UFO:Alien Invasion

Development => Coding => Topic started by: cmdrquan on February 21, 2008, 02:52:36 pm

Title: ufo resource question
Post by: cmdrquan on February 21, 2008, 02:52:36 pm
I am working on making name generation region specific. I have a rough implementation done and am now tweaking the team_*.ufo files to test it. It does not seem to be pulling the ufo I edited. Is there a config setting to specify to find the scripts?

All my edits are in where I've downloaded /trunk. The console logging indicates my code changes are correctly in the executable I built.

I do have ufo-2.2 installed, are the ufos from there being read instead of ...my_trunk.../base/ufo? I'm also on windows (vista).

Thanks,
John
Title: Re: ufo resource question
Post by: Mattn on February 21, 2008, 04:16:43 pm
make sure you don't have the pk3 files from 2.2 in your trunk folder - you can perfectly work with several versions besides each other
Title: Re: ufo resource question
Post by: eleazar on February 22, 2008, 01:55:53 am
cool.

i presume you've seen from this thread (http://ufoai.ninex.info/forum/index.php?topic=2200.0) that we're gathering lists of names from varying backgrounds?
Title: Re: ufo resource question
Post by: cmdrquan on February 22, 2008, 04:32:33 pm
...I have now ;) I'll continue my discussion there. Thanks.

As for this thread, I was stupid and didn't realize the extent of the scripts. I had trimmed down the names for 'team human' but didn't realize there was a 'team human_scientist', etc. as well.
Title: Re: ufo resource question
Post by: Mattn on February 23, 2008, 09:05:29 am
i've seen your patch - thanks for the work. but please don't give us the full files, but only the diffs