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Messages - Dorzak

Pages: [1] 2 3
1
Mac / Re: OSX installers
« on: October 08, 2012, 01:52:32 am »
upload is done - feedback is welcome.

It launches, but haven't had time to play it yet.

2
Mac / Re: OSX installers
« on: October 06, 2012, 09:59:15 am »
thanks for reporting, found the cause - and have a fix - will upload it asap (might take some hours)

Is it going to replace the existing file on the server, or be a new file?

3
Mac / Re: OSX installers
« on: October 05, 2012, 06:59:18 am »
there is a new version uploaded (2.5-dev). please let me know whether this one works for you guys.

Woohoo, downloading now.

Going to take about an hour, so won't get to try it out until tomorrow.

Edit2:  So I couldn't sleep, and it went faster than expected.  However, it crashes immediately on trying to launch.  It is trying to load libcrypt something or other.   I am installing Xcode to see if that will get the libraries.


4
Mac / Current Dev version
« on: September 22, 2012, 09:37:43 am »
Anybody compiling the current dev version for Mac?

5
Mac / Re: OSX installers
« on: May 13, 2010, 09:41:49 am »
Got past the crash by removing this folder:
/usr/local/share/ufoai/, had to use sudo to do so.

Now that it is loading, some other issues.  Seem to be missing some things.  For example Firebird D dropships don't have an icon on the map in 3D or 2D landscape.

Soldiers and other employees don't have bodies, just heads.

6
Mac / Re: OSX installers
« on: May 13, 2010, 09:39:28 am »
The May 11 upload is crashing on startup for me.

I deleted my old UFOAI 2.3-dev folder from Documentes to see if it was a conflict.   

Here is the errors when launched via Terminal:
Code: [Select]
Aluminum-Contention-4:Applications dorzak$ ./UFOAI.app/Contents/MacOS/ufo

---- filesystem initialization -----
Adding game dir: /usr/local/share/ufoai/base
Added packfile /usr/local/share/ufoai/base/0base.pk3 (8 files)
Added packfile /usr/local/share/ufoai/base/0maps.pk3 (408 files)
Added packfile /usr/local/share/ufoai/base/0materials.pk3 (38 files)
Added packfile /usr/local/share/ufoai/base/0media.pk3 (10 files)
Added packfile /usr/local/share/ufoai/base/0models.pk3 (1505 files)
Added packfile /usr/local/share/ufoai/base/0music.pk3 (40 files)
Added packfile /usr/local/share/ufoai/base/0pics.pk3 (2361 files)
Added packfile /usr/local/share/ufoai/base/0shaders.pk3 (12 files)
Added packfile /usr/local/share/ufoai/base/0snd.pk3 (211 files)
Added packfile /usr/local/share/ufoai/base/0ufos.pk3 (96 files)
Added packfile /usr/local/share/ufoai/base/0videos.pk3 (1 files)
Adding game dir: ./base
Added packfile ./base/0base.pk3 (8 files)
Added packfile ./base/0maps.pk3 (534 files)
Added packfile ./base/0materials.pk3 (45 files)
Added packfile ./base/0media.pk3 (10 files)
Added packfile ./base/0models.pk3 (2505 files)
Added packfile ./base/0music.pk3 (50 files)
Added packfile ./base/0pics.pk3 (2874 files)
Added packfile ./base/0shaders.pk3 (26 files)
Added packfile ./base/0snd.pk3 (266 files)
Added packfile ./base/0ufos.pk3 (98 files)
Added packfile ./base/0videos.pk3 (1 files)
Adding game dir: /Users/dorzak/Documents/UFOAI-2.3-dev/base
using /Users/dorzak/Documents/UFOAI-2.3-dev/base for writing
executing default.cfg
couldn't execute config.cfg

----- network initialization -------
libcurl/7.16.4 OpenSSL/0.9.7l zlib/1.2.3 initialized.

------ server initialization -------
added 7 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 1.2.14
I: desktop depth: 32bpp
I: video memory: 0
I: video driver: Quartz
I: setting mode 6
I: set swap control to 0
I: 1024x768 (fullscreen: no)
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 8 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: ATI Technologies Inc.
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 2400 XT OpenGL Engine
GL_VERSION: 2.1 ATI-1.6.10
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent
using GL_ARB_texture_non_power_of_two
using GL_ARB_shading_language_100
GLSL Version: 1.20
using GL_ARB_framebuffer_object
max draw buffers: 8
max render buffer size: 8192
max color attachments: 8
using GL_ARB_draw_buffers
max supported lights: 8
max texture units: 8
max texture coords: 8
max vertex attributes: 16
max texture size: detected 8192
...but using 2048 as requested
Using low resolution globe textures as requested.
R_LoadProgram: 'world' loaded.
R_LoadProgram: 'warp' loaded.
R_LoadProgram: 'geoscape' loaded.
R_LoadProgram: 'combine2' loaded.
R_LoadProgram: 'convolve3' loaded.
R_LoadProgram: 'atmosphere' loaded.
R_LoadProgram: 'simple_glow' loaded.
SDL_image version 1.2.10
SDL_ttf version 2.0.9 - we need at least 2.0.7

------- sound initialization -------
SDL_mixer version: 1.2.11
... driver: 'coreaudio'
... audio rate: 44100
... audio channels: 2

------- input initialization -------
0 possible joysticks
no joystick found.

----------- parse scripts ----------
51 script files
49 ui script files
MN_ParseWindow: window "ahud" with same name found, second ignored
MN_ParseNodeBody: Command name for confunc 'ahud.unhide_chatscreen' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.crouch_checkbox_disable' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.crouch_checkbox_clear' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.crouch_checkbox_check' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.reserve_shot_clear' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.reserve_shot_check' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.reserve_shot_disable' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.startreactionmany' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.startreactionmany_impos' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.startreactiononce' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.startreactiononce_impos' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.startround' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.endround' already registered
MN_ParseNodeBody: Command name for confunc 'ahud.openradar' already registered
MN_ParseWindow: window "radarwindow" with same name found, second ignored
MN_ParseNodeBody: Command name for confunc 'radarwindow.closeradar' already registered
MN_ParseWindow: window "firemode_left" with same name found, second ignored
MN_ParseSetAction: Assign sign '=' expected between variable and value. 'hud/firemode_hover' found in node firemode_left.bt_left_fm0.
MN_ParseNodeProperties: Problem with parsing of node property 'firemode_left.bt_left_fm0@onmouseenter'. See upper
MN_ParseWindow: menu "firemode_left" has a bad body

FS_RemoveFile: remove /Users/dorzak/Documents/UFOAI-2.3-dev/base/keys.cfg
0   ufo                                 0x0016a1e1 Sys_Backtrace + 31
1   ufo                                 0x00168f2f Sys_Error + 21
2   ufo                                 0x000f91b9 Com_Drop + 0
3   ufo                                 0x000c34ca MN_ParseWindow + 586
4   ufo                                 0x000135c8 CL_ParseClientData + 920
5   ufo                                 0x00112e29 Com_ParseScripts + 1419
6   ufo                                 0x000fa9f9 Qcommon_Init + 1560
7   ufo                                 0x0016a537 main + 247
8   ufo                                 0x00002646 start + 54
9   ???                                 0x00000001 0x0 + 1
Error: Shutdown

7
Mac / Re: OSX installers
« on: May 12, 2010, 09:04:43 am »
uploading new installer - will take about 7 hours

Does this have the save game break in it?

8
Mac / Re: Glare/Too bright on 3D Geoscape
« on: April 14, 2010, 04:11:24 am »
Third screenshot

9
Mac / Glare/Too bright on 3D Geoscape
« on: April 14, 2010, 04:10:54 am »
This came up in the installer thread.   Here are 3 screenshots (2 on this post, 1 to follow).

Rather than clutter up that thread...

10
Mac / Re: OSX installers
« on: April 12, 2010, 09:15:09 pm »
I noticed the lighting issue as well when in 3D Geoscape, but since I play with 2D all the time, I just turned off 3D and let it go.


11
Mac / Re: OSX installers
« on: April 12, 2010, 08:59:30 am »
there are dozens of readers and maybe also some who download the dmg - why isn't there anyone who's giving me feedback? we have to know whether the ogg issues are wiped out. do you hear music and sounds?

Downloaded, finally working on 10.6.3.

However noticed an odd bug.

If a soldier dies, on a retry of the same battle they should be alive, but they are there, but not movable.  The number for them is greyed out like they are dead.

12
Mac / Re: OSX installers
« on: April 10, 2010, 11:48:33 pm »
upload finished

Will try later when I get a chance to see if it is still crashing on 10.6.3 or not.  Last time I tried the previous uploads it still was crashing on startup.

13
Mac / Re: OSX installers
« on: March 12, 2010, 09:04:23 am »
upload ready - http://destructavator.com/mattn/ufoai-2.3-dev-macosx-i386_r28688.dmg

Haven't checked in for a bit, downloading now to test.

As for ~/Documents vs ~/Library/Application Support/

If they are files you expect the end user to edit or delete and have visible to them ~/Documents/

If they are files that are "in the background", then ~/Library/Application Support/


14
Mac / Re: OSX installers
« on: January 18, 2010, 08:35:59 am »
r28057 is crashing during launch (bounces in the dock and crashes) on 10.6.2, same errors as above.


15
Mac / Re: OSX build of UFO:AI 2.3 available as torrent
« on: January 16, 2010, 11:12:20 am »
Is the bittorrent still valid?  I can't seem to find any of it with multiple clients.

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