UFO:Alien Invasion
General => Discussion => Topic started by: Duque Atreides on May 26, 2012, 11:11:17 pm
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I can see that the aliens don´t uses all the shooting types of their weapons. Is this a matter of difficulty? The AI makes snap shots everytime?
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Hi. I want to do the same question. Why the aliens don´t uses burst shot with plasma rifle, for example?
Thanks
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The answer is: the AI is buggy: AI_SearchBestTarget loops through all the fire modes but it resets visibility each iteration while only checking the visibility the first time, this effectively prevents aliens form ever using other firemode than the first one
Uploading patch to tracker shortly
Edit: Done patch #3547989 (https://sourceforge.net/tracker/?func=detail&aid=3547989&group_id=157793&atid=805244)
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Good catch! Heh, always was wondering why aliens always fire single shots whenever possible. Playtested it a bit -- aliens seem to be more dangerous now.
But reaction fire still always uses 1st firing mode, which is painfully obvious with double-barreled shotgun. Maybe, there is a similar problem?
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AFAIK AI reaction fire is only partially implemented (IIRC it is enabled for random AI actors at the start of battle and that's all)
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The answer is: the AI is buggy: AI_SearchBestTarget loops through all the fire modes but it resets visibility each iteration while only checking the visibility the first time, this effectively prevents aliens form ever using other firemode than the first one
Uploading patch to tracker shortly
Edit: Done patch #3547989 (https://sourceforge.net/tracker/?func=detail&aid=3547989&group_id=157793&atid=805244)
And how can i use this patch? Where i need to copy it?
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And how can i use this patch? Where i need to copy it?
It's already applied to master, so just update source from git or download latest nightly build.
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But nigthly build is for 2.5, isn´t? I´m playing 2.4.
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The change is only available in the latest development version.