UFO:Alien Invasion

Archive => Bugs prior to release 2.4 => Topic started by: O01eg on July 23, 2010, 01:40:12 pm

Title: MAX_GL_TEXTURES texture count somehow broken (31050)
Post by: O01eg on July 23, 2010, 01:40:12 pm
Game crash on entering into battlescape:
Quote
==== InitGame ====
SV_AssembleMap: Sequential map assembly in 2 ms
CM_LoadMap: "-tropic/tr_ +h01 +h02 +h03 +h04 +craft_drop_firebird +craft_ufo_harvester +h01 +h04 +f02 +f06 +f07 +f03 +f02" "0 -16 0 -24 -8 0 -24 16 0 16 -16 0 -24 -24 0 -8 -8 0 -24 8 0 -8 24 0 -8 16 0 0 -24 0 16 -24 0 16 16 0 16 24 0"
Rerouted for RMA in   0.0s
checksum for the map '+tropic': 3672149632
ufo script checksum 267229120
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
connection attempt from loopback connection
load material file: 'materials/tropic.mat'
********************
ERROR: R_LoadImageData: MAX_GL_TEXTURES hit
********************
Shutdown server: Server crashed.
https://sourceforge.net/tracker/?func=detail&aid=3029969&group_id=157793&atid=805242
Title: Re: MAX_GL_TEXTURES texture count somehow broken (31050)
Post by: MCR on July 23, 2010, 04:00:44 pm
Here you can find a workaround (or two):
https://sourceforge.net/tracker/?func=detail&aid=3027242&group_id=157793&atid=805242

Greetinx.
Title: Re: MAX_GL_TEXTURES texture count somehow broken (31050)
Post by: Mattn on July 31, 2010, 07:25:20 pm
...and here you can find a potential fix: http://sourceforge.net/apps/trac/ufoai/changeset/31087