UFO:Alien Invasion

Development => Artwork => Topic started by: Danimal on January 14, 2008, 04:42:48 pm

Title: Alien syringe
Post by: Danimal on January 14, 2008, 04:42:48 pm
Hi, im new around here but willing to help a bit, since i have learnt how to use blender not so long ago i will try to do small objects and such. Any constructive critic is welcome  ;D .


NEW MODEL


I finally got some time to retake this model, so the first thing i did was to made a minor modification on it (piston and rail guides on the lower side) plus some cleaning on the mesh that resulted in less polis used. Currently i have the model almost textured, but since im still figthing my way with blender texture baking option it may take some time. As always contructive critics welcome.  ;)


469 vertex and 477 faces total.


(http://img239.imageshack.us/img239/3084/canister2km6.th.jpg) (http://img239.imageshack.us/my.php?image=canister2km6.jpg)


[attachment deleted by admin]
Title: Re: Alien syringe
Post by: Mattn on January 14, 2008, 07:35:38 pm
i like the model - but it's up to winter to decide whether it really fits

i'm sure he will post his opinion soon

thanks for the work
Title: Re: Alien syringe
Post by: Mattn on January 14, 2008, 07:49:15 pm
what is the polycount?
Title: Re: Alien syringe
Post by: Winter on January 14, 2008, 07:58:11 pm
Hi, im new around here but willing to help a bit, since i have learnt how to use blender not so long ago i will try to do small objects and such. Any constructive critic is welcome  ;D .

I have just a few criticisms.

1. The blood cartridge is too small, and the handle shape is too odd and ends up too thin at the back. It looks simply too fragile to take the hard pneumatic slam of the needle.

2. The rest of the body, however, simply doesn't look alien enough. It needs some more inspired shaping.

Another suggestion is to shorten the 'needle' part at the front by about half, to give it a proper pneumatic-driven look.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on January 14, 2008, 08:00:02 pm
Thanks for your opinion, ill wait for the dungeon master aproval  ;)
Title: Re: Alien syringe
Post by: Danimal on January 14, 2008, 08:22:49 pm
yup, didnt refresh, answering:

1- Since i dont have info on it, i took as a base the syringe was to take blood or whathever samples, or inject drugs or nanos..., so making the vials bigger was not neccesary (you are getting a bit not half a litre).
Regarding the handle, i think it is good, just look at the hands of the sectoid/grey alien, it fits there nicely.
A needle really doesnt need any strenght to pierce, and this piece of equipment seems more rigth into the hands of a medic or scientific than an alien soldier.

2- I agree with you, im not really happy with the body either, perhaps making it a bit wider and adding some tubes will both make it more alien-like and interesting.

About poli count, ill try to discover it  :-X   <---Blender noob
Title: Re: Alien syringe
Post by: Danimal on January 14, 2008, 08:52:41 pm
Here goes a revamp-draft for the syringe, please have a look at it Winter.

(http://img153.imageshack.us/img153/6409/jeringawo0.th.jpg) (http://img153.imageshack.us/my.php?image=jeringawo0.jpg)
Title: Re: Alien syringe
Post by: Winter on January 14, 2008, 08:58:29 pm
yup, didnt refresh, answering:

1- Since i dont have info on it, i took as a base the syringe was to take blood or whathever samples, or inject drugs or nanos..., so making the vials bigger was not neccesary (you are getting a bit not half a litre).
Regarding the handle, i think it is good, just look at the hands of the sectoid/grey alien, it fits there nicely.
A needle really doesnt need any strenght to pierce, and this piece of equipment seems more rigth into the hands of a medic or scientific than an alien soldier.

The syringe isn't there for taking blood, it's there for -depositing- blood, even through armour, by means of a pneumatic ram. It's discussed extensively here: http://ufoai.ninex.info/forum/index.php?topic=2031.0

Telling me that you know better about these things . . . doesn't really work when I'm the one who came up with them in the first place.


Quote
2- I agree with you, im not really happy with the body either, perhaps making it a bit wider and adding some tubes will both make it more alien-like and interesting.

That's an idea, worth a try.

Regards,
Winter

PS.

(http://img153.imageshack.us/img153/6409/jeringawo0.th.jpg) (http://img153.imageshack.us/my.php?image=jeringawo0.jpg)

That looks much more like what we had in mind. Keep in mind, the vial can have a larger diameter than the body, that would help make it a bit more interesting.
Title: Re: Alien syringe
Post by: Danimal on January 14, 2008, 09:26:54 pm
I read your concept post (sorry, didnt notice it, you should put links to their conceps in "To Do" post)
should the vial be double, one with his inner space split in two (one side for each liquid) or just one? and following that, i could do the vial to be actually larger than the gun, thus leaving a hole in its back (gun back) from wich dispose the empty one and reload. I dont see how you can have it be of a bigger diameter than the actual gun.
Title: Re: Alien syringe
Post by: Winter on January 14, 2008, 10:39:52 pm
I read your concept post (sorry, didnt notice it, you should put links to their conceps in "To Do" post)
should the vial be double, one with his inner space split in two (one side for each liquid) or just one? and following that, i could do the vial to be actually larger than the gun, thus leaving a hole in its back (gun back) from wich dispose the empty one and reload. I dont see how you can have it be of a bigger diameter than the actual gun.

The concept post is actually not by me, and the actual implementation we want doesn't completely match OrderlyChaos's proposal.

There is only one vial. The vial should be quite large, a little bit larger than it is now. It should also be easy to reload, either from the top or the back.

That is all.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on January 14, 2008, 10:43:23 pm
(http://img152.imageshack.us/img152/8674/jeringafc8.th.jpg) (http://img152.imageshack.us/my.php?image=jeringafc8.jpg)

Two posible mods. One with twin exposed tubes and another one wich features a larger vial with charge from its back. You are a hard customer to please Winter  ;)
Title: Re: Alien syringe
Post by: Winter on January 15, 2008, 12:48:27 am
(http://img152.imageshack.us/img152/8674/jeringafc8.th.jpg) (http://img152.imageshack.us/my.php?image=jeringafc8.jpg)

Two posible mods. One with twin exposed tubes and another one wich features a larger vial with charge from its back. You are a hard customer to please Winter  ;)

The single vial version is great, I'd be very happy to see that in the game.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on January 15, 2008, 01:04:06 am
sHOULD I GO FOR THE LOWEST POSIBLE POLI COUNT?
Title: Re: Alien syringe
Post by: Winter on January 15, 2008, 01:57:29 am
sHOULD I GO FOR THE LOWEST POSIBLE POLI COUNT?

As low as possible without sacrificing too much detail. Anything up to about 750 would be acceptable in the end-up.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on January 19, 2008, 12:44:15 am
New untextured model ready
Title: Re: Alien syringe
Post by: Kildor on January 19, 2008, 10:26:16 am
May it be like modern jet injectors? Like this (http://images.google.com/images?svnum=10&um=1&hl=ru&lr=&q=Jet+injector&btnG=%D0%9F%D0%BE%D0%B8%D1%81%D0%BA+%D0%BA%D0%B0%D1%80%D1%82%D0%B8%D0%BD%D0%BE%D0%BA)? here (http://www.foxnews.com/images/227740/0_61_061004_LectraJet.jpg) and here (http://www.dh.umu.se/default.asp?ml=10408) is some examples.

it`s no need in needle.
Title: Re: Alien syringe
Post by: Danimal on January 19, 2008, 10:56:03 am
hi, thougth of that too, but this thing is supposed to pierce an armor or any size and inject its shit into the victim.
Title: Re: Alien syringe
Post by: Winter on January 19, 2008, 12:39:00 pm
I like the new model, very happy with it. One comment though -- the grip looks a bit too square to be easily recognised. Could you round it off at the back and front?

Also, remember that this thing isn't used solely by Tamans, so its design should accomodate for different hand shapes. Taman-sized finger holes may be too species-specific. Remember, humans will probably be using this thing as well at some point in the game.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on January 21, 2008, 03:43:02 pm
done
Title: Re: Alien syringe
Post by: Winter on January 21, 2008, 06:33:17 pm
done

Perfect, thanks a bunch. I look forward to the texture.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on January 21, 2008, 06:44:10 pm
im not really sure how to texture it, should i go for a  clean metal or electronic-like texture? barely devorated textures or overcharged ones?
Title: Re: Alien syringe
Post by: Winter on January 21, 2008, 11:42:36 pm
im not really sure how to texture it, should i go for a  clean metal or electronic-like texture? barely devorated textures or overcharged ones?

Have a look at the other alien weapons we've got, and even the human weapons. They've got a nice balance between decoration and simplicity. That's what we'll be shooting for, balance and such.

Regards,
Winter
Title: Re: Alien syringe
Post by: Mattn on February 05, 2008, 06:41:56 pm
what is the status of the model?
Title: Re: Alien syringe
Post by: Danimal on February 07, 2008, 11:21:13 pm
hi, everyone, its been some time since i last updated , but the reason is i won a scolarship grant to Ireland and things are pretty hectic on my side, ill try to post tomorrow a textured one, but anyway, i will post the .blend, i would hate it going to waste because lack of time, and maybe some other modeller can finish it.

Greeting, Daniel.
Title: Re: Alien syringe
Post by: Danimal on February 08, 2008, 12:33:32 pm
here is the untextured model, free to anyone whising to finish it.

http://www.megaupload.com/es/?d=XA6WLADX
Title: Re: Alien syringe
Post by: Mattn on February 08, 2008, 02:41:39 pm
what is the license? if it fits i can commit it to our data_source repository
Title: Re: Alien syringe
Post by: Mattn on February 10, 2008, 06:07:52 pm
is the gpl ok?
Title: Re: Alien syringe
Post by: Danimal on February 12, 2008, 02:48:00 pm
hi from ireland, you can use this model without aNY KIND OF RESTRICION it was initially made for this project , but since i can complete it i want some else  doing it. Dont worry about licenses at all.
Title: Re: Alien syringe
Post by: Danimal on February 19, 2008, 05:16:48 pm
hi again, is everything well with this model? no more doubts?
Title: Re: Alien syringe
Post by: Mattn on February 19, 2008, 06:35:11 pm
i've commited it - maybe hoehrer will export it and include it in trunk
Title: Re: Alien syringe
Post by: Danimal on February 20, 2008, 11:48:24 pm
sorry, but just to make everything clear, the model is finished but not textured,so i dont think u should include it as "is it". rigth now you would get just what you see in page 1

Best regards, Danimal.
Title: Re: Alien syringe
Post by: eleazar on February 21, 2008, 01:51:15 am
sorry, but just to make everything clear, the model is finished but not textured,so i dont think u should include it as "is it". rigth now you would get just what you see in page 1...

So?  This is a work in progress. Withholding content because all aesthetic aspects aren't complete doest't advance the game.

I think shipping with some rough spots (as long as the feature is playable) will help reinforce the idea that there are things that need to be done, and would encourage people to help...

At least that's how i got my introduction to open-source gaming (which i had never previously heard of
Title: Re: Alien syringe
Post by: Danimal on February 21, 2008, 02:41:37 pm
thats a very good point of view eleazar, never heard of that but u have reason. its a pity i can finish it, but i dont have the tools or time to do it right now.
Title: Re: Alien syringe
Post by: Danimal on July 13, 2008, 08:02:42 pm
Refer to the first post for news.
Title: Re: Alien syringe
Post by: Mattn on July 13, 2008, 10:18:47 pm
hi,

looks cool - feel free to submit or attach the model already - even if it's unfinished we could get the scripting done for it.

ps. you know that you can also attach screenshots to the forum thread?!
Title: Re: Alien syringe
Post by: Danimal on July 28, 2008, 09:02:01 pm
Well, this is the final, i hope, if everything is fine ill upload the .blend and try to convert it to .md2
By the way the attaching of the forums works wat better than imageshack.
Title: Re: Alien syringe
Post by: Winter on July 28, 2008, 10:12:45 pm
Well, this is the final, i hope, if everything is fine ill upload the .blend and try to convert it to .md2
By the way the attaching of the forums works wat better than imageshack.

It's a beautiful texture job, but the biohazard symbol is very human, which totally doesn't belong on an alien weapon. Can you please fix that little niggle before submitting the final? I'd really appreciate it.

Regards,
Winter
Title: Re: Alien syringe
Post by: Danimal on July 28, 2008, 10:55:07 pm
Done, exchanged it for some vents slots. Se them in the last screenshot.
Title: Re: Alien syringe
Post by: Danimal on July 28, 2008, 10:55:36 pm
Hi, im new around here but willing to help a bit, since i have learnt how to use blender not so long ago i will try to do small objects and such. Any constructive critic is welcome  ;D .


NEW MODEL


I finally got some time to retake this model, so the first thing i did was to made a minor modification on it (piston and rail guides on the lower side) plus some cleaning on the mesh that resulted in less polis used. Currently i have the model almost textured, but since im still figthing my way with blender texture baking option it may take some time. As always contructive critics welcome.  ;)


469 vertex and 477 faces total.



[attachment deleted by admin]
Title: Re: Alien syringe
Post by: Winter on July 28, 2008, 11:06:08 pm
Beautiful! Please post the source file so we can commit it to SVN.

Regards,
Winter

PS. Would it be possible to get a separate textured blood canister as well? We need it as ammo for the syringe.
Title: Re: Alien syringe
Post by: Mattn on July 28, 2008, 11:20:12 pm
we already have http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/data_source/models/alien_syringe.blend?view=log - but i don't know whether this is the most recent version
Title: Re: Alien syringe
Post by: Danimal on July 30, 2008, 10:14:42 pm
Here are the textured .blenders for the syrenge and blood canister with textures:

http://www.megaupload.com/?d=SPWYX6C5

But im having difficulties turning them to .md2, the tutorial is really scarce and not so clear, for example, how many blender units should they be?

Well, guess ill start making other models of the TO DO in my free time, something have priority?

Salutes.
Title: Re: Alien syringe
Post by: Mattn on July 30, 2008, 10:43:28 pm
i will ask hoehrer whether he can export it

it's commited to data_source repo - thanks
Title: Re: Alien syringe
Post by: Danimal on October 22, 2008, 04:39:03 pm
Well, i always wondered why this topic had so many hits, its turns out it is the first one appearing in google if you search for "Alien syringe".

Impressed me  :o