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Discussion / Re: Problems with Sheevars and campaign pace
« on: February 17, 2016, 04:48:57 pm »
Thanks, but today I intuitively turned on the game once more and it WORKED. Till today I was using version 2.4 from April 2012 and this new version looks like a totally different (and better) game. I also started at very easy level (as before), but, although the enemies are smarter now, they are weaker (as I observed, in this version difficulty level affects battles, comparing to 2.4). I have problems with happiness at higher levels, but would like to face strong aliens.. In my opinion there should be two difficulty levels to choose, one for overall campaign and one for battles, like it was for example in Medieval II Total War.