UFO:Alien Invasion
Development => Artwork => Topic started by: Migel on August 31, 2009, 09:27:43 am
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Hi all! As a not-very-skilled modeller I think 3D MAX is too hard, so I'm useing Milkshape instead. And for that purpose I just convert standart animation to ".ms3d". I's pure skeleton, no single poly. Not tested yet.
I think Milkshape modellers find it useful.
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nice and thank you very much - i will commit this to our repository. I will add this to the wiki - maybe we get some milkshape modellers now ;)
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added to our wiki, too - see http://ufoai.ninex.info/wiki/index.php/Modelling/MilkShape3D
feel free to extend the article