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Design / Re: Idea for cooperative multiplayer campaign mode
« on: December 22, 2008, 11:34:26 pm »
Well obviously in such a setup each player would naturally get less resources, although the overall ressources must be higher, but not necessarily doubled.
Also the alien forces would be greater, so that you wouldn't be able to cope with them alone.
You could make it so that each Player has an UN madate but works mainly for one or some of the governments only and has only limited access to areas controlled by the other player. (eg he gets the radar data and can fly over but can't build bases there or something.)
Since governments have different budgets, they could also send different amounts of soldiers and scientists or could have different prices to build bases and facilities.
Also the alien forces would be greater, so that you wouldn't be able to cope with them alone.
You could make it so that each Player has an UN madate but works mainly for one or some of the governments only and has only limited access to areas controlled by the other player. (eg he gets the radar data and can fly over but can't build bases there or something.)
Since governments have different budgets, they could also send different amounts of soldiers and scientists or could have different prices to build bases and facilities.