slot0.savx |
145 |
[2.5_dev_13/01/19] Crash to geoscape from battle - inventory mismanagement by AI |
January 21, 2013, 01:31:52 pm |
ufo16.jpg |
621 |
Re: Where/why/how many bases do you build? |
January 21, 2013, 06:13:06 am |
slot0.savx |
139 |
[Not a bug] [2.5_dev_13/01/19] Unable to take down any base buildings |
January 21, 2013, 05:04:53 am |
slotquick.savx |
132 |
[2.5_dev_13/01/19] People die before they are killed |
January 21, 2013, 12:33:46 am |
radarmod.pk3 |
399 |
[MOD] Easy Radar Rangefinder |
January 20, 2013, 07:51:35 pm |
slot0.savx |
141 |
[2.5_dev_13/01/19] "You've got mail" flag not reset properly when loading game |
January 20, 2013, 01:24:27 pm |
slot5.savx |
155 |
[2.5_dev_13/01/19] Destroying UFO from UFO yard confirmation window not closing |
January 02, 2013, 10:39:13 pm |
ufo15.jpg |
230 |
[2.5_dev_12/12/30] (Map: Small Suburban Street) Impassable tile(s) |
January 02, 2013, 12:48:52 am |
ufo13.jpg |
213 |
[2.5_dev_12/12/23] (Map: House) Signpost not visible from ground level |
January 01, 2013, 05:03:18 pm |
ufo14.jpg |
227 |
[2.5_dev_12/12/23] (Map: House) Signpost not visible from ground level |
January 01, 2013, 05:03:18 pm |
ufo09.jpg |
226 |
[2.5_dev_12/12/30] Base attacks not counted correctly |
December 31, 2012, 04:53:56 pm |
ufo08.jpg |
278 |
Re: Graphic anomalies on Mansion and Urban Periphery |
December 30, 2012, 10:15:34 pm |
ufo07.jpg |
340 |
Funding Nation mood whiplash |
December 29, 2012, 12:50:06 am |
ufo06.jpg |
224 |
[2.5_dev_12/12/23] Soldier stuck in animation after firing Grenade Launcher |
December 29, 2012, 12:30:18 am |
slot2.savx |
172 |
[2.5_dev_13/01/19] (Map: Office Complex) Crash to geoscape upon starting combat |
December 28, 2012, 02:00:18 am |