UFO:Alien Invasion

Development => Mapping => Topic started by: tempsanity on February 01, 2007, 02:45:14 am

Title: Any info on the Linux version of the bundled package?
Post by: tempsanity on February 01, 2007, 02:45:14 am
I mean: Radiant + UFO: AI plugins? I created one map for WesternQuake3 so maybe it won't be so hard for me to start... I would prefer to wait for a bundled package for Linux though.

Is creating the maps for UFO harder than creating them for Q3? Or is it basically the same? Cause maybe there are some things specific for a turn-based game like this one that make the creation of maps more difficult?
Title: Any info on the Linux version of the bundled package?
Post by: Mattn on February 01, 2007, 10:44:17 am
the creation of quake2 is in general not as complicated as for quake3 - there are some special things like surface and contentflags (thing that were done by shaders in quake3) - you can easily set them via the surface-inspector.

there are some mapping-tutorials in our wiki - feel free to extend them :-)

maybe i will find the time to release a linux bundle in the next few days.