UFO:Alien Invasion

Development => Mapping => Topic started by: Wanderer on June 22, 2007, 12:33:36 am

Title: Bruno and a backpack of rockets...
Post by: Wanderer on June 22, 2007, 12:33:36 am
...I miss Bruno.  I miss his rockets.  I miss his purpose.

Mattn, is there a way around the hard entity limit to include more func_breakables into a map?  Is it a limitation of the Q2 engine, the ufo2map compiler, or the code that runs ufo.exe?
Title: Bruno and a backpack of rockets...
Post by: BTAxis on June 22, 2007, 12:38:59 am
I think the main problem is with dynamic lighting. It doesn't work on breakables. There may be other issues too, I don't know the details.