texture units: 8 2012/02/25 17:03:29 max texture coords: 16 2012/02/25 17:03:29 max vertex attributes: 29 2012/02/25 17:03:29 max varying floats: 128 2012/02/25 17:03:29 max fragment uniform components: 16384 2012/02/25 17:03:29 max vertex uniform components: 16384 2012/02/25 17:03:29 max texture size: detected 16384 2012/02/25 17:03:29 ...but using 4096 as requested 2012/02/25 17:03:29 Using medium resolution globe textures as requested. R_LoadShader: world_med_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: world_med_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:30 R_ProgramVariable: Could not find parameter SPECULARMAP in program world_med. 2012/02/25 17:03:30 R_LoadProgram: 'world_med' loaded. R_LoadShader: model_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: model_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:30 R_LoadProgram: 'model' loaded. R_LoadShader: warp_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: warp_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:30 R_LoadProgram: 'warp' loaded. R_LoadShader: geoscape_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: geoscape_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:31 R_LoadProgram: 'geoscape' loaded. R_LoadShader: combine2_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: combine2_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:31 R_LoadProgram: 'combine2' loaded. R_LoadShader: convolve3_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: convolve3_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:31 R_LoadProgram: 'convolve3' loaded. R_LoadShader: atmosphere_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: atmosphere_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:31 R_LoadProgram: 'atmosphere' loaded. R_LoadShader: simple_glow_vs.glsl: Vertex shader was successfully compiled to run on hardware. R_LoadShader: simple_glow_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2012/02/25 17:03:31 R_LoadProgram: 'simple_glow' loaded. 2012/02/25 17:03:31 SDL_image version 1.2.12 2012/02/25 17:03:32 SDL_ttf version 2.0.11 - we need at least 2.0.7 2012/02/25 17:03:32 ------- sound initialization ------- 2012/02/25 17:03:32 SDL_mixer version: 1.2.12 2012/02/25 17:03:32 ... requested audio rate: 44100 2012/02/25 17:03:32 ... driver: 'dsound' 2012/02/25 17:03:32 ... audio rate: 44100 2012/02/25 17:03:32 ... audio channels: 2 2012/02/25 17:03:32 ... loaded ogg vorbis support 2012/02/25 17:03:32 ------- input initialization ------- 2012/02/25 17:03:32 0 possible joysticks 2012/02/25 17:03:32 no joystick found. 2012/02/25 17:03:32 Allocate 3 megabytes for the ui hunk 2012/02/25 17:03:32 ----------- parse scripts ---------- 2012/02/25 17:03:32 55 script files 2012/02/25 17:03:32 ... 0: extension 2012/02/25 17:03:32 ... 1: headgear 2012/02/25 17:03:32 ... 2: right 2012/02/25 17:03:32 ... 3: left 2012/02/25 17:03:32 ... 4: backpack 2012/02/25 17:03:32 ... 5: belt 2012/02/25 17:03:32 ... 6: holster 2012/02/25 17:03:32 ... 7: armour 2012/02/25 17:03:32 ... 8: floor 2012/02/25 17:03:32 ... 9: equip 2012/02/25 17:03:32 52 ui script files 2012/02/25 17:03:35 Shared Client/Server Info loaded 2012/02/25 17:03:35 ...109 items parsed 2012/02/25 17:03:35 ... 28 damage types parsed 2012/02/25 17:03:35 ... 32 equipment definitions parsed 2012/02/25 17:03:35 ... 10 inventory definitions parsed 2012/02/25 17:03:35 ... 22 team definitions parsed 2012/02/25 17:03:35 executing keys.cfg 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: hudinv.bt_exit (i) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: hud_alt.showinventory (i) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: hud_mini.showinventory (i) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: ahudinv.hideinventory (i) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: hud_nohud.showinventory (i) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: radarwindow.closeradar (HOME) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: radarwindow.closeradar (KP_HOME) 2012/02/25 17:03:35 Warning: Empty description for UI keybinding: radarwindow.closeradar (h) 2012/02/25 17:03:35 music change to van_theme (from PsymongN3) 2012/02/25 17:03:51 150 static models loaded 2012/02/25 17:03:51 CL_LanguageInit: language settings are stored in configuration: uk 2012/02/25 17:03:51 SDL_ttf version 2.0.11 - we need at least 2.0.7 2012/02/25 17:03:51 ...registering 13 fonts 2012/02/25 17:03:51 ----------- game modes ------------- 2012/02/25 17:03:51 added _Multiplayer 2012/02/25 17:03:51 added _Campaign 2012/02/25 17:03:51 added _Static Campaign 2012/02/25 17:03:51 added _Skirmish 2012/02/25 17:03:51 added 4 game modes 2012/02/25 17:03:51 ====== UFO Initialized ====== 2012/02/25 17:03:51 ============================= 2012/02/25 17:03:51 Priority changed to NORMAL 2012/02/25 17:03:51 Found 2 processors 2012/02/25 17:03:51 Use all cores 2012/02/25 17:03:51 Switch grab input off 2012/02/25 17:04:35 map night +mm_harbour test 2012/02/25 17:04:35 setting game random seed to 89623 2012/02/25 17:04:35 ------- Loading game.dll ------- 2012/02/25 17:04:35 not found at '/usr/local/lib' 2012/02/25 17:04:35 not found at 'C:\Documents and Settings\Balasar\Application Data\UFOAI/2.4-dev/base' 2012/02/25 17:04:35 found at './base' 2012/02/25 17:04:35 Using RMA2 seed: 49 for 2012/02/25 17:04:35 tiles: -mm_harbour/mh_ +craft_drop_firebird +a_06 +a_05 +a_03 +a_01 +a_04 +a_02 2012/02/25 17:04:35 pos: -8 -8 0 0 -8 0 8 -8 0 0 0 0 8 0 0 0 8 0 8 8 0 2012/02/25 17:04:35 tiles: 7 2012/02/25 17:04:35 CM_LoadMap: "-mm_harbour/mh_ +craft_drop_firebird +a_06 +a_05 +a_03 +a_01 +a_04 +a_02" "-8 -8 0 0 -8 0 8 -8 0 0 0 0 8 0 0 0 8 0 8 8 0" 2012/02/25 17:04:35 Rerouted for RMA in 0.0s 2012/02/25 17:04:35 checksum for the map '+mm_harbour': 3856419809 2012/02/25 17:04:36 ufo script checksum 1441229137 2012/02/25 17:04:36 ------------------------------------- 2012/02/25 17:04:36 Connecting to localhost... 2012/02/25 17:04:36 ==== InitGame ==== 2012/02/25 17:04:36 Spawned ai player for team 0 with entnum 26 2012/02/25 17:04:36 Spawned ai player for team 0 with entnum 27 2012/02/25 17:04:36 Spawned ai player for team 0 with entnum 28 2012/02/25 17:04:36 Spawned ai player for team 0 with entnum 29 2012/02/25 17:04:36 Not enough spawn points for team 0 2012/02/25 17:04:36 Created AI player (team 0) 2012/02/25 17:04:36 Spawned ai player for team 7 with entnum 30 2012/02/25 17:04:36 Spawned ai player for team 7 with entnum 31 2012/02/25 17:04:36 Spawned ai player for team 7 with entnum 32 2012/02/25 17:04:36 Spawned ai player for team 7 with entnum 33 2012/02/25 17:04:36 Spawned ai player for team 7 with entnum 34 2012/02/25 17:04:36 Spawned ai player for team 7 with entnum 35 2012/02/25 17:04:36 Not enough spawn points for team 7 2012/02/25 17:04:36 Created AI player (team 7) 2012/02/25 17:04:36 Used inventory slots after ai spawn: 0 2012/02/25 17:04:36 connection attempt from loopback connection 2012/02/25 17:04:39 Starting the game... 2012/02/25 17:04:39 Balasar has joined team 1 2012/02/25 17:04:39 music change to PsymongN3 (from van_theme) 2012/02/25 17:04:39 Used inventory slots: 0 2012/02/25 17:04:40 Used inventory slots client Balasar spawn: 0 2012/02/25 17:04:40 (player 0) It's team 1's turn! 2012/02/25 17:04:40 Balasar has taken control over team 1. 2012/02/25 17:05:14 music change to TheThings-Slippycurb (from PsymongN3) 2012/02/25 17:05:18 music change to Crystan-Battlescape01 (from TheThings-Slippycurb) 2012/02/25 17:05:27 music change to AlexForest (from Crystan-Battlescape01) 2012/02/25 17:05:31 music change to PsymongR3 (from AlexForest) 2012/02/25 17:05:32 music change to Crystan-Battlescape04 (from PsymongR3) 2012/02/25 17:05:33 music change to space (from Crystan-Battlescape04) 2012/02/25 17:05:33 music change to space (from space) 2012/02/25 17:05:34 music change to PsymongO4 (from space) 2012/02/25 17:05:35 Team 1 ended round 2012/02/25 17:05:35 Team 7's round started! 2012/02/25 17:05:42 [STATS] alien (Uurgh Ok Uhm Uurrp) kills civilian (a c) with Lock of plasblade (entnum: 29) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:45 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Team 7 ended round 2012/02/25 17:05:46 Team 0's round started! 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:46 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:50 Team 0 ended round 2012/02/25 17:05:50 Team 1's round started! 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:05:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:07 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:11 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:11 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:11 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:11 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:11 [STATS] Balasar kills Sun Weissenbach (own team) with Snap Shot of pbeamcannon_ammo (entnum: 40) 2012/02/25 17:06:19 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:19 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:19 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:19 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:19 [STATS] Balasar kills Sun Weissenbach (own team) with Snap Shot of pbeamcannon_ammo (entnum: 40) 2012/02/25 17:06:20 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:20 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:20 Reaction fire enabled but no weapon for hand (name=Uuorgh Fs Ksf Urmpf,hand=1,fmIdx=0) 2012/02/25 17:06:20 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:20 [STATS] Balasar (Anna Song) kills alien (Uuorgh Fs Ksf Urmpf) with Pulsed Fire of laser_ammo (entnum: 33) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:24 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:28 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:41 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:51 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:56 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:06:56 [STATS] Balasar (Jacob de Bruine) kills alien (Muorgh Or Hom Mohrm) with Inferno of flamer_ammo (entnum: 32) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:04 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:08 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:14 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:16 Team 1 ended round 2012/02/25 17:07:16 Team 7's round started! 2012/02/25 17:07:19 [STATS] alien (Uoghr Ws Our Hfmzs) kills civilian (b c) with Lock of plasblade (entnum: 26) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:23 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:31 Team 7 ended round 2012/02/25 17:07:31 Team 0's round started! 2012/02/25 17:07:32 Team 0 ended round 2012/02/25 17:07:32 Team 1's round started! 2012/02/25 17:07:37 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:37 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:37 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:37 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:37 [STATS] alien (Mrorg Or Hom Mohrm) kills Balasar (Jacob de Bruine) with Lock of plasblade (entnum: 43) 2012/02/25 17:07:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:44 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:44 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:44 [STATS] Balasar (Albina de Vries) kills alien (Uurgh Ok Uhm Uurrp) with Burst of pbeamcannon_ammo (entnum: 35) 2012/02/25 17:07:52 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:52 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:52 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:52 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:52 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:52 [STATS] Balasar (Albina de Vries) kills alien (Uurgh Ok Uhm Uurrp) with Burst of pbeamcannon_ammo (entnum: 35) 2012/02/25 17:07:53 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:53 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:53 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:53 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:53 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:53 [STATS] Balasar (Albina de Vries) kills alien (Uurgh Ok Uhm Uurrp) with Burst of pbeamcannon_ammo (entnum: 35) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:07:55 Reaction fire enabled but no weapon for hand (name=Uurgh Ok Uhm Uurrp,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:00 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:05 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:12 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:17 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:22 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:26 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:26 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:26 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:26 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:26 [STATS] Balasar (Waa'il Hassan) kills alien (Uoghr Ws Our Hfmzs) with Candlelight of flamer_ammo (entnum: 34) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:31 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:33 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:36 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:39 Team 1 ended round 2012/02/25 17:08:39 Team 7's round started! 2012/02/25 17:08:43 Team 7 ended round 2012/02/25 17:08:43 Team 0's round started! 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:43 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:44 Reaction fire enabled but no weapon for hand (name=Uoghr Ws Our Hfmzs,hand=1,fmIdx=0) 2012/02/25 17:08:45 Team 0 ended round 2012/02/25 17:08:45 Team 1's round started! 2012/02/25 17:08:51 Can't perform action - not enough ammo! 2012/02/25 17:08:55 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:55 Reaction fire enabled but no weapon for hand (name=Mrorg Or Hom Mohrm,hand=1,fmIdx=0) 2012/02/25 17:08:55 [STATS] Balasar (Albina de Vries) kills alien (Mrorg Or Hom Mohrm) with Burst of pbeamcannon_ammo (entnum: 30) 2012/02/25 17:09:10 [STATS] alien (Uurunz Ts Sru Hmpfr) kills Balasar (Yu Khaleq) with 5-Shot Burst of machinegun_ammo (entnum: 39) 2012/02/25 17:09:21 [STATS] Balasar (Anna Song) kills alien (Uurunz Ts Sru Hmpfr) with Pulsed Fire of laser_ammo (entnum: 31) 2012/02/25 17:09:24 [STATS] End of game - Team 1 is the winner 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 46 experience points in skill #0 (total experience: 46). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 17 experience points in skill #1 (total experience: 17). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 60 experience points in skill #2 (total experience: 60). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 450 experience points in skill #3 (total experience: 450). It is now 2 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 300 experience points in skill #6 (total experience: 300). It is now 1 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Anna Song earned 436 experience points in skill #9 (total experience: 436). It is now 2 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 46 experience points in skill #0 (total experience: 46). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 28 experience points in skill #1 (total experience: 28). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 20 experience points in skill #2 (total experience: 20). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 250 experience points in skill #3 (total experience: 250). It is now 1 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 200 experience points in skill #5 (total experience: 200). It is now 1 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Waa'il Hassan earned 272 experience points in skill #9 (total experience: 272). It is now 1 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 46 experience points in skill #0 (total experience: 46). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 14 experience points in skill #1 (total experience: 14). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 50 experience points in skill #3 (total experience: 50). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Mika Kosygin earned 55 experience points in skill #9 (total experience: 55). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 46 experience points in skill #0 (total experience: 46). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 6 experience points in skill #1 (total experience: 6). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 80 experience points in skill #2 (total experience: 80). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 50 experience points in skill #3 (total experience: 50). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 600 experience points in skill #4 (total experience: 600). It is now 2 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Fola Melton earned 391 experience points in skill #9 (total experience: 391). It is now 2 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 50 experience points in skill #0 (total experience: 50). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 14 experience points in skill #1 (total experience: 14). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 40 experience points in skill #2 (total experience: 40). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 450 experience points in skill #3 (total experience: 450). It is now 2 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 400 experience points in skill #5 (total experience: 400). It is now 2 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. 2012/02/25 17:09:24 [STATS] Soldier Albina de Vries earned 477 experience points in skill #9 (total experience: 477). It is now 2 higher. 2012/02/25 17:09:25 Disconnecting... 2012/02/25 17:09:25 Client stream was closed 2012/02/25 17:09:25 Used inventory slots after battle: 0 2012/02/25 17:09:25 Shutdown server: Drop 2012/02/25 17:09:25 Unload the game library 2012/02/25 17:09:25 music change to van_theme (from PsymongO4) 2012/02/25 17:09:39 Change gametype to 'Skirmish mode' 2012/02/25 17:09:39 g_difficulty is write protected. 2012/02/25 17:09:52 Starting skirmish with 8 soldiers and 0 ugvs 2012/02/25 17:09:52 setting game random seed to 406887 2012/02/25 17:09:52 ------- Loading game.dll ------- 2012/02/25 17:09:52 not found at '/usr/local/lib' 2012/02/25 17:09:52 not found at 'C:\Documents and Settings\Balasar\Application Data\UFOAI/2.4-dev/base' 2012/02/25 17:09:52 found at './base' 2012/02/25 17:09:52 Using RMA2 seed: 29 for 2012/02/25 17:09:58 tiles: -mm_harbour/mh_ +craft_ufo_scout +craft_drop_firebird 2012/02/25 17:09:58 pos: -16 8 0 -16 -16 0 2012/02/25 17:09:58 tiles: 2 2012/02/25 17:09:58 CM_LoadMap: "-mm_harbour/mh_ +craft_ufo_scout +craft_drop_firebird" "-16 8 0 -16 -16 0" 2012/02/25 17:09:58 ******************** 2012/02/25 17:09:58 ERROR: Couldn't load maps/mm_harbour/mh_craft_ufo_scout.bsp 2012/02/25 17:09:58 ******************** 2012/02/25 17:09:58 Shutdown server: Server crashed. 2012/02/25 17:09:58 Unload the game library 2012/02/25 17:09:58 Shutdown gametype 'Skirmish mode' 2012/02/25 17:09:58 music change to van_theme (from van_theme) 2012/02/25 17:09:58 music change to van_theme (from van_theme) 2012/02/25 17:11:29 Change gametype to 'Skirmish mode' 2012/02/25 17:11:29 g_difficulty is write protected. 2012/02/25 17:11:34 Starting skirmish with 8 soldiers and 0 ugvs 2012/02/25 17:11:34 setting game random seed to 508490 2012/02/25 17:11:34 ------- Loading game.dll ------- 2012/02/25 17:11:34 not found at '/usr/local/lib' 2012/02/25 17:11:34 not found at 'C:\Documents and Settings\Balasar\Application Data\UFOAI/2.4-dev/base' 2012/02/25 17:11:34 found at './base' 2012/02/25 17:11:34 Using RMA2 seed: 27 for