1
Tactics / Re: 2.5 Early game builds+what effect the amount of TU's?
« on: June 09, 2015, 12:10:50 pm »
My usual builds: Assault unit-assault rifle,medkit,2 aditional mags,armor,IR and 1 flashbang and grenade. MG guy-MG,medkit,IR,armor and 2 of each nades (sometimes 4 smoke and 2 flash). Sniper-sniper rifle,2 aditional mags,armor,medkit,IR and 2 smoke nades. However, i first search for all of my soldiers to have atleast 35 strenght and 25 acuracy. If the unit has both but its not specialized in assault or sniper, he gets the MG