2010/06/09 15:57:16 ----- network initialization ------- 2010/06/09 15:57:16 libcurl/7.16.4 zlib/1.2.2 initialized. 2010/06/09 15:57:16 ------ server initialization ------- 2010/06/09 15:57:16 added 7 maps to the mapcycle 2010/06/09 15:57:16 ----- console initialization ------- 2010/06/09 15:57:16 Console initialized. 2010/06/09 15:57:16 ------- video initialization ------- 2010/06/09 15:57:17 SDL version: 1.2.14 2010/06/09 15:57:17 I: desktop depth: 32bpp 2010/06/09 15:57:17 I: video memory: 0 2010/06/09 15:57:17 I: Available resolutions: 1680x1050 1600x1200 1440x900 1400x1050 1366x768 1360x1024 1360x768 1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864 1152x648 1024x768 848x480 800x600 720x576 720x480 640x480 (20) 2010/06/09 15:57:17 I: video driver: windib 2010/06/09 15:57:17 I: setting mode 2 2010/06/09 15:57:17 I: set swap control to 0 2010/06/09 15:57:17 I: 1440x900 (fullscreen: no) 2010/06/09 15:57:17 I: got 8 bits of stencil 2010/06/09 15:57:17 I: got 24 bits of depth buffer 2010/06/09 15:57:17 I: got double buffer 2010/06/09 15:57:17 I: got 8 bits for red 2010/06/09 15:57:17 I: got 8 bits for green 2010/06/09 15:57:17 I: got 8 bits for blue 2010/06/09 15:57:17 I: got 8 bits for alpha 2010/06/09 15:57:17 I: got 0 multisample buffers GL_VENDOR: ATI Technologies Inc.2010/06/09 15:57:17 GL_RENDERER: ATI Radeon HD 4600 Series 2010/06/09 15:57:17 GL_VERSION: 3.2.92392010/06/09 15:57:17 GL_EXTENSIONS: GL_AMDX_name_gen_delete GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control2010/06/09 15:57:17 2010/06/09 15:57:17 using GL_ARB_texture_non_power_of_two 2010/06/09 15:57:17 using GL_ARB_shading_language_100 2010/06/09 15:57:17 GLSL Version: 1.50 2010/06/09 15:57:17 using GL_ARB_framebuffer_object 2010/06/09 15:57:17 max draw buffers: 8 2010/06/09 15:57:17 max render buffer size: 8192 2010/06/09 15:57:17 max color attachments: 8 2010/06/09 15:57:17 using GL_ARB_draw_buffers 2010/06/09 15:57:17 max supported lights: 8 2010/06/09 15:57:17 max texture units: 8 2010/06/09 15:57:17 max texture coords: 16 2010/06/09 15:57:17 max vertex attributes: 16 2010/06/09 15:57:17 max texture size: detected 8192 2010/06/09 15:57:17 ...but using 2048 as requested 2010/06/09 15:57:17 Using low resolution globe textures as requested. 2010/06/09 15:57:17 R_LoadProgram: 'world' loaded. 2010/06/09 15:57:17 R_LoadProgram: 'warp' loaded. 2010/06/09 15:57:17 R_LoadProgram: 'geoscape' loaded. 2010/06/09 15:57:17 R_LoadProgram: 'combine2' loaded. 2010/06/09 15:57:17 R_LoadProgram: 'convolve3' loaded. 2010/06/09 15:57:17 R_LoadProgram: 'atmosphere' loaded. 2010/06/09 15:57:17 R_LoadProgram: 'simple_glow' loaded. 2010/06/09 15:57:17 SDL_image version 1.2.6 2010/06/09 15:57:18 SDL_ttf version 2.0.9 - we need at least 2.0.7 2010/06/09 15:57:18 ------- sound initialization ------- 2010/06/09 15:57:18 SDL_mixer version: 1.2.8 2010/06/09 15:57:18 ... requested audio rate: 44100 2010/06/09 15:57:18 ... driver: 'dsound' 2010/06/09 15:57:18 ... audio rate: 44100 2010/06/09 15:57:18 ... audio channels: 2 2010/06/09 15:57:18 ------- input initialization ------- 2010/06/09 15:57:18 0 possible joysticks 2010/06/09 15:57:18 no joystick found. 2010/06/09 15:57:18 ----------- parse scripts ---------- 2010/06/09 15:57:18 50 script files 2010/06/09 15:57:18 47 ui script files 2010/06/09 15:57:20 Shared Client/Server Info loaded 2010/06/09 15:57:20 ...108 items parsed 2010/06/09 15:57:20 ... 32 damage types parsed 2010/06/09 15:57:20 ... 79 map definitions parsed 2010/06/09 15:57:20 ... 29 equipment definitions parsed 2010/06/09 15:57:20 ... 10 inventory definitions parsed 2010/06/09 15:57:20 ... 22 team definitions parsed 2010/06/09 15:57:20 executing keys.cfg 2010/06/09 15:57:20 music change to van_theme (from PsymongN3) 2010/06/09 15:57:44 CL_LanguageInit: language settings are stored in configuration: en 2010/06/09 15:57:44 SDL_ttf version 2.0.9 - we need at least 2.0.7 2010/06/09 15:57:44 ...registering 10 fonts 2010/06/09 15:57:44 144 static models loaded 2010/06/09 15:57:44 ====== UFO Initialized ====== 2010/06/09 15:57:44 ============================= 2010/06/09 15:57:44 Priority changed to NORMAL 2010/06/09 15:57:44 Found 2 processors 2010/06/09 15:57:44 Use both cores 2010/06/09 15:57:44 Switch grab input off 2010/06/09 15:58:02 Change gametype to 'Skirmish mode' 2010/06/09 15:58:44 ==== InitGame ==== 2010/06/09 15:58:44 SV_AssembleMap: Sequential map assembly in 0 ms 2010/06/09 15:58:44 CM_LoadMap: "-industrial/ +craft_drop_firebird +craft_ufo_scout +fr06_3x2 +fr12_3x3 +fr13_2x1 +fr01 +fr14_1x3 +fr15_2x1 +fr04 +fr02 +fr08 +fr03" "-16 -24 0 -16 0 0 -8 -16 0 0 0 0 8 -24 0 16 -8 0 -24 0 0 -24 -8 0 -24 -24 0 16 -16 0 -16 -16 0 -24 -16 0" 2010/06/09 15:58:45 Rerouted for RMA in 0.0s 2010/06/09 15:58:45 checksum for the map '+industrial': 1493124107 2010/06/09 15:58:45 ufo script checksum 3965209348 2010/06/09 15:58:45 Created AI player (team 0) 2010/06/09 15:58:45 Created AI player (team 7) 2010/06/09 15:58:45 ------------------------------------- 2010/06/09 15:58:45 Connecting to localhost... 2010/06/09 15:58:45 connection attempt from loopback connection 2010/06/09 15:58:45 Shutdown server: Server map change 2010/06/09 15:58:45 ==== ShutdownGame ==== 2010/06/09 15:58:45 ==== InitGame ==== 2010/06/09 15:58:45 SV_AssembleMap: Sequential map assembly in 0 ms 2010/06/09 15:58:45 CM_LoadMap: "-industrial/ +craft_drop_firebird +craft_ufo_scout +fr06_3x2 +fr12_3x3 +fr14_1x3 +fr13_2x1 +fr15_2x1 +fr11_1x2 +fr01 +fr02 +fr03" "0 -8 0 -24 -16 0 -8 -24 0 0 0 0 -8 -8 0 -24 8 0 -24 16 0 16 -24 0 -8 16 0 -24 -24 0 -16 -24 0" 2010/06/09 15:58:45 Rerouted for RMA in 0.0s 2010/06/09 15:58:46 checksum for the map '+industrial': 632312955 2010/06/09 15:58:46 ufo script checksum 3965209348 2010/06/09 15:58:46 Created AI player (team 0) 2010/06/09 15:58:46 Created AI player (team 7) 2010/06/09 15:58:46 ------------------------------------- 2010/06/09 15:58:46 Server map change 2010/06/09 15:58:46 Connecting to localhost... 2010/06/09 15:58:46 connection attempt from loopback connection 2010/06/09 15:58:46 load material file: 'materials/industrial.mat' 2010/06/09 15:58:56 added light, ambient=0.476837 2010/06/09 15:58:58 Starting the game... 2010/06/09 15:58:58 Aesten has joined team 1 2010/06/09 15:58:58 music change to PsymongO3 (from van_theme) 2010/06/09 15:58:59 (player 0) It's team 1's round 2010/06/09 15:59:00 Aesten has taken control over team 1. 2010/06/09 15:59:49 Modified render related cvars 2010/06/09 15:59:49 R_LoadProgram: 'world' loaded. 2010/06/09 15:59:49 R_LoadProgram: 'warp' loaded. 2010/06/09 15:59:49 R_LoadProgram: 'geoscape' loaded. 2010/06/09 15:59:49 R_LoadProgram: 'combine2' loaded. 2010/06/09 15:59:49 R_LoadProgram: 'convolve3' loaded. 2010/06/09 15:59:49 R_LoadProgram: 'atmosphere' loaded. 2010/06/09 15:59:49 R_LoadProgram: 'simple_glow' loaded. 2010/06/09 15:59:50 music change to van_mission (from PsymongO3) 2010/06/09 15:59:57 Modified render related cvars 2010/06/09 15:59:57 R_LoadProgram: 'world' loaded. 2010/06/09 15:59:57 R_LoadProgram: 'warp' loaded. 2010/06/09 15:59:57 R_LoadProgram: 'geoscape' loaded. 2010/06/09 15:59:57 R_LoadProgram: 'combine2' loaded. 2010/06/09 15:59:57 R_LoadProgram: 'convolve3' loaded. 2010/06/09 15:59:57 R_LoadProgram: 'atmosphere' loaded. 2010/06/09 15:59:57 R_LoadProgram: 'simple_glow' loaded. 2010/06/09 16:00:00 Modified render related cvars 2010/06/09 16:00:00 R_ProgramVariable: Could not find parameter in program. 2010/06/09 16:00:00 R_ProgramVariable: Could not find parameter in program. 2010/06/09 16:00:00 R_LoadProgram: 'world' loaded. 2010/06/09 16:00:00 R_LoadProgram: 'warp' loaded. 2010/06/09 16:00:00 R_LoadProgram: 'geoscape' loaded. 2010/06/09 16:00:00 R_LoadProgram: 'combine2' loaded. 2010/06/09 16:00:00 R_LoadProgram: 'convolve3' loaded. 2010/06/09 16:00:00 R_LoadProgram: 'atmosphere' loaded. 2010/06/09 16:00:00 R_LoadProgram: 'simple_glow' loaded. 2010/06/09 16:00:02 music change to PsymongN3 (from van_mission) 2010/06/09 16:00:12 Modified render related cvars 2010/06/09 16:00:12 R_LoadProgram: 'world' loaded. 2010/06/09 16:00:12 R_LoadProgram: 'warp' loaded. 2010/06/09 16:00:12 R_LoadProgram: 'geoscape' loaded. 2010/06/09 16:00:12 R_LoadProgram: 'combine2' loaded. 2010/06/09 16:00:12 R_LoadProgram: 'convolve3' loaded. 2010/06/09 16:00:12 R_LoadProgram: 'atmosphere' loaded. 2010/06/09 16:00:12 R_LoadProgram: 'simple_glow' loaded. 2010/06/09 16:00:19 music change to TheThings-Slippycurb (from PsymongN3) 2010/06/09 16:00:39 Taking JPG screenshot (at 75% quality)... 2010/06/09 16:00:39 Wrote scrnshot/ufo05.jpg to C:\Users\Aesten\AppData\Roaming\UFOAI/2.3-dev/base 2010/06/09 16:00:43 Shutdown gametype 'Skirmish mode' 2010/06/09 16:00:43 Shutdown server: Quitting server. 2010/06/09 16:00:43 ==== ShutdownGame ==== 2010/06/09 16:00:43 music change to van_theme (from TheThings-Slippycurb) 2010/06/09 16:00:43 music change to van_theme (from van_theme) 2010/06/09 16:00:45 Wrote config.cfg. 2010/06/09 16:00:45 Wrote keys.cfg