2010/06/15 02:12:01 ----- network initialization ------- 2010/06/15 02:12:01 libcurl/7.16.4 zlib/1.2.2 initialized. 2010/06/15 02:12:01 ------ server initialization ------- 2010/06/15 02:12:01 added 7 maps to the mapcycle 2010/06/15 02:12:01 ----- console initialization ------- 2010/06/15 02:12:01 Console initialized. 2010/06/15 02:12:01 ------- video initialization ------- 2010/06/15 02:12:01 SDL version: 1.2.14 2010/06/15 02:12:01 I: desktop depth: 32bpp 2010/06/15 02:12:01 I: video memory: 0 2010/06/15 02:12:01 I: Available resolutions: 1920x1200 1920x1080 1776x1000 1680x1050 1600x1200 1440x900 1400x1050 1360x1024 1360x768 1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864 1152x648 1024x768 848x480 800x600 720x576 720x480 640x480 (22) 2010/06/15 02:12:01 I: video driver: windib 2010/06/15 02:12:01 I: setting mode 0 2010/06/15 02:12:01 I: set swap control to 0 2010/06/15 02:12:01 I: 1920x1200 (fullscreen: yes) 2010/06/15 02:12:01 I: got 8 bits of stencil 2010/06/15 02:12:01 I: got 24 bits of depth buffer 2010/06/15 02:12:01 I: got double buffer 2010/06/15 02:12:01 I: got 8 bits for red 2010/06/15 02:12:01 I: got 8 bits for green 2010/06/15 02:12:01 I: got 8 bits for blue 2010/06/15 02:12:01 I: got 8 bits for alpha 2010/06/15 02:12:01 I: got 0 multisample buffers GL_VENDOR: ATI Technologies Inc.2010/06/15 02:12:01 GL_RENDERER: ATI Radeon HD 4800 Series 2010/06/15 02:12:01 GL_VERSION: 3.3.9836 Compatibility Profile Context2010/06/15 02:12:01 GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_lamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control2010/06/15 02:12:01 2010/06/15 02:12:01 using GL_ARB_texture_compression 2010/06/15 02:12:01 using GL_ARB_texture_non_power_of_two 2010/06/15 02:12:01 using GL_ARB_shading_language_100 2010/06/15 02:12:01 GLSL Version: 3.30 2010/06/15 02:12:01 using GL_ARB_framebuffer_object 2010/06/15 02:12:01 max draw buffers: 8 2010/06/15 02:12:01 max render buffer size: 8192 2010/06/15 02:12:01 max color attachments: 8 2010/06/15 02:12:01 using GL_ARB_draw_buffers 2010/06/15 02:12:01 max supported lights: 8 2010/06/15 02:12:01 max texture units: 8 2010/06/15 02:12:01 max texture coords: 16 2010/06/15 02:12:01 max vertex attributes: 16 2010/06/15 02:12:01 max texture size: detected 8192 2010/06/15 02:12:02 Warning: medium resolution globe textures requested, but could not be found; falling back to low resolution globe textures. 2010/06/15 02:12:02 R_LoadProgram: 'world' loaded. 2010/06/15 02:12:02 R_LoadProgram: 'warp' loaded. 2010/06/15 02:12:02 R_LoadProgram: 'geoscape' loaded. 2010/06/15 02:12:02 R_LoadProgram: 'combine2' loaded. 2010/06/15 02:12:02 R_LoadProgram: 'convolve3' loaded. 2010/06/15 02:12:02 R_LoadProgram: 'atmosphere' loaded. 2010/06/15 02:12:02 R_LoadProgram: 'simple_glow' loaded. 2010/06/15 02:12:02 SDL_image version 1.2.6 2010/06/15 02:12:02 SDL_ttf version 2.0.9 - we need at least 2.0.7 2010/06/15 02:12:02 ------- sound initialization ------- 2010/06/15 02:12:02 SDL_mixer version: 1.2.8 2010/06/15 02:12:02 ... requested audio rate: 48000 2010/06/15 02:12:02 ... driver: 'dsound' 2010/06/15 02:12:02 ... audio rate: 48000 2010/06/15 02:12:02 ... audio channels: 2 2010/06/15 02:12:03 ------- input initialization ------- 2010/06/15 02:12:03 1 possible joysticks 2010/06/15 02:12:03 joystick 0 opened - set cvar in_joystickNo to change this 2010/06/15 02:12:03 ... name: XUSB Gamepad (Controller) 2010/06/15 02:12:03 ... axes: 5 2010/06/15 02:12:03 ... hats: 1 2010/06/15 02:12:03 ... buttons: 10 2010/06/15 02:12:03 ... balls: 0 2010/06/15 02:12:03 ----------- parse scripts ---------- 2010/06/15 02:12:03 50 script files 2010/06/15 02:12:03 47 ui script files 2010/06/15 02:12:07 Shared Client/Server Info loaded 2010/06/15 02:12:07 ... 99 items parsed 2010/06/15 02:12:07 ... 32 damage types parsed 2010/06/15 02:12:07 ... 80 map definitions parsed 2010/06/15 02:12:07 ... 29 equipment definitions parsed 2010/06/15 02:12:07 ... 10 inventory definitions parsed 2010/06/15 02:12:07 ... 20 team definitions parsed 2010/06/15 02:12:07 executing keys.cfg 2010/06/15 02:12:07 music change to van_theme (from PsymongN3) 2010/06/15 02:12:29 CL_LanguageInit: language settings are stored in configuration: pl 2010/06/15 02:12:29 SDL_ttf version 2.0.9 - we need at least 2.0.7 2010/06/15 02:12:29 ...registering 10 fonts 2010/06/15 02:12:29 134 static models loaded 2010/06/15 02:12:29 ====== UFO Initialized ====== 2010/06/15 02:12:29 ============================= 2010/06/15 02:12:29 Priority changed to NORMAL 2010/06/15 02:12:29 Found 4 processors 2010/06/15 02:12:29 Only use one core 2010/06/15 02:12:29 Switch grab input off 2010/06/15 02:13:00 Change gametype to 'Skirmish mode' 2010/06/15 02:13:09 ==== InitGame ==== 2010/06/15 02:13:09 SV_AssembleMap: Sequential map assembly in 40 ms 2010/06/15 02:13:09 CM_LoadMap: "-village/vil_ +c01 +c04 +craft_drop_firebird +craft_ufo_scout +h03 +r01 +d03 +d07 +c03 +s07 +d05 +r02 +d06 +d06 +d03 +d02 +s03 +s02 +s08 +s04 +s08 +s04 +r03 +d04 +s02 +d04 +d02 +d05 +d07" "16 -24 0 8 16 0 0 0 0 -16 8 0 0 -16 0 -32 16 0 0 16 0 0 24 0 -32 -32 0 8 -24 0 24 0 0 -24 -8 0 -16 -16 0 24 8 0 24 16 0 24 24 0 -32 -8 0 -24 8 0 -8 -32 0 -32 8 0 -32 0 0 -8 -24 0 -8 -16 0 0 -16 0 0 -24 0 0 -32 0 8 -32 0 16 -32 0 24 -32 0" 2010/06/15 02:13:10 Rerouted for RMA in 0.0s 2010/06/15 02:13:10 checksum for the map '+village': 3361088427 2010/06/15 02:13:11 ufo script checksum 2726374487 2010/06/15 02:13:11 Created AI player (team 0) 2010/06/15 02:13:11 Created AI player (team 7) 2010/06/15 02:13:11 ------------------------------------- 2010/06/15 02:13:11 Connecting to localhost... 2010/06/15 02:13:11 connection attempt from loopback connection 2010/06/15 02:13:11 load material file: 'materials/village.mat' 2010/06/15 02:13:21 added light, ambient=0.476837 2010/06/15 02:13:23 Starting the game... 2010/06/15 02:13:23 N has joined team 1 2010/06/15 02:13:23 music change to defeatfear (from van_theme) 2010/06/15 02:13:25 (player 0) It's team 1's round 2010/06/15 02:13:25 N has taken control over team 1. 2010/06/15 02:14:41 Shutdown gametype 'Skirmish mode' 2010/06/15 02:14:41 Shutdown server: Quitting server. 2010/06/15 02:14:41 ==== ShutdownGame ==== 2010/06/15 02:14:41 music change to van_theme (from defeatfear) 2010/06/15 02:14:41 music change to van_theme (from van_theme) 2010/06/15 02:14:44 Change gametype to 'Campaign mode' 2010/06/15 02:14:44 --- save subsystem initialization -- 2010/06/15 02:14:44 added base subsystem 2010/06/15 02:14:44 added research subsystem 2010/06/15 02:14:44 added campaign subsystem 2010/06/15 02:14:44 added hospital subsystem 2010/06/15 02:14:44 added market subsystem 2010/06/15 02:14:44 added employee subsystem 2010/06/15 02:14:44 added aliencont subsystem 2010/06/15 02:14:44 added aircraft subsystem 2010/06/15 02:14:44 added installation subsystem 2010/06/15 02:14:44 added ufostores subsystem 2010/06/15 02:14:44 added production subsystem 2010/06/15 02:14:44 added messagesystem subsystem 2010/06/15 02:14:44 added stats subsystem 2010/06/15 02:14:44 added nations subsystem 2010/06/15 02:14:44 added transfer subsystem 2010/06/15 02:14:44 added alien base subsystem 2010/06/15 02:14:44 added xvirate subsystem 2010/06/15 02:14:44 added messageoptions subsystem 2010/06/15 02:14:44 Campaign data loaded - size 4458784 bytes 2010/06/15 02:14:44 ...techs: 190 2010/06/15 02:14:44 ...buildings: 19 2010/06/15 02:14:44 ...ranks: 16 2010/06/15 02:14:44 ...nations: 8 2010/06/15 02:14:44 ...cities: 457 2010/06/15 02:14:44 2010/06/15 02:14:45 Sanity check for script data 2010/06/15 02:14:45 ...buildings ok 2010/06/15 02:14:45 ...tech ok 2010/06/15 02:14:45 ...aircraft ok 2010/06/15 02:14:45 ...items ok 2010/06/15 02:14:45 ...items ok 2010/06/15 02:14:45 ...... city 'ankara' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2010/06/15 02:14:45 ) 2010/06/15 02:14:45 (Terrain: mountain, Culture: oriental, Population: village) 2010/06/15 02:14:45 ...... city 'dushanbe' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2010/06/15 02:14:45 ) 2010/06/15 02:14:45 (Terrain: mountain, Culture: oriental, Population: suburban) 2010/06/15 02:14:45 ...... city 'konya' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2010/06/15 02:14:45 ) 2010/06/15 02:14:45 (Terrain: mountain, Culture: oriental, Population: village) 2010/06/15 02:14:45 ...... city 'mashhad' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2010/06/15 02:14:45 ) 2010/06/15 02:14:45 (Terrain: mountain, Culture: oriental, Population: village) 2010/06/15 02:14:45 ...... city 'tehran' can't be used in game: it has no map fitting parameters (No map fitting craft_ufo_harvester2010/06/15 02:14:45 ) 2010/06/15 02:14:45 (Terrain: mountain, Culture: oriental, Population: village) 2010/06/15 02:14:45 ...nations failed 2010/06/15 02:14:45 music change to karlmacklin_geoscape (from van_theme) 2010/06/15 02:15:48 Free inventory slots: 967 2010/06/15 02:15:48 Calling subsystems 2010/06/15 02:15:48 ...subsystem 'base' - saved 2010/06/15 02:15:48 ...subsystem 'research' - saved 2010/06/15 02:15:48 ...subsystem 'campaign' - saved 2010/06/15 02:15:48 ...subsystem 'hospital' - saved 2010/06/15 02:15:48 ...subsystem 'market' - saved 2010/06/15 02:15:48 ...subsystem 'employee' - saved 2010/06/15 02:15:48 ...subsystem 'aliencont' - saved 2010/06/15 02:15:48 ...subsystem 'aircraft' - saved 2010/06/15 02:15:48 ...subsystem 'installation' - saved 2010/06/15 02:15:48 ...subsystem 'ufostores' - saved 2010/06/15 02:15:48 ...subsystem 'production' - saved 2010/06/15 02:15:48 ...subsystem 'messagesystem' - saved 2010/06/15 02:15:48 ...subsystem 'stats' - saved 2010/06/15 02:15:48 ...subsystem 'nations' - saved 2010/06/15 02:15:48 ...subsystem 'transfer' - saved 2010/06/15 02:15:48 ...subsystem 'alien base' - saved 2010/06/15 02:15:48 ...subsystem 'xvirate' - saved 2010/06/15 02:15:48 ...subsystem 'messageoptions' - saved 2010/06/15 02:15:48 XML Written to buffer (422315 Bytes) 2010/06/15 02:15:48 ==== InitGame ==== 2010/06/15 02:15:48 ******************** 2010/06/15 02:15:48 ERROR: Could not find tile: '+craft_crash_scout' in assembly 'small' (maps/oriental.ump) 2010/06/15 02:15:48 ******************** 2010/06/15 02:15:48 Shutdown server: Server crashed. 2010/06/15 02:15:48 ==== ShutdownGame ==== 2010/06/15 02:15:48 music change to van_geoscape (from PsymongN5) 2010/06/15 02:16:08 Free inventory slots: 967 2010/06/15 02:16:08 Calling subsystems 2010/06/15 02:16:08 ...subsystem 'base' - saved 2010/06/15 02:16:08 ...subsystem 'research' - saved 2010/06/15 02:16:08 ...subsystem 'campaign' - saved 2010/06/15 02:16:08 ...subsystem 'hospital' - saved 2010/06/15 02:16:08 ...subsystem 'market' - saved 2010/06/15 02:16:08 ...subsystem 'employee' - saved 2010/06/15 02:16:08 ...subsystem 'aliencont' - saved 2010/06/15 02:16:08 ...subsystem 'aircraft' - saved 2010/06/15 02:16:08 ...subsystem 'installation' - saved 2010/06/15 02:16:08 ...subsystem 'ufostores' - saved 2010/06/15 02:16:08 ...subsystem 'production' - saved 2010/06/15 02:16:08 ...subsystem 'messagesystem' - saved 2010/06/15 02:16:08 ...subsystem 'stats' - saved 2010/06/15 02:16:08 ...subsystem 'nations' - saved 2010/06/15 02:16:08 ...subsystem 'transfer' - saved 2010/06/15 02:16:08 ...subsystem 'alien base' - saved 2010/06/15 02:16:08 ...subsystem 'xvirate' - saved 2010/06/15 02:16:08 ...subsystem 'messageoptions' - saved 2010/06/15 02:16:08 XML Written to buffer (421758 Bytes) 2010/06/15 02:16:08 ==== InitGame ==== 2010/06/15 02:16:08 ******************** 2010/06/15 02:16:08 ERROR: Could not find tile: '+craft_crash_scout' in assembly 'small' (maps/oriental.ump) 2010/06/15 02:16:08 ******************** 2010/06/15 02:16:08 Shutdown server: Server crashed. 2010/06/15 02:16:08 ==== ShutdownGame ==== 2010/06/15 02:16:08 music change to van_geoscape (from van_geoscape) 2010/06/15 02:16:19 Free inventory slots: 967 2010/06/15 02:16:19 Calling subsystems 2010/06/15 02:16:19 ...subsystem 'base' - saved 2010/06/15 02:16:19 ...subsystem 'research' - saved 2010/06/15 02:16:19 ...subsystem 'campaign' - saved 2010/06/15 02:16:19 ...subsystem 'hospital' - saved 2010/06/15 02:16:19 ...subsystem 'market' - saved 2010/06/15 02:16:19 ...subsystem 'employee' - saved 2010/06/15 02:16:19 ...subsystem 'aliencont' - saved 2010/06/15 02:16:19 ...subsystem 'aircraft' - saved 2010/06/15 02:16:19 ...subsystem 'installation' - saved 2010/06/15 02:16:19 ...subsystem 'ufostores' - saved 2010/06/15 02:16:19 ...subsystem 'production' - saved 2010/06/15 02:16:19 ...subsystem 'messagesystem' - saved 2010/06/15 02:16:19 ...subsystem 'stats' - saved 2010/06/15 02:16:19 ...subsystem 'nations' - saved 2010/06/15 02:16:19 ...subsystem 'transfer' - saved 2010/06/15 02:16:19 ...subsystem 'alien base' - saved 2010/06/15 02:16:19 ...subsystem 'xvirate' - saved 2010/06/15 02:16:19 ...subsystem 'messageoptions' - saved 2010/06/15 02:16:19 XML Written to buffer (423281 Bytes) 2010/06/15 02:16:19 ==== InitGame ==== 2010/06/15 02:16:19 ******************** 2010/06/15 02:16:19 ERROR: Could not find tile: '+craft_crash_scout' in assembly 'small' (maps/oriental.ump) 2010/06/15 02:16:19 ******************** 2010/06/15 02:16:19 Shutdown server: Server crashed. 2010/06/15 02:16:19 ==== ShutdownGame ==== 2010/06/15 02:16:19 music change to karlmacklin_geoscape (from van_geoscape) 2010/06/15 02:16:26 SDL_ttf version 2.0.9 - we need at least 2.0.7 2010/06/15 02:16:26 ...registering 10 fonts 2010/06/15 02:16:39 music change to karlmacklin_geoscape (from karlmacklin_geoscape) 2010/06/15 02:16:47 Shutdown gametype 'Campaign mode' 2010/06/15 02:16:47 music change to van_theme (from karlmacklin_geoscape) 2010/06/15 02:16:49 Change gametype to 'Skirmish mode' 2010/06/15 02:16:49 difficulty is write protected. 2010/06/15 02:17:10 ==== InitGame ==== 2010/06/15 02:17:11 SV_AssembleMap: Sequential map assembly in 0 ms 2010/06/15 02:17:11 CM_LoadMap: "-stadium/st_ +main +craft_drop_firebird" "-24 -16 0 -24 -16 0" 2010/06/15 02:17:11 Rerouted for RMA in 0.0s 2010/06/15 02:17:11 checksum for the map '+stadium': 1133093171 2010/06/15 02:17:11 ufo script checksum 2726374487 2010/06/15 02:17:11 Not enough spawn points for team 0 2010/06/15 02:17:11 Created AI player (team 0) 2010/06/15 02:17:11 Not enough spawn points for team 7 2010/06/15 02:17:11 Created AI player (team 7) 2010/06/15 02:17:11 ------------------------------------- 2010/06/15 02:17:11 Connecting to localhost... 2010/06/15 02:17:11 connection attempt from loopback connection 2010/06/15 02:17:13 added light, ambient=0.476837 2010/06/15 02:17:13 Starting the game... 2010/06/15 02:17:13 N has joined team 1 2010/06/15 02:17:13 music change to PsymongR3 (from van_theme) 2010/06/15 02:17:16 (player 0) It's team 1's round 2010/06/15 02:17:16 N has taken control over team 1. 2010/06/15 02:17:43 Shutdown gametype 'Skirmish mode' 2010/06/15 02:17:43 Shutdown server: Quitting server. 2010/06/15 02:17:43 ==== ShutdownGame ==== 2010/06/15 02:17:43 music change to van_theme (from PsymongR3) 2010/06/15 02:17:43 music change to van_theme (from van_theme) 2010/06/15 02:17:46 Wrote config.cfg. 2010/06/15 02:17:46 Wrote keys.cfg