UFO:Alien Invasion

General => Tactics => Topic started by: dp on April 11, 2012, 06:08:01 pm

Title: Soldier's view of battlescape?
Post by: dp on April 11, 2012, 06:08:01 pm
I've been playing the OSX 2.4-dev recently after being away from the game for awhile.

I seem to remember that there used to be a way to view the battlescape from each soldier's perspective. But I can't find a command for that in the Key Bindings, or anywhere else. Is my memory faulty, or was this feature dropped?

BTW, I *finally* realized that the "HUD" is the user interface for the battlespace. I think "HUD" is a misleading name because -- for those familiar with real-world HUDs (and HMDs) -- it implies a display for the soldiers (like the NVGs), used mainly for aiming weapons.
Title: Re: Soldier's view of battlescape?
Post by: bayo on April 11, 2012, 11:18:04 pm
About "HUD", yes, you are right. I think it come from the quake engine (or any fps). When we load the map, the overlay on the map (cause we are in first person point of view) was called HUD, and we reuse that name, but it mean nothing now.
Recently, Ubuntu reuse that "HUD" name... it made me laugh a lot.
Title: Re: Soldier's view of battlescape?
Post by: dp on April 12, 2012, 06:02:19 am
Quote
When we load the map, the overlay on the map (cause we are in first person point of view)
I can't find a command that gives me a first-person view -- that was my main topic. I seem to remember it was possible to see the scene from each soldier's first-person perspective, at some time in the past.

The only view I find now is third-person (or "God's-eye") view, which I can pan, rotate, and zoom to view the soldiers, battlespace, etc.
Title: Re: Soldier's view of battlescape?
Post by: Kildor on April 12, 2012, 06:12:42 am
There is no first person view now in game.
Title: Re: Soldier's view of battlescape?
Post by: dp on April 12, 2012, 05:37:13 pm
Thanks for the clarification.

It was a nice feature but not essential, and I can imagine how it added many possibilities for bugs.
Title: Re: Soldier's view of battlescape?
Post by: Kildor on April 13, 2012, 03:47:28 am
Yes, the bugs were the reason to remove this feature. Second reason (or may be even the first one) was map optimization. There are different methods to optimize map for FP Sign and Up-down sign. We need to remove different planes in each case, and if we optimize the game as TBS, the map in FPS-mode will look ugly (missed planes, all ceilings and so on).
Title: Re: Soldier's view of battlescape?
Post by: Triaxx2 on May 15, 2012, 07:21:50 pm
Even having an option to activate fields of view showing the area the soldiers can see would be nice.
Title: Re: Soldier's view of battlescape?
Post by: H-Hour on May 15, 2012, 07:45:57 pm
Would be awesome if you can make it.
Title: Re: Soldier's view of battlescape?
Post by: kurja on May 15, 2012, 08:35:56 pm
Even having an option to activate fields of view showing the area the soldiers can see would be nice.

+1