UFO:Alien Invasion
Archive => Bugs in older version (2.4) => Topic started by: kurja on May 15, 2012, 12:31:46 am
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Every now and then after a civilian has been killed, his death animation loops over and over extremely slowly, like half a minute from standing to ground.
look at this gyu - now which one of you coded decapitation of civilians?
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Finally - finishing moves made it into UFO:AI - a dream comes true :D
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This was already reported. Could not find it on bugtracker right now, but pretty sure it is there.
It happens when civilians get killed out of sight from your soldiers.
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This is the bugreport on SF : http://sourceforge.net/tracker/?func=detail&aid=3496850&group_id=157793&atid=805242
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I noticed this happens to aliens too, not just civilians. Much more fun =)
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I too see this quite commonly, and I've also only noticed it on decapitated targets.