UFO:Alien Invasion
Archive => Bugs prior to release 2.3 => Topic started by: Tlactar on September 12, 2009, 04:23:30 am
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Just went into fast forward mode and lost a battle for my main Base using auto mode ;)
Now i wonder... why can i still launch Aircraft from it? All the buildings are still there, too...
At least research/production/storage won't work anymore :D
In the Aircraft screen it says they were on red alert - great... but i can't end it / capture my base back...
attached are a save and the log
Version is r26082 by Destructavator
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You didn't lost it yet, the mission not finished. Are you sure, you selected auto mission?
Anyway you shouldn't be able to enter a base which being attacked. I'll check this.
-geever
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Further investigations revealed that the mission was finished but the base didn't destroy. That was caused by this critical bug I found in your ufoconsole.log:
ERROR: AL_ChangeAliveAlienNumber: Can't add/remove -6 live aliens, (capacity: 10/10, Alien Containment Status: 0)
I fixed the bug caused this but your save is corrupted. You can fix it by running the following command from game console but only on version r26186 or greater:
debug_destroybase 0
Thanks for reporting.
-geever
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no problem ;)
What exactly is supposed to happen when i lose a base? I guess it should completely disappear from the map, right? In other bases without alien containment i lose some buildings when i get attacked and lose, but the bases always stay on the map. Or is that caused by the same bug?
Oh, and yes, i did use Auto Mission for sure.
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What exactly is supposed to happen when i lose a base?
For know, every other building than entrance destroyed, employee killed, etc.
Later it will be completely destroyed, but there is still a problem why I haven't enable that...
-geever
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ok, got my base destroyed the way it's meant to be ;) Now there's only one glitch left: it does still store the antimatter, even without the antimatter containment :D
in addition: the losing screen makes the game freeze... r26164