UFO:Alien Invasion
Technical support => Mac => Topic started by: Aledrinker on January 09, 2014, 07:08:43 pm
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Is this project still being worked on? I can't run anything newer than 2.2.1 without it crashing.
iMac 2.0Ghz, x1600, 10.6.8
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Yes we are still working on it, but few if any devs have a mac so any help in that regard is appreciated...
As for your problem we need more information if we are to help (http://ufoai.org/wiki/Bugs#Useful_bug_reports)
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ok
2.3 - Plays the intro fine and then crashes at the geoscape
2.3.1 - I get this message: " UFOAI cannot be opened because of a problem. Check with the developer to make sure UFOAI works with this version of Mac OS X."
2.4 - Doesn't start and crashes out with a crash report - I'll post it up in a bit.
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Could you try a 2.5-dev build (http://ufoai.org/snapshots/)?
-geever
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2.5 dev crashes when I open it with:
Process: ufo [1393]
Identifier: net.sourceforge.UFOAI
Version: 2.5-dev (2.5-dev)
Code Type: X86-64 (Native)
Parent Process: launchd [192]
Date/Time: 2014-01-09 21:37:25.197 -0500
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 22378886 sec
Crashes Since Last Report: 652
Per-App Interval Since Last Report: 35 sec
Per-App Crashes Since Last Report: 5
Anonymous UUID: A65CF0FD-37E1-47D0-B400-81A7871B7DF0
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Application Specific Information:
abort() called
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x00007fff882230b6 __kill + 10
1 libSystem.B.dylib 0x00007fff882c39f6 abort + 83
2 libintl.dylib 0x00000001d1bb4796 _nl_load_domain + 5498
3 libintl.dylib 0x00000001d1bb316d _nl_find_domain + 459
4 libintl.dylib 0x00000001d1bb59e7 libintl_dcigettext + 955
5 net.sourceforge.UFOAI 0x00000001d061cb68 gettext + 24
6 net.sourceforge.UFOAI 0x00000001d061cb9c UI_RegisterFont(uiFont_s const*) + 28
7 net.sourceforge.UFOAI 0x00000001d061cb1d UI_ParseFont(char const*, char const**) + 1021
8 net.sourceforge.UFOAI 0x00000001d05ca241 CL_ParseClientData(char const*, char const*, char const**) + 433
9 net.sourceforge.UFOAI 0x00000001d06a0424 Com_ParseScripts(bool) + 1108
10 net.sourceforge.UFOAI 0x00000001d0678087 Qcommon_Init(int, char**) + 1815
11 net.sourceforge.UFOAI 0x00000001d072192a SDL_main + 42
12 net.sourceforge.UFOAI 0x00000001d07d0241 -[SDLMain applicationDidFinishLaunching:] + 49
13 com.apple.Foundation 0x00007fff800abad5 _nsnote_callback + 167
14 com.apple.CoreFoundation 0x00007fff8921afd0 __CFXNotificationPost + 1008
15 com.apple.CoreFoundation 0x00007fff89207548 _CFXNotificationPostNotification + 200
16 com.apple.Foundation 0x00007fff800a2a36 -[NSNotificationCenter postNotificationName:object:userInfo:] + 101
17 com.apple.AppKit 0x00007fff81e4f44a -[NSApplication _postDidFinishNotification] + 100
18 com.apple.AppKit 0x00007fff81e4f37f -[NSApplication _sendFinishLaunchingNotification] + 66
19 com.apple.AppKit 0x00007fff81f1a35d -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 219
20 com.apple.AppKit 0x00007fff81f19fd9 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 77
21 com.apple.Foundation 0x00007fff800da0d6 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 360
22 com.apple.Foundation 0x00007fff800d9f06 _NSAppleEventManagerGenericHandler + 114
23 com.apple.AE 0x00007fff8a32a32b aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 162
24 com.apple.AE 0x00007fff8a32a224 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 32
25 com.apple.AE 0x00007fff8a32a12b aeProcessAppleEvent + 210
26 com.apple.HIToolbox 0x00007fff841f3619 AEProcessAppleEvent + 48
27 com.apple.AppKit 0x00007fff81e1f095 _DPSNextEvent + 1191
28 com.apple.AppKit 0x00007fff81e1e801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
29 com.apple.AppKit 0x00007fff81de468f -[NSApplication run] + 395
30 net.sourceforge.UFOAI 0x00000001d07d086d main + 1277
31 net.sourceforge.UFOAI 0x00000001d05b8ad4 start + 52
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x00007fff881edc0a kevent + 10
1 libSystem.B.dylib 0x00007fff881efadd _dispatch_mgr_invoke + 154
2 libSystem.B.dylib 0x00007fff881ef7b4 _dispatch_queue_invoke + 185
3 libSystem.B.dylib 0x00007fff881ef2de _dispatch_worker_thread2 + 252
4 libSystem.B.dylib 0x00007fff881eec08 _pthread_wqthread + 353
5 libSystem.B.dylib 0x00007fff881eeaa5 start_wqthread + 13
Thread 2:
0 libSystem.B.dylib 0x00007fff881eea2a __workq_kernreturn + 10
1 libSystem.B.dylib 0x00007fff881eee3c _pthread_wqthread + 917
2 libSystem.B.dylib 0x00007fff881eeaa5 start_wqthread + 13
Thread 3:
0 libSystem.B.dylib 0x00007fff881eea2a __workq_kernreturn + 10
1 libSystem.B.dylib 0x00007fff881eee3c _pthread_wqthread + 917
2 libSystem.B.dylib 0x00007fff881eeaa5 start_wqthread + 13
Thread 4:
0 libSystem.B.dylib 0x00007fff881d4dda semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x00007fff88213772 _pthread_cond_wait + 1015
2 com.apple.audio.CoreAudio 0x00007fff8a22a68c CAGuard::WaitFor(unsigned long long) + 168
3 com.apple.audio.CoreAudio 0x00007fff8a22cc1b CAGuard::WaitUntil(unsigned long long) + 185
4 com.apple.audio.CoreAudio 0x00007fff8a22ad85 HP_IOThread::WorkLoop() + 1369
5 com.apple.audio.CoreAudio 0x00007fff8a22a827 HP_IOThread::ThreadEntry(HP_IOThread*) + 9
6 com.apple.audio.CoreAudio 0x00007fff8a22a755 CAPThread::Entry(CAPThread*) + 125
7 libSystem.B.dylib 0x00007fff8820dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff8820de89 thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x000000011380fd60 rcx: 0x00007fff5fbfe6e8 rdx: 0x0000000000000000
rdi: 0x0000000000000571 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfe700 rsp: 0x00007fff5fbfe6e8
r8: 0x00000001d1bba250 r9: 0x00000001138fc0a4 r10: 0x00007fff8821f0fa r11: 0x0000000000000206
r12: 0x0000000100426c90 r13: 0x0000000100427c50 r14: 0x00007fff5fbfe950 r15: 0x000000011380fd60
rip: 0x00007fff882230b6 rfl: 0x0000000000000206 cr2: 0x0000000100200004
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Crash report for 2.4
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the mac os version you have is so old i'm surprized that it even could even log in on to the internet WHY ARE YOU USEING a mac os version thats SO OLD that NO LONGER EVEN SURPORTED BY LIKE 100% not even the earlyest open sorce games that are like 12+ years old wont run on that os get mac os x 10.8 is the oldest os the ufo ai sdl can work on
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the game crashes the moment you try to run a 64 bit game on a 32 bit MAC OS X version the log says the your os is 32 bit and the build is at lest 64 bit why are you useing mac os x 10.6 that is so old that not even the basic of the most basic will run your os is like no longer sorpoted by even apple them self heck it's not even sold in apple stores anymore in fact no mac programer with any common sense will toch mac os x 10.7 with a 100 foot pole and even mac os x 10.8 is no longer sorported everyone else that can do anything on a mac uses like mavrick and de captain and serea only now you cant even update you os to mac os x 10.9 and up without manaly geting puting the mac os x 10.8 sistem install disks and install mac os 10.8 first it looks like you need to eather install mac os x 10.8 ferst then update mac os x 10.9 to mac os x 10.12 useing the app store do you know that mac os x 10.6 and mac os x 10.7 dont even HAVE a app store to even update WITH and for free too OR GET A GOSH DARN NEW MAC THAT DOSN"T HAVE A OS THATS SO OLD IT CANT EVEN HAVE A GOSH DARN ABITY TO HAVE ONLINE UPDATES OR USE SDL FRAME WORKS OR EVEN CANT RUN UFO AI BECUSE EVEN THE UFO AI 2.4 dev build is newer then that crap
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Ummm... I don't know, but I doubt the OP can appreciate your help (or even realise that you posted) it's been over 3 years since the last post after all