UFO:Alien Invasion

Development => Artwork => Topic started by: eleazar on January 26, 2008, 06:47:15 pm

Title: individual faces on soldiers
Post by: eleazar on January 26, 2008, 06:47:15 pm
I'm interested in creating some new textures to work with existing models to allow more soldiers to have unique faces.

Can someone explain how the current system works?

I'm assuming "head01..." through "head-5..." represent different models, and a,b,c, etc represent different textures?

There seem to be 4 armor colors used in the game, but there are 2 additional ones in the image folders... will these be used?

There are a lot of images, some of which seem to be unused.
please explain which files are needed for a new face skin variant,
and how to get the game to use the variant.
Title: Re: individual faces on soldiers
Post by: Mattn on January 27, 2008, 04:03:54 pm
the skins all have the same basenames like the models have

if you plan to create new skins, just test them by overwriting existing ones, tell us the model you replaced the skins for and submit a patch - we will then apply this to the game and modify the model skin paths to get everything working as expected.
Title: Re: individual faces on soldiers
Post by: eleazar on January 29, 2008, 01:41:04 am
and submit a patch....


Ok, a patch for one additional female face submitted.
Title: Re: individual faces on soldiers
Post by: Mattn on January 29, 2008, 08:53:03 am
the patch is missing the files
Title: Re: individual faces on soldiers
Post by: eleazar on January 29, 2008, 05:30:51 pm
the patch is missing the files

Yes, oops.  The patch was too big for sourceforge.

i've provided a link in sourceforge for the images, now.
http://sourceforge.net/tracker/index.php?func=detail&aid=1881371&group_id=157793&atid=805244

an example:

[attachment deleted by admin]
Title: Re: individual faces on soldiers
Post by: Mattn on February 08, 2008, 02:42:43 pm
they are included in the game now - thanks